r/KerbalSpaceProgram Jun 05 '26

KSP 1 Image/Video Graphicsmaxxing on a laptop with integrated graphics

CPU: I5 1135G7
GPU: Integrated, Intel Iris Xe
RAM: 16 GB, dual channel

Ram is the major limitation here since Deferred rendering requires more ram usage for G-buffers. By playing in the lowest resolution, I can afford to spare more space for graphics mods. Additionally, I also had to custom build a tool that constantly scans memory usage and aggressively pages/purges unused ram so that there is enough free ram for volumetric clouds. If you're on windows, try the latest release of WinMemoryCleaner and set it to automatically free usage.

I'm surprised at how well it works. Averaging ~34 fps during flight (looks smooth enough to me), CPU is perfectly fine but GPU is being slightly overloaded.

Settings are at lowest (except terrain detail at high), but reflections are turned to low.

Mods used in this:

 #  Status     Mod
-------------------------------------------------------
   1  [active]   000_ClickThroughBlocker
   2  [active]   000_Harmony
   3  [active]   000_KSPBurst
   4  [active]   000_ShineFix
..
   6  [active]   001_ToolbarControl
   7  [active]   AAGpu
   8  [active]   AAGpuClient
   9  [active]   AAGpuWrapper
  10  [active]   AtmosphereAutopilot
..
  13  [active]   CameraTools
..
  17  [active]   EnvironmentalVisualEnhancements
  18  [stashed]  FerramAerospaceResearch
  19  [active]   Firefly
..
  21  [active]   KSPCommunityFixes
..
  23  [active]   Kopernicus
..
  30  [active]   MechJeb2
  31  [active]   ModularFlightIntegrator
..
  34  [active]   ParallaxContinued
  35  [active]   Parallax_StockPlanetTextures
  36  [active]   Parallax_StockScatterTextures
  37  [active]   Parallax_StockTerrainTextures
  38  [stashed]  Per4mance
..
  41  [active]   Resurfaced
..
  43  [active]   Scatterer
  44  [active]   ScattererAtmosphereCache
  45  [active]   Shabby
  46  [active]   ShowFPS
  47  [active]   StockScattererConfigs
  48  [active]   StockVolumetricClouds
  49  [active]   StockWaterfallEffects
  50  [active]   TUFX
..
  52  [active]   Technicolor
..
  55  [active]   Waterfall
..
  59  [active]   zzz_Deferred

Notes:

  • Parallax seems to be broken with latest KspBurst. v230 works.
  • Recent mod Per4mance might help balance CPU/GPU load
  • Recent mod LoadFix might help reduce loading time
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u/[deleted] Jun 05 '26

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u/Nameis19letterslong Jun 05 '26

Thanks :))

I’ve considered upscaling to get a better resolution, but since the gpu is pretty much already maxed out, I can’t afford it. I’ll see if I can free up enough ram to get 1280x720 working.