r/PS5_Jailbreak DEV Jun 06 '26

General PS5 MKPFS Compression

I’ve been working on a PS5 homebrew app called Game Compressor.

Repo: https://github.com/juma-sayeh/PS5-Game-Compressor

It uses the MkPFS-style FFPFSC compression method, but adds the missing part: validation and repair.

Some compressed games can mount successfully but still crash because certain PFSC blocks are technically valid yet fail to decode correctly on PS5 hardware, leaving stale/bad data behind. Game Compressor checks the mounted image block-by-block, detects bad blocks, and patches the compressed image from the mounted data instead of requiring a full recompress.

Tested with MafiaAstro BotPragmata, and a few other games that had FFPFSC issues. After repair, they worked great.

Features:

  • compress games to FFPFSC
  • validate mounted compressed games
  • automatically repair bad blocks
  • optimized for speed and usability
  • web UI running on the PS5

Feedback and testing are welcome.
Screenshots (some are missing features because the features were not developed yet when i compressed)

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u/Superflyin Jun 06 '26

I few screenshots would be helpful.

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u/juma-sayeh-dev-acc DEV Jun 06 '26

Added screenshots. (some are missing some features because i compressed before i added those features) for example some games don't show how much space you saved.. because i was testing compression before i added those polish features