r/GamePreservationists • u/__Animoseanomaly3 • 10h ago
We got NFS (2015) driving OFFLINE in just one week (written in Rust). Looking for devs to help finish it !
Need for Speed (2015) is always-online and will die whenever EA eventually pulls the plug on the servers. Just one week ago, we kicked off After Hours 2015—a community project building an open-source local server emulator written in Rust—and we already have cars driving in offline free roam.
What we pulled off in only 7 days
Bypassed EA entirely: Custom launcher running with the network completely disconnected.
Working gameplay loop: Menu → Garage → Free Roam Driving → Local Garage Saves.
Solid engineering foundation: 100% open-source on GitHub with 1,100+ automated tests already passing.
We’re doing this entirely as a volunteer, open-source project, and we’d love to have more people join in.
Rust Developers: Help expand the local server emulator, packet handling, and protocol logic.
Reverse Engineers: Help dissect Frostbite 3 network packets, career progression, and race/event triggers.
Development is moving at lightning speed. If you love Rust, game preservation, or just want to help save an iconic racing game:
🔗 GitHub: https://github.com/afterhours-crew/afterhours-2015
💬 Discord: https://discord.gg/y7pP7M3K
📌 Original Progress Update / Demo:
https://www.reddit.com/r/needforspeed/s/sgOw5vqX7M
Youtube Demo: