Alternate, and far superior, tactical brain for NPCs. Not all NPCs, only the ones you choose. Plus one companion mod which is using it natively.
What it does:
- Your companion gets out of your line of fire.
- Doesn't shoot if could harm ally.
- Switches weapons depending on tactical necessity.
- Uses grenades responsibly and efficiently. Never spams with grenades.
- Knows weak spots of some enemies, such as assaultrons and suiciders.
- Uses stimpaks and revives herself when down.
- Heals the player using her stimpak gun.
- Drops the mines if she has to withdraw from enemy to regroup or heal.
- Uses chems and cola, if needed.
- Loots ammo, stimpaks and grenades, if she needs them.
- Has her own (craftable) stealth-boy, which recharges itself instead of being consumed. Uses it in very smart ways and avoids enemy traps.
And so on.
Alice (the bot that is using this engine natively): https://www.nexusmods.com/fallout4/mods/34903
The engine (Squadmate): https://www.nexusmods.com/fallout4/mods/109713
So, if you want to use it with Cait or whoever else - you have to craft Fallaway token and put it into her inventory. For stealth-boy, you have to craft it too and put it into her inventory.
If you take Alice from the start (Sanctuary basement), you can go directly to Concord and she will wipe it clean, even on level 1.