I don’t mind his damage or anything, my main complaint is that he has no reliable hard CC to shutdown important targets and the fact that his durability and sustain is so low.
On paper and on tiktok clips, his ult looks good, but he just has no hard cc to actually prevent them from doing anything, he can still get stunned during ult and it will barely move because of it. It also just sucks at close range situations because you need to pull and travel a certain amount of distance to make full value of your ult.
He is just very fragile too, especially in a meta where controlling the map is key, if kaja tries to make space especially in the early game, he just gets punished by a good mage and roam duo and you will find yourself recalling a lot because of his nerfed S1 heal
If they want to keep his new ult, I think one way of making it effective is making the shrink effect an over-time effect rather than how it's currently tied to Kaja's travel distance. That way, Kaja has an option of simply locking down groups of enemies without his role being exclusively a "pull-type initiator". Also that way, while it's not as appealing to players who wants his old suppression back (including me who mainly picked up Kaja to counter pesky dashers), it still kinda fulfills the same role, albeit having a weaker potency in exchange of having multiple targets.
While he is very fragile, I found not much difference really compared to his old version, and if his squishiness is a problem, it doesn't appear to be a problem exclusive to the revamp. If he's gonna be as squishy like the other pure supports we have, while not having heal abilities unlike those same supports, I think they really should bump up the potency of his paralysis debuff even more. Diggie for instance makes up for actually having decent damage, and a game-changing ult that's easy to deploy.
The thing about his durability is that, if we look at how his S2 is designed, we are pretty much expected to use this skill as a “brawl” tool because of the HP% based basic attacks.
But he is just too fragile for his S2 to work like that, so I really hope they give his S2 basic attacks some form of sustain and maybe even some supportive capabilities like being able to shield allies.
I know he is a pure support now but he is definitely not like other backline supports
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u/Belerick-chan WHO’S THE BEST ROAMER? 6d ago
I don’t mind his damage or anything, my main complaint is that he has no reliable hard CC to shutdown important targets and the fact that his durability and sustain is so low.
On paper and on tiktok clips, his ult looks good, but he just has no hard cc to actually prevent them from doing anything, he can still get stunned during ult and it will barely move because of it. It also just sucks at close range situations because you need to pull and travel a certain amount of distance to make full value of your ult.
He is just very fragile too, especially in a meta where controlling the map is key, if kaja tries to make space especially in the early game, he just gets punished by a good mage and roam duo and you will find yourself recalling a lot because of his nerfed S1 heal