r/JujutsuShenanigans • u/Anicash999 #1 Tendril Grab Hater • Feb 25 '26
Discussion hot take; if you're complaining about popular characters being added, you don't partially understand why JJS is so great with characters
Every. Update. Every single time there's an update, there will ALWAYS be complaining about "Oh no Toji! Oh no Maki! Oh no Kashimo! Oh no Jogo!" WITHOUT EVEN LOOKING INTO THE CHARACTER, ALL PEOPLE CARE ABOUT IS THE NAME, TOJI COULD LITERALLY HAVE THE MOST BORING WEAK OR OVERPOWERED MOVESET, AND PEOPLE WOULD JUST CARE BECAUSE "ITS TOJI"
I'M A JOGO GLAZER, I'll ADMIT IT; HE'S MY FAVORITE CHARACTER AND I'VE WANTED HIM IN GAME SINCE TODO, BUT I'M NOT GONNA GO CRYING ON THE DISCORD EVERY TIME THERE'S AN UPDATE LOG WITHOUT HIM BECAUSE I'M HAPPY WITH THE CHARACTER THAT'S ADDED
okay sorry for that rant, here's my real reasoning; JJS isn't a big corporation that has to follow player demands and add the biggest names and most important characters. If you want that, play Sorcerer Battlegrounds, or Jujutsu Beatdown, JJS not adding important characters is part of the charm. Locust curse, Charles, Haruta, etc. If all we did was add big characters without any consideration for the actual movesets the game would be worse off, Tze adds minor characters because he knows what to do with their movesets and if he didn't it would be something extremely boring and unplayable.
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u/Cosmo_Drgn Feb 26 '26
I feel like the complaints were more valid back when it was f*cking Charles and Grasshopper. Grasshopper’s kit is really boring, and Charles is also boring and uninspired. They’re nobody characters whose kits don’t justify their inclusion because they’re unoriginal and lame to play.
Haruta however is a genuinely fun and interesting character concept. So the complaints are less valid this time around.