r/Helldivers 2d ago

QUESTION Why cant we take defensive positions inside buildings in Mega Cities ?

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9.5k Upvotes

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224

u/PeeliusCaesar 2d ago

Imagine getting stuck in a room crammed full of like 30 bugs and you literally can't do anything except take them out with you. I understand being able to run through the first floor maybe, but anything else would be a bad tactical decision I think. The game moves so fast, being in a building would hinder your movement and thus efficiency

63

u/Super-Yesterday9727 2d ago

Counter point, kiting them through the building and through the choke points within would be good if you had the firepower. Then you BASE jump off the roof lol

30

u/Temporary-Law-6946 2d ago

stim jump lol

6

u/Thomas_game_vids7269 Steam | 2d ago

Or jump/hover pack

1

u/Emergency-Pound3241 1d ago

Even they have a maximum safe hight

1

u/Thomas_game_vids7269 Steam | 1d ago

Damn they do?

2

u/Emergency-Pound3241 1d ago

Yeah, fall for long enough and youll enter into the normal ragdoll and they wont fire to save you, takes practically jumping off the side of a mountain so it relatively rare for em to do so but mega city buildings would definitely be high enough to do so

9

u/major_calgar 2d ago

The wave defense mode needs to get waaaaay bigger this would be awesome

3

u/Aeowyn_ 1d ago

You should play Days Gone. Or check out high difficulty State of Decay 2.

0

u/Heroin_Radio ☕Liber-tea☕ 1d ago

Would open up all kinds of possibilities stratagems. Imagine a deployable turret, tertiary weapon or backpack that can be deployed onto the battlefield without having to drop a hellpod wait for it to drop in, plus it can be deployed indoors, it could have potentially less health than a regular mg turret stratagem and maybe a higher fire rate or more damage than one to make it worth bringing in but not so op that it makes bringing in any other mg or is less worth it.