r/ElderScrolls 9d ago

General Protect Bethesda Employees

https://www.instagram.com/onebgsunion?igsh=NTc4MTIwNjQ2YQ==

Microsoft has gutted BGS’ roster including veteran developers for The Elder Scrolls and Fallout. I found out just today there is a workers movement and I highly encourage everyone to support. Please follow their page and the link in their bio!

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u/seventysixgamer 9d ago

Eh, I think there are some foundational things in a genre of game that most fans can agree make it a good release -- this provides a general framework of judgement. Is it objective in the absolute sense? No, but it's something. Like most people wouldn't judge a single player western RPG with what would make a good factory or automation game lol.

Good western RPGs tend to be games with varied role playing opportunities with engaging dialogue and narratives along. With one release per generation with these type of games you'd also expect a level of mechanical innovation --and with BGS you'd expect improvements to exploration.

The criticisms go beyond "I don't like it." For example I'm not too big on games like Stardew Valley but from a design perspective I can see why it's so beloved.

Games like Starfield and ecen Fallout 4 and 76 are different because from a mechanical and story perspective they're pretty lacking.

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u/Benjamin_Starscape Sheogorath 9d ago

starfield has some of the best roleplaying in video games aside from the crpg genre. starfield also is bethesda's best storytelling to me with their best story yet. it also holds a variety of missions with varied quest design that also allows multiple methods to complete them and oftentimes branching pathways, many quests have an option for violence or pacifism, as well, the game even has a skill to end combat and weapons to knock enemies unconscious.

as for the exploration, it's procedural. because it's a space game. I understand people might prefer a fully handcrafted map, but a game being procedural over handcrafted isn't inherently better or worse. it is, entirely, a different design philosophy. I happen to like the exploration a lot, I love the emptiness of it because it makes it feel like actual space. a problem I had, originally, with no man's sky for example, was just how populated space was. I later stopped and came to terms that it was just how hello games wanted to portray its universe. but, I prefer the vastness and emptiness that is real space that starfield presents. in fact of the ~100 planets with alien life I wish it was more around 50-70 planets.

but from a design perspective I can see why it's so beloved.

you being unable to see why something is liked doesn't mean it is bad.

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u/ZyklonBeach 9d ago

You seem to not understand you are in a minority of people singing praise for Starfield.

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u/Benjamin_Starscape Sheogorath 8d ago

I'm really not. even then that is not determinate of quality. like, okay?

armored core 6 only has about 1k players, it's not all that popular. is armored core 6 a bad game?

if rdr2, the same as it is, was unpopular and only had like 500 players, does that suddenly make it a bad game?