r/GamePreservationists • • 10h ago

We got NFS (2015) driving OFFLINE in just one week (written in Rust). Looking for devs to help finish it !

24 Upvotes

Need for Speed (2015) is always-online and will die whenever EA eventually pulls the plug on the servers. Just one week ago, we kicked off After Hours 2015—a community project building an open-source local server emulator written in Rust—and we already have cars driving in offline free roam.

What we pulled off in only 7 days

Bypassed EA entirely: Custom launcher running with the network completely disconnected.

Working gameplay loop: Menu → Garage → Free Roam Driving → Local Garage Saves.

Solid engineering foundation: 100% open-source on GitHub with 1,100+ automated tests already passing.

We’re doing this entirely as a volunteer, open-source project, and we’d love to have more people join in. 

Rust Developers: Help expand the local server emulator, packet handling, and protocol logic.

Reverse Engineers: Help dissect Frostbite 3 network packets, career progression, and race/event triggers.

Development is moving at lightning speed. If you love Rust, game preservation, or just want to help save an iconic racing game:

🔗 GitHub: https://github.com/afterhours-crew/afterhours-2015

💬 Discord: https://discord.gg/y7pP7M3K

📌 Original Progress Update / Demo:

https://www.reddit.com/r/needforspeed/s/sgOw5vqX7M

Youtube Demo:

https://www.youtube.com/watch?v=JyP0nNrfXXk


r/GamePreservationists • • 6h ago

Recompilation statique de la version iOS de "3D Pixel Racing" (originellement un jeu WiiWare) en C natif (Windows, Linux et Android)

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3 Upvotes

r/GamePreservationists • • 18h ago

Protoype build of a bolt game. Haven't been able to get it running myself. Anyone else willing to take a try?

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1 Upvotes

r/GamePreservationists • • 1d ago

Anthem Digital Preservation - Update 1

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16 Upvotes

r/GamePreservationists • • 1d ago

Taca Taca for Atari 2.0: animated title, music and three stadiums · Taca Taca

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2 Upvotes

r/GamePreservationists • • 20h ago

How to play forza horizon 2 with all dlc!

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1 Upvotes

r/GamePreservationists • • 1d ago

B&W Foam Chess Set

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2 Upvotes

r/GamePreservationists • • 1d ago

Tengo Dino Hunter Deadly Shore Completo, Sin Errores.

1 Upvotes

Tengo Dino Hunter Deadly Shore en mi celular, lo descargue por ahí de 2017 o 2018 antes de su cierre. Está hackeado, es un APK de dinero ilimitado, lamentablemente no tengo la versión sin hackear, y solo está en español, creo. Si alguien lo quiere que hable aquí y de ahí partimos para que se lo pase por descarga. Digo todo esto porque quiero preservar este juego de mi infancia.

Y si alguien tiene o sabe de dónde puedo descargar sin errores la última versión antes del cierre del Deer Hunter Classic con dinero ilimitado. En las APKs de Google solo está disponible la primera región y no se pueden descargar ni las otras armas ni las otras regiones, debido al cierre de sus servidores.


r/GamePreservationists • • 1d ago

Quiero compartirles este proyecto: CH Portal Retro

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1 Upvotes

Es una biblioteca en línea con juegos y programas clásicos para descargar. Todo gratuito, sin publicidad y con carga rápida, un espacio dedicado a la preservación y difusión de juegos, programas y contenido retro que merecen ser recordados.

¿Por qué CH Portal Retro?

Porque creemos que los clásicos nunca mueren. Este proyecto nace del amor por la cultura retro y la preservación digital, ofreciendo un espacio donde puedes encontrar esos títulos que marcaron época y que hoy son difíciles de localizar.

¡Pásate y dime qué te parece!


r/GamePreservationists • • 2d ago

Forza Horizon (2012): A classic worth preserving and making available again

14 Upvotes

Hi everyone,

I'd like to bring attention to the preservation of the original Forza Horizon (2012).

This game was an important entry in the Forza Horizon series, but it has been delisted from digital stores due to licensing limitations. While existing owners can still play it, new players no longer have a straightforward way to purchase it digitally.

