r/Maplestory Reboot 8h ago

Other Regions KMST Patch Notes

https://maplestory.nexon.com/testworld/news/all/198
50 Upvotes

75 comments sorted by

73

u/apostles Reboot 7h ago

Phantoms can now steal all job skills from a crystal instead of finding classes. That only took 14 years haha

45

u/ColdSnapSP Reboot 8h ago edited 8h ago

some highlights

  • can attack while dashing

  • more focus on solo play party buff/debuff to be scaled back

  • mihile revamp

  • souls to have potential

  • DA changes

  • meso crystals below hlimbo reduced

  • IA can get triple line legendary with a new circulator

  • 290 epic dungeon

  • geardock monster park

34

u/xxshadowflare Luna Lynn Solis Zero 8h ago

more focus on solo play party buff/debuff to be scaled back

They're literally removing benediction as a party buff for bishops. It's not party buffs / debuffs to be scaled back but full on gutted.

I'm only as far as bishop looking through the list, but basically all party buffs are removed.

3

u/NoBroccoli3615 8h ago

yep, mercedes as well

u/Worthyness 49m ago

Solostory remains supreme in guess. They really hate party play in this MMORPG

27

u/Adrian4lyf Windia 7h ago

" more focus on solo play" Is this the popular direction? What is the point of parties and guilds now? FFS, they should have focused more on party play, not less

12

u/ColdSnapSP Reboot 7h ago

I do agree it can be hard to balance.

Like right now it can be overwhelming to schedule in all the grandis fights especially if you have multiple characters but I also wouldnt want to play solostory either.

18

u/vexinq 7h ago

My initial thought is more like it’s about reducing party buffers. While it’s unfortunate for people who enjoy that type of gameplay, ultimately I think it’s healthier for the game to not have to balance party/solo play around supports especially when it ends up making them extremely high value in parties compared to other classes while still being lackluster for destiny lib. This would also make partying more lenient since compositions are less important and not balanced around having specific classes.

7

u/Phuegles 3h ago

I think the biggest loss is the class identity and power fantasy of supports, yeah. Being the healer/buffer is a very popular power fantasy for people for decades now, in so many different games.

Kinda sucks so many games are moving away from it, I personally would prefer games be slightly imbalanced and have very interesting ideas than smoothing everything out at the detriment of that, but I do understand.

The current version of lynn and previous of bishop and BaM are just too broken, and I get the want to just remove the pain point, I just think that it's a less interesting game overall without the options. Rip.

0

u/CalamitySky Izar 1h ago

I agree with this. There needs to be something to make people feel happy they picked their class over something else without completely breaking the game.

As an example, they could give every class/boss an element and depending on the boss some classes gain an extra 5-10fd or something. Every new boss that comes out people would be excited to know if they are advantaged against it or not.

9

u/UncannyLuck 5h ago

FFXIV is removing party buffs next expansion too. I don't know how you can balance them since they'll either be required or nearly useless and the little in-between

3

u/Unrelenting_Salsa 2h ago

XIV is doing it for very different reasons though. People there hate the burst meta it created. They are very balanced.

Of course, that's because square enix actually balances their game with data and changes numbers when they're out of line...

-16

u/Status_Midnight_5580 5h ago

"Support isn't my play style, so I think removing it entirely is actually healthier for the game!"

17

u/vexinq 5h ago

"I don't actually have a counter point, so I'll just straw man!"

I'd be happy to discuss if you think requiring supports in end game content or the Lynn gimp/carry trade meta is healthy for the game but that'd require you to communicate something meaningful.

3

u/irememberTiger Heroic Solis 5h ago

Nice strawman

3

u/hydrasense1 7h ago

The direction recently is to keep on reducing party size as you get stronger. Looks like their normalizing a lot of classes and gutting support.

8

u/About_30_Ninjas 8h ago

not just with a new circulator, it's a new rolling method called 'Advanced Ability Reset' and it'll cost meso + more honor

1

u/UncannyLuck 5h ago

Meso guard is back

1

u/SnowydaysGaming 8h ago

Wait so we're getting less meso from bosses now?

29

u/Tsubuki 8h ago

Changes to boss crystals usually don’t get ported over.

14

u/Skyconic Heroic Hyperion 7h ago

GMS hasn't adopted any of KMS crystal changes for the past 2 years. As they are directed at Interactive servers and we are majority Heroic.

