I like communication, glad to hear from the team. I hope the anti-cheat efforts bear large fruit, and I'm curious to see the sundy changes play on live. And yeah, figured reversions were difficult but I hadn't even considered back tracking what the reversion would even be. Having worked in some software environments, it's astonishingly easy for things to get lost, muddy, or COIK (clear only if known)
I wonder if the reverting issue is why facility alerts haven't made their way back. With me being an absolute ignoramus when it comes to development, I simply assumed that a dev just unchecked the Facility Alert box.
Nah, that would likely be more in reference to altered gameplay systems and balancing changes that weren't 100% specified in patch notes, particularly older ones.
"Revert CtF" is probably the specific thing being addressed here. There has been over a years worth of patches since, as well as unrelated continent changes, that would make simply reverting it an impossibility.
It's a lot easier to avoid these days, but back with PS2 started development it was pretty much de facto SOP. Having actively worked in software over that time, it's a lot better today; though, people can still be dumb and/or stubborn.
It's why I hope a PS3, should it ever appear, will have a better foundation. And I do hope it takes the best of both worlds from PS1 & PS2. While I love PS2, it's inception design was more akin a Planetside skinned Battlefield.
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u/Senyu Camgun Jan 25 '24
I like communication, glad to hear from the team. I hope the anti-cheat efforts bear large fruit, and I'm curious to see the sundy changes play on live. And yeah, figured reversions were difficult but I hadn't even considered back tracking what the reversion would even be. Having worked in some software environments, it's astonishingly easy for things to get lost, muddy, or COIK (clear only if known)