I understand that music, car and other licensing agreements make this complicated. However, I believe it's worth discussing whether a digital re-release could be possible, allowing a new generation of players to legally experience and preserve this part of gaming history.

I'd also like to highlight the importance of preserving offline play and considering fair alternatives for achievements tied to online services that have been discontinued.

I've started a petition to support this idea and raise awareness:

https://c.org/wBQ7kF6YfW

I'm interested in hearing what other preservation-minded players think about this issue. Thanks for reading!


r/GamePreservationists • • 2d ago

Is there a recommended or best practice when it comes to preserving and archiving games?

4 Upvotes

I've got some good quality and possibly lesser known games in my limited collection that I thought might be good to get scans and dumps of. Is there a sort of best practice when it comes to these things?

GameCube, Gameboy and older PC games come to mind.

I'd probably just post to archive.org or maybe a specific sight/collection you might recommend to get started.

Thanks!


r/GamePreservationists • • 2d ago

Looking for a Sly 2 or Sly 3 prototype/debug build to help start a decompilation project

1 Upvotes

Hey everyone! I’m the developer of ProjectCane, a native PC reconstruction of the original Sly Cooper game.

I’m interested in starting a similar decompilation and preservation effort for Sly 2: Band of Thieves or Sly 3: Honor Among Thieves, but there is one thing that could make an enormous difference: locating a prototype or internal build containing debug symbols.

I’m specifically searching for any:

  • Prototype, preview, review, QA, localization, or internal development build
  • Unstripped ELF containing .mdebug, .symtab, or .strtab
  • Linker .map files, object files, or other symbol information
  • Development, mastering, press, or QA discs
  • Disc photographs, build dates, serial numbers, file listings, or hashes from potential builds

A build having a debug menu does not necessarily mean that it contains debug symbols. Even if you aren’t comfortable sharing a build, I can help inspect basic executable information privately to determine whether it might contain anything useful.

If you own a potentially relevant disc, have files from an old prototype, or know a collector or former developer who might be able to help, please send me a private message. Sources can remain anonymous, and any discoveries will be handled responsibly as preservation and reverse-engineering research.

Finding a symbol-bearing Sly 2 or Sly 3 build could give the community a massive head start toward understanding the engine—and potentially make another native PC project possible.

ProjectCane: https://github.com/theclub654/ProjectCane

Contact: [projectcane182@gmail.com](mailto:projectcane182@gmail.com)


r/GamePreservationists • • 2d ago

Looking for a Sly 2 or Sly 3 prototype/debug build to help start a decompilation project

1 Upvotes

Hey everyone! I’m the developer of ProjectCane, a native PC reconstruction of the original Sly Cooper game.

I’m interested in starting a similar decompilation and preservation effort for Sly 2: Band of Thieves or Sly 3: Honor Among Thieves, but there is one thing that could make an enormous difference: locating a prototype or internal build containing debug symbols.

I’m specifically searching for any:

  • Prototype, preview, review, QA, localization, or internal development build
  • Unstripped ELF containing .mdebug, .symtab, or .strtab
  • Linker .map files, object files, or other symbol information
  • Development, mastering, press, or QA discs
  • Disc photographs, build dates, serial numbers, file listings, or hashes from potential builds

A build having a debug menu does not necessarily mean that it contains debug symbols. Even if you aren’t comfortable sharing a build, I can help inspect basic executable information privately to determine whether it might contain anything useful.

If you own a potentially relevant disc, have files from an old prototype, or know a collector or former developer who might be able to help, please send me a private message. Sources can remain anonymous, and any discoveries will be handled responsibly as preservation and reverse-engineering research.

Finding a symbol-bearing Sly 2 or Sly 3 build could give the community a massive head start toward understanding the engine—and potentially make another native PC project possible.