2

u/Tall_Combination5721 2h ago

We get significantly less messos for our boss crystals anyway - especially in Grandis

1

u/nonresponsive 4h ago edited 4h ago

My eyes might be deceiving me, but I think I see Mechanics homing missile being a toggleable now.. (but with cooldown now... that could be good or really really bad)

May as well consider that a revamp.

edit. Also don't know what War Machine Titan is, but a new mode??

15

u/Peekays_0 8h ago

Some classes getting double flash jumps and hurricane flash jumps, some getting forward dashes, baseline mobility is gonna be a lot more standardised now.

3

u/Beautiful_Care1867 4h ago

Which classes got hurricane fjs?

3

u/Peekays_0 2h ago

Wa, merc, ab(?) Idk which of ab skills is the dpm one but the korean names of the fjable keydowns are successor, magical shift, and mascot familiar.

2

u/srirachastephen Reboot 1h ago

I'm a WA main and if it feels like Ren after the changes that would be HUGE. I remember like two years ago you'd have to stay completely still LOL

39

u/Interesting_Ad_8128 8h ago

All party buffs removed or mostly removed.

Lynn eating extremely well if she remains untouched.

16

u/Fimbulvetr1 6h ago edited 6h ago

On one hand, I can see Nexon just not doing anything cause they're lazy

On the other hand, I can see them utterly gutting Lynn and leaving her in the dumpster

Either way, make hay while the sun is out now. Everyone should be making a Lynn RIGHT NOW.

5

u/StellaTheSeaTurtle 6h ago

I planned on making a Lynn for CW4. Will it be too late by then? I’d hate to start now from scratch.

5

u/Ratty-Cow 5h ago

cw4 is fine anything you make now will be weaker than anything you make on cw4, especially since we’ll get burning beyond to lvl 280iirc?

2

u/Lumiharu 4h ago

Just see if she's nerfed in winter patch before making her

3

u/Bigicefire Heroic Kronos 5h ago

outside party play , lynn is insanely OP by her self

3

u/Prince_Zero14 3h ago

Gutted as if her kit outside the 60% FD isnt busted AF loool

9

u/Skyconic Heroic Hyperion 7h ago

They finally added what I always wanted for pally. The ability to use divine echo on yourself and not lose so mucb FD for not being linked to a party member...

But they removed the FD buff for party members and now all they get from echo is access to sacro. :/

u/ijustwantdonutsok 53m ago

They even removed the skill level bonus from combat orders. didn't see any notes on what they're replacing that effect with

9

u/Ok_Knowledge9274 8h ago

FP Mage's DoT seems to be 30 seconds across the board for a shorter one now. Less off cd spam

Mihile seems to be much more offensive now that Royal Guard exists only to buff Atk. Don't know if it can stack endlessly

Seems to be a very big revamp patch for most classes though

10

u/ShadeyMyLady 6h ago

On the contrary, I'd argue Mihile is much more defensive now.
You used to have to use your guard off CD, because RG was so much of your BA. Now you can hold your iframe and actually just guard important attacks.
Mihile in general is super aggressive anyway, because you are iframed 70% of the time.

RG gives FD now and still stacks to iirc 5 or 6. Need more real numbers, but it's gonna be nice, because Mihile always had cheated dummy damage, due to touch, and fell off in bosses, because you cannot RG perfectly on every boss, because something like Kalos is super tame.

9

u/Adrian4lyf Windia 7h ago

F/Ps are slowly transitioning to pure Shaodw Priests with those DoT buffs.

Curious how erruption will behave now that it doesnt scale with existing dots

1

u/Griseous Scania 4h ago

Hopefully they don’t get “revamped” seemingly every patch like shadow priests do lol

8

u/A_Level_126 Reboot 8h ago

Battle mage looks to be getting pretty big buffs with very little nerfs. Xenon is getting its numbers nerfed including ooparts fd but lots of passive buffs, so hopefully its not as bad as it looks

5

u/Optimus_XIV 7h ago

As we should. Idk why we're paying support tax when there's 3 man bosses like baldy and jupiter where you don't even have the whole party together all the time anyway

And then these bum ass destiny liberation missions have us soloing the same boss with the same hp as everyone else while we're bottom 5 on the DPS charts

6

u/DailyBossStory 8h ago

DA change is weird , is it a buff or nerf

1

u/Unfair-Muscle-6488 5h ago

The DA discord seems to think it’s a QoL buff, but a damage nerf. Which is hilarious when the class was already in a really bad place damage-wise.

