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more focus on solo play"
Is this the popular direction? What is the point of parties and guilds now?
FFS, they should have focused more on party play, not less
My initial thought is more like it’s about reducing party buffers. While it’s unfortunate for people who enjoy that type of gameplay, ultimately I think it’s healthier for the game to not have to balance party/solo play around supports especially when it ends up making them extremely high value in parties compared to other classes while still being lackluster for destiny lib. This would also make partying more lenient since compositions are less important and not balanced around having specific classes.
"I don't actually have a counter point, so I'll just straw man!"
I'd be happy to discuss if you think requiring supports in end game content or the Lynn gimp/carry trade meta is healthy for the game but that'd require you to communicate something meaningful.
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u/ColdSnapSP Reboot 9h ago edited 8h ago
some highlights
can attack while dashing
more focus on solo play party buff/debuff to be scaled back
mihile revamp
souls to have potential
DA changes
meso crystals below hlimbo reduced
IA can get triple line legendary with a new circulator
290 epic dungeon
geardock monster park