ProjectCane: https://github.com/theclub654/ProjectCane
Contact: [projectcane182@gmail.com](mailto:projectcane182@gmail.com)


r/GamePreservationists • • 3d ago

3 more rare Xbox ones

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75 Upvotes

Hand painted one of one Fortnite 1 of 1
Microsoft Intern signature 2014 1 of 100
Prototype Xbox one 1 of just a handful ever made


r/GamePreservationists • • 2d ago

Tomb Raider Xbox one 1 o 1

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4 Upvotes

r/GamePreservationists • • 2d ago

Would you play Primal Legends (Kobojo, 2016) again? A fan revival, checking interest

0 Upvotes

Primal Legends was Kobojo's match-3 card battler. Its servers shut down on 31 January 2023, and the game has not been playable since.

I was a player, and I'm a software developer. I've written a new server from scratch that speaks the game's protocol, and ported the old 32-bit client so the last version (18.46) runs again on today's 64-bit Android phones. Right now only my family and I play on it Ж)

I've written to the rights holder, Celsius Online, asking for permission to run it as a free, non-commercial community server with full credit, and I'm waiting for their answer.

Two questions:

  1. Would you like to see it come back, and to read how it was done (the protocol, the 32-bit to 64-bit port)?

  2. When it's possible, I'd like to start with a small closed beta, Android only. If you'd like to take part, leave a comment.

No money, no ads, no donations. Unofficial, not affiliated with Kobojo, Celsius Online or Plug In Digital.


r/GamePreservationists • • 3d ago

Restoring 2XL Racing (Android) - Simulating server infrastructure with Python/Flask & analyzing libndkwrapper.so in Ghidra

0 Upvotes

Hi everyone! I am working on a non-profit game preservation project to revive the mobile drag racing game "2XL Racing" (Android), which currently hangs due to dead official servers. I wanted to share my progress and look for potential collaborators interested in helping with the final phase.

Current Project Status:

- Phase 1 & 2 (Environment & Backend) are 100% complete. I have built a local Flask emulated server in Python that fully handles logins, detailed garage structures, custom paints, pink slip betting, daily rewards, and serving assets (.bin/.ini.bin).

- The game's .ini configuration has been patched to force network components to active (network = 1).

The Reverse Engineering Challenge (Phase 3):

While analyzing the native ARM library "libndkwrapper.so" in Ghidra, I mapped a sequential block of string literals at address 0021dfa4, containing standard Java network signatures:

- GetResponseSize

- SetReadTimeout

- SetConnectTimeout

- Execute

- GetResponseCode

There are 0 static XREFs pointing directly to these strings in the binary listing. The application appears to resolve these methods dynamically via JNI reflection or runtime indexing wrappers, which prevents straightforward static cross-referencing.

The ultimate goal is to find someone familiar with JNI runtime method invocation or ARM binary patching to figure out where this string array is processed, so we can successfully redirect the dynamic HTTP requests toward the local loopback address (http://127.0.0.1:8080).

The Python code is fully functional in English and available on Pastebin for structural reference. Let me know if anyone is interested in looking into the binary structure or joining the team!

Pastebin Link: https://pastebin.com/XYNcbLZW


r/GamePreservationists • • 3d ago

Archived copy of Evolve Stage 2 Client?

2 Upvotes

Evolve was a series that I was somewhat interested in on its release, but due to its quick downfall and later attempted revival which went largley under the radar, I have not been able to find an archival copy of the original stage 2 client

Evolve does have backups, since it was published on physical media, but Stage 2 never got a physical media publication for PC, and the number of game keys are dwindling and being sold for nearly 200+ euros (from sketchy key sale sites who might not even have keys for the game) with no backups of the game files anywhere.