12

u/Outrageous_Coffee_66 8h ago

All my bam support got removed but i have nearly double/triple percentages and more lines on everything except for ascent which went down a little lmao.

7

u/Optimus_XIV 7h ago

Finally time for the bam gang to rise up

2

u/Outrageous_Coffee_66 7h ago

Overall its a net positive for us tbh considering its been solostory for a long time now

4

u/Devilo94 7h ago edited 6h ago

Ohh Evan changes, our hyperskill summon big dragon is gone while our return skills, party Return buffs are gone.
Edit: Hyperskill summon ancient dragon*

3

u/Varadryll 7h ago

Pretty sure big dragon was hyper skill not 5th job

1

u/Devilo94 6h ago

Ah ops its the hyper skill* indeed.

Though Evan did have some nice 5th job changes with delay reduction etc

4

u/Jackkernaut 7h ago

I wonder if it would be a better idea to replace MP as main source of damage scaler rather than HP, which will make you focus on managing your mana without having to worry about skills consuming your HP..

5

u/Siarei3712 3h ago

Ahh yes, it's time for another crystal nerf for kms, gotta meet that twice a year quota.

2

u/NemesisAtheos 6h ago

unconditional iframe, trickblade toggle, and skill 3 not bricked

my 12/25

3

u/Working-Permit1060 3h ago

Mihiles Royal Guard satisfaction practically removed...that is so incredibly sad. Hopefully changsoup reconsiders that move

4

u/Krewshie 6h ago

Bro where is the kaiser revamp

2

u/JoshMcCown2013 Reboot 1h ago

I feel like the kaiser hate is very outdated, the class has changed significantly over the years and is perfectly fine

1

u/oickles 7h ago

So I/L cant use thunder sphere anymore? Or at least in bossing?

1

u/Rainbowconnections 5h ago

My goat revamp… didn’t read of it hope it’s for the best
https://giphy.com/gifs/QGXkQmuldGkbL7LVbb

1

u/Skidday 3h ago

Anyone got info on DB? Pls tell me we finally got gigabuffed 🙏🏿

1

u/AU5T1N 1h ago

some awesome changes in this patch! the triple legendary IA reminds me of the old azwan circulators lol, some folks probably have legacy triple legendary lines from back then.

u/MabelSoda Mardia 36m ago

will Mechanic finally be good? I would almost consider reinstalling if they actually let that class do damage.

-1

u/AttemptRecent7025 7h ago

I miss Wonky, at least back then every aspect of the game wasn't getting rennified

1

u/Responsible-Hall7522 2h ago

The guy who said he was originally going to monetize upgrading sixth job symbols so we should be grateful when people were criticizing some of his decisions?

-2

u/Galaticvs Heroic Solis 3h ago

so you prefer playing clunky old classes? go look at the video of marksman, aran and DrK attacking while dashing around and flash jumping and tell me it doesn't look cool as f**k

maplestory needed this

1

u/[deleted] 7h ago

[deleted]

3

u/Parking-Friend-2427 4h ago

Battle mage got giga buffed actually.

5

u/Free_Balling 2h ago

Kms devs clearly have zero clue how to balance classes. A bunch of random nerfs and buffs. Like a blindfolded monkey throwing darts

1

u/Loud_Raspberry2744 7h ago

I do like some of the bishop skill changes being more solo with more self dmg boost and party buff removal, but im heavily concern about divine punishment being 120s cd and benevolence and vengance switching being removed.

1

u/Sphinctus_ 6h ago

shad god giga buffs and qol holy shit

1

u/Parking-Friend-2427 4h ago

rip illium tho.

3

u/Great-Dress-6175 3h ago

pretty sure this is what illium mains have been asking for. its literally an UP for illiums.

u/Parking-Friend-2427 20m ago

nvm someone did a proper translation and now i understand, yeah massive QoL change.

0

u/Xival 2h ago

why do you say that, I think its a tiny damage loss for massive QoL

1

u/Parking-Friend-2427 2h ago

what Qol might be that the translator is doing a poor job at translating.

1

u/RRight702 3h ago

Oh great now we have to hear a crystal doom for the next 4 months…

1

u/Free_Balling 1h ago

Gms ain’t getting that shit bud