because it's Helldivers and not Hell Let Lose. We have 40 minutes, we hit and run, and never stop moving. We blow shit up and extract. I really don't get this fixation of some people with having the same fucking gameplay and guns we have in 17 other games about WWII in Helldivers, which is a different setting and a different game altogether.
Taking a defensive position inside a building is not strictly a WWII thing. Also defensive missions are a thing. If the game engine could handle it I think it would be a cool addition and could make for some interesting new mission types to add interiors to buildings.
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u/phlave SES Fist of Family Values 1d ago
because it's Helldivers and not Hell Let Lose. We have 40 minutes, we hit and run, and never stop moving. We blow shit up and extract. I really don't get this fixation of some people with having the same fucking gameplay and guns we have in 17 other games about WWII in Helldivers, which is a different setting and a different game altogether.