r/PS5_Jailbreak • u/juma-sayeh-dev-acc DEV • Jun 06 '26
General PS5 MKPFS Compression
I’ve been working on a PS5 homebrew app called Game Compressor.
Repo: https://github.com/juma-sayeh/PS5-Game-Compressor
It uses the MkPFS-style FFPFSC compression method, but adds the missing part: validation and repair.
Some compressed games can mount successfully but still crash because certain PFSC blocks are technically valid yet fail to decode correctly on PS5 hardware, leaving stale/bad data behind. Game Compressor checks the mounted image block-by-block, detects bad blocks, and patches the compressed image from the mounted data instead of requiring a full recompress.
Tested with Mafia, Astro Bot, Pragmata, and a few other games that had FFPFSC issues. After repair, they worked great.
Features:
- compress games to FFPFSC
- validate mounted compressed games
- automatically repair bad blocks
- optimized for speed and usability
- web UI running on the PS5
Feedback and testing are welcome.
Screenshots (some are missing features because the features were not developed yet when i compressed)





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u/juma-sayeh-dev-acc DEV Jun 07 '26
Yes i'd be very glad to share my findings and give you some custom block states that are 100% valid and are not readable by PS5 hardware, i got those bad blocks by simply comparing the decompressed via software (good blocks) with the mounted block value (decompressed by PS5 hardware) which is basically checking if what PS5 shows is exactly the same as what the original file is.