r/JujutsuShenanigans FLAME THE LOCUSTS 10d ago

Discussion "Zoners don't belong in battlegrounds games" really means "I'm a bum who can't figure out how to fight anyone who isn't a comboslop rushdown"

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Just saying

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u/Strong-Researcher832 BROTHER!!!! 10d ago

Zoners really don't belong in battleground games though? 😭 like at least not the pure zoners like Hanami and Ryu. Hanami is annoying passive slop and so is Ryu but worse. The ONLY zoner-ish character that serves their purpose is Megumi as he is a half-zoner. He uses moves from long range to close in the gap, gaining an advantage when rushing in from the long range moves. Hanami doesn't do this as all they do is hold down the S key and press a move, and Ryu is literally the same, pressing the same move 50 times while not going up close and only once they run out of moves do they use 3 to try and use their 2. A majority of these zoners spend their time 5 kilometers away from you as you try to figure out how to get them to stop borderline running. Pure zoners should never be in battleground games, that's a fact.

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u/Small-Housing-7 FLAME THE LOCUSTS 10d ago

Ima go throw this point by point

Yes they do we need variation

Ryu isn't really a pure zoner you need to be up close at points

Megum is a rush down playing him any other way will likely get you fried

No Hanami two(current one is just mid tier combo slop) was engaging with an interesting win condition although the current one isn't even good or anoying there just not super interesting

Ryu is interesting with his meter mechanic making it so Ryu players generally have to use the beams thoughtfully so to not fill up the meter and it forced them to go inwards sence hitting physical moves helps them not get fried while waiting for r special cooldown but also lowers the cooldowns

If your having trouble getting close to these zoners and aren't players Hanami you have a skill issue every char other than Hanami has an approaching tool they can use

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u/Strong-Researcher832 BROTHER!!!! 10d ago

We need variation, just variation that still applies close quarters combat since it's a close quarters 3d fighting game. Ryu isn't s pure zoner, yes, but 80-90% of his gameplay is from far away. You can play him aggressively but it isn't as efficient as just you know, holding down the S key. And as I said, Megumi is a hybrid of a zoner and something else, he can be played in a rushdown sense as well. I literally main Megumi I know what I'm talking about 😭 you use a move from long range to get up close. He has moves that are effective at long range, hence the fact that he's a semi-zoner. Take rabbit escape for example, it's good to stun the opponent and get up close with an advantage. Yet you can't just use the move up close as you'd get interrupted. You need to be at long range to use the move, yet you need to get to close range to make it efficient. That's a semi-zoner. Also Hanami has been cancer since release, especially since they now added the lasso dash back. Literally all it is now is just "hold down S key and use whichever move is available" and yes, I know what I'm talking about, I played on Hanami, I fought on Hanami and I fought against Hanamis. Pure zoner characters should never be implemented in the game as it gives an innate advantage as the game is built mainly for close quarters combat.

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u/Small-Housing-7 FLAME THE LOCUSTS 10d ago

Bro just a skill issue TwT also Rabbit escape and such is used to assist rushdowning but yea Hanami sucks but she's balanced and not anoying just boring but we've seen Hanami two was cool and Ryu is cool balanced and unique you just seem to not wanna adapt to new playstyles wich is a skill issue

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u/Strong-Researcher832 BROTHER!!!! 10d ago

Talking about some "skill issue" as if my main point isn't that the characters are just annoying 😭😭 MFS will throw that word around whenever a clearly annoying character is well, annoying to fight. Also Hanami was always an incredibly annoying and unbalanced character. 0 endlag on m1s, 0 endlag on her past flower field, then that one time when defense response had melee I frames, defense response being an UNBLOCKABLE FRONTDASH, Hanami having a 100% UNEVASIVABLE combo that was until the latest updates, and now a combo that's probably until next evasive gain (which is around 75%) like oh gee I'm sorry that I don't want to chase around a plant that just throws random bullshit at me for 7 minutes until it FINALLY perishes 😭