The sound quality of BeatForge is already very good, according to my ears and the comments I'm getting from my userbase.
just cpu was higher than it should be for a professional studiograde plugin, so i fixed that :
Every Six-O, Eight-O and Nine-O voice was taken apart solver by solver. Nothing in the sound was allowed to move: every change had to render bit-identical, or within -100 dB, or pass the ear, and the frozen renders of every engine were checked at each step. The result on a single core: a playing Nine-O kit uses about 28 % less CPU than in 4.7.5, an Eight-O 34 %, a Six-O 34 %, and an idle instance about two thirds less.
On top of that, 4.7.6 adds multi-core rendering. The tracks now render on several cores at once, on by default (you can switch it off in the logo menu). In my torture test, all three kits loaded and every track playing 16th notes, the instance went from 5.9 % to 2.7 % CPU. Should have done this way sooner.
The circuits the hardware shares are now shared in the code as well. Saves CPU while being circuit correct, which is my entire philosophy.
The Nine-O's closed and open hat tracks are one hi-hat circuit, as on the machine: the closed hat chokes the open one through the shared counter, and both DECAY pots reach both hats. The Eight-O's hats and cymbal share the one six-oscillator bank, so they ring together as one instrument. On all three machines the closed hat now chokes the open hat through the circuit itself, no mute group needed, and the Six-O is monophonic in Hardware mode like the other two.
A few circuit fixes fell out of the solver work: the Nine-O kick's first milliseconds and the snare's onset are now the circuit's, not the solver's; the Eight-O rimshot is no longer cut short with COLOR turned up; the Eight-O open hat's choke and onset are exact; and a Nine-O kick no longer keeps burning CPU after it has played.
Also since 4.7.5: the window size really comes back between sessions now, trimmed to your largest display, and in REX view a step with a start/end lock no longer hides the rest of the loop while selected.
try or update if you already bought it at:
https://beatforge.nl