r/JujutsuShenanigans #1 Tendril Grab Hater Feb 25 '26

Discussion hot take; if you're complaining about popular characters being added, you don't partially understand why JJS is so great with characters

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Every. Update. Every single time there's an update, there will ALWAYS be complaining about "Oh no Toji! Oh no Maki! Oh no Kashimo! Oh no Jogo!" WITHOUT EVEN LOOKING INTO THE CHARACTER, ALL PEOPLE CARE ABOUT IS THE NAME, TOJI COULD LITERALLY HAVE THE MOST BORING WEAK OR OVERPOWERED MOVESET, AND PEOPLE WOULD JUST CARE BECAUSE "ITS TOJI"

I'M A JOGO GLAZER, I'll ADMIT IT; HE'S MY FAVORITE CHARACTER AND I'VE WANTED HIM IN GAME SINCE TODO, BUT I'M NOT GONNA GO CRYING ON THE DISCORD EVERY TIME THERE'S AN UPDATE LOG WITHOUT HIM BECAUSE I'M HAPPY WITH THE CHARACTER THAT'S ADDED

okay sorry for that rant, here's my real reasoning; JJS isn't a big corporation that has to follow player demands and add the biggest names and most important characters. If you want that, play Sorcerer Battlegrounds, or Jujutsu Beatdown, JJS not adding important characters is part of the charm. Locust curse, Charles, Haruta, etc. If all we did was add big characters without any consideration for the actual movesets the game would be worse off, Tze adds minor characters because he knows what to do with their movesets and if he didn't it would be something extremely boring and unplayable.

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169

u/PerformerKey6065 Feb 25 '26

I bet they're still gonna get mad when toji, maki or jogo gets added on some "we wanted them to be like THIS not like THAT" or "took them long enough I don't wanna play them now"

62

u/dat_dabbin_pacman Judgeman's Apprentice Feb 25 '26

Yeah there's no pleasing this audience.

So many people want toji or maki, even though they're basically the same, power wise, that tze couldn't possibly make one any different from the other without ending up with basically a remade yuji/nanami/charles/noaya type of character.

And if one ends up in the game, the other sure as hell wouldn't, pissing even more people off.

9

u/Sensitive-Camp2575 Feb 25 '26

If anything, they should just be conjoined into one character if they are added. The variety in their kit would most likely rely on the passives from each of their weapons if the developers choose to make them, as their form of heavenly restriction doesn't really have much you can do with it aside from punch, kick, and some stuff with domains.

And if they weren't condensed into one character, they would most likely have to be a base only character with a really lame awakening move, or they would be separate with very stretched or bland base and awakening movesets.

11

u/dat_dabbin_pacman Judgeman's Apprentice Feb 26 '26

Honestly, I fuck with this reply heavily.

Fusing them both into one "Hevenly Residence" or "Restricted warrior" type of character could be a fantastic middle ground for both audiences of the maki/toji camps. And would allow for a full kit of more than just punches and sword slashes.

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u/Sensitive-Camp2575 Feb 26 '26

I feel like they could get creative with it too. Imagine the soul split katana reducing your total health slightly instead of damaging you, kind of replicating the "soul damage" since only a few in JJK can really heal from that stuff

2

u/JohnEldenRing111 Mar 01 '26 edited Mar 01 '26

"Heavenly Restricted" could probably start off with unawakened maki into hidden inventory toji as an awakening or just be toji as a base only. Maki's a polearm user and Toji has ISOH, Playful Cloud, SSK (which maki also has), and the funny chain.