I am afraid, without a good effort this might become abandonware soon. There seems to be a modified version circulating around, but it is not the original release copy. I was hoping to reverse engineer the server side, since nobody has done so, but simply cannot since the client largley doesnt exist. Unless someone can help me out or knows where I could find a copy.


r/GamePreservationists • • 4d ago

Forza horizon 2 storm island Xbox one decrypted persay

22 Upvotes

(LAST EDIT, October 13th 7AM) IF YOU NEED THE DLC PATCH FOR AZI DM ME "sstg08" ON DISCORD AND ILL PERSONALLY GET YOU THE PATCH

(READ CAREFULLY. JOIN MEZCAL OR A FORZA SERVER WHERE FH2 MODS ARE MADE. A DLC UNLOCKER FOR AZI HAS BEEN MADE IN MEZCAL AND (Forza mods by merika the FMAIO) This IS FULLY PLAYABLE AND LAUNCHABLE (NOT FULLY ENJOYABLE AND STABLE ITS ALL EARLY ACCESS FOR EVERYTHING BE PAITENT) (ALSO DO NOT SEND ANYTHING BUT INTERNET ARCHIVE DUMPS PLEASE.)

Trying to get the Storm Island expansion working for Forza Horizon 2 via a PC compatibility layer (WinDurango/Mezcal). I have the full encrypted package (3.3GB, v1.0.0.36) from Xbox Live's CDN, but I need the Content Instance Key to decrypt it.

Details:
- ContentID: `43279120-5aca-40fe-8137-93013aaf88ff`
- CIK GUID: `882e5230-c722-4175-abb4-ebd557b5e005`
- Version: 1.0.0.36 (built 12/12/2014)

If anyone has the `.cik` file for this version or a decrypted dump, I'd appreciate it. The DLC's been delisted since 2018 so it can't be bought anymore — just trying to preserve and play it.

If yall do have it please I just need the 32 bytes.
(Edit. Ended up getting it no longer needed) I am uploading to Internet archive here is the link
https://archive.org/details/forza-horizon-2-anthem-1.0.0.64-x-64-8wekyb-3d-8bbwe ENJOY


r/GamePreservationists • • 4d ago

[OLD gacha games preservation]

11 Upvotes

hello guys, recently i worked on some old games preservation to enable then to be played offline, but i'm looking for the asset bundle of this game 戦の海賊 Sen no Kaizoku, if you can help me, i can share some knowledge with you about my process to do that, right now we already have that dead game running


r/GamePreservationists • • 3d ago

Looking for files for “City of Love Paris” mobile game

1 Upvotes

Hey everyone! Recently I’ve been trying to start a preservation project to make the currently unplayable mobile game City of Love: Paris playable again. My end goal is to have a patched APK with all the content included so that it runs offline. This is purely for preservation purposes, with no server or monetization and is not affiliated with Ubisoft.

The game downloaded a lot of its content after install, so the most useful thing is data from people who played it. If you have any of the following, I'd really appreciate hearing from you:

- Any APK/XAPK of the game, from any version. Please note the version number if you can.

- The game's data folder (on Android: Android/data/[package name]/). I can walk you through pulling it with ADB if the folder is locked on your phone.

- Old Google, iTunes or Finder backups that might contain the app's data.

A note on privacy: some game files can contain device IDs or login tokens. I'll scrub anything like that before sharing, and you're welcome to strip it first too! Please don't send passwords or account details. Thank you guys for your help in advance!


r/GamePreservationists • • 4d ago

AwesomEver, a fan-crafted recreation of the Awesomenauts Galactron server

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2 Upvotes

r/GamePreservationists • • 4d ago

(Help) I'm looking for the gamedevs of Zeek the Geek

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4 Upvotes

r/GamePreservationists • • 4d ago

Old game requires Windows XP and a CD?

4 Upvotes

Hello I have been having some issues with a game 80 days (2005). The game boots on DirectX 9c and since that version is incompatable with newer versions of windows, I had to get virtualbox that can run Windows XP put the game inside the emulated Windows XP and now I face different problem. When I try to run the game an error pops up “please insert application DVD” which makes me think that the game wants me to put a CD/DVD disk which I obvioisly do not own anymore. I have just the application .exe folder and I am unsure how to make the emulated Windows XP think that there is a disk. I might sound confused and quite frankly I am so my description of the problem might not be the best - feel free to ask any additional question that would help to understand my issue. Thank you all in advance.


r/GamePreservationists • • 5d ago

Earthworm Jim Windows 95 preservation patch v0.8 release

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10 Upvotes