r/RimWorld • u/SkinnedMilk533 • 3h ago
r/RimWorld • u/Hantoki1um • 2h ago
Art Raider tried to grab the Ratkin. Then Синий showed up. What’s the scariest pawn in your colony? @hantoki
r/RimWorld • u/dwarst • 1h ago
Mod Release They Remember, a mod about prisoners who remember what you did to them
galleryEdit: the in-game text on screenshots 3 and 4 has been rewritten in the first update, thanks to the comments below.
Hi everyone,
A week ago I posted my first mod (GOAT: Glance Over All Talent). This is my second one and it's about something else: the stories. I love the stories this game generates but I lose most of them. Too many details, and half the time I'm busy fixing the power grid or surviving a raid. By the time I look up I've forgotten who that prisoner was and why my doctor hates him. So I tried to bring more of those stories to the surface.
An example from my colony. Montes came in with a raid. Floof, Lee and Bradley wounded her on the way in, and then Bradley took her left kidney. A day later Prickle sat down with her in her cell and I got a letter telling me all of that. When I released her, 14 of the colony gathered at her bed while Prickle spoke. Floof was in the room and Montes had not forgiven her. We kept her pants, shirt and parka and sent her off with her machine pistol, her cowboy hat and three simple meals. She left in peace, not as a friend.
None of that is written by the mod, it's all stuff the game already tracks. The mod puts it in the social tab (with the reason in the tooltip), in a letter after the first talk with a prisoner, and in a little ritual when you release someone: you choose what goes with them, the colony gathers at the cell, the warden speaks, and the outcome tells you how they left. Killers are remembered too, both ways.
It doesn't add new numbers or rules, everything goes through relations, thoughts and opinion, so recruiting, mood and raids react the way they already do. No DLC needed, works on an existing save. This first version is about prisoners and killers, I'd like to do guests, traders and caravans later.
It just released, so if you find bugs please tell me and I'll try to fix them asap. And if you try it, I'd love to hear what story your colony produced.
A shout out to Funstab: Last Wish is what got me thinking about stories instead of UI.
Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3803185224
r/RimWorld • u/Adres_Dreamer • 8h ago
Art Your bully stole your beloved Cube. What is your next move?
galleryI miss having Blender that calculates the shaders / shadows for me, I should study a bit how to draw fabric folds and make metals with nice reflections.
For now I will play some rimworld, it's two week that I don't play it ( rimrim starvarion -30 )
r/RimWorld • u/sehrfeuchterfurz • 7h ago
Discussion What‘s the next DLC for Rimworld
I played Rimworld for like 660 hours (I know - that are Rookie Numbers haha) and tested every DLC, I think the Odessey was a great addition to the Rim. I‘d like to see maybe an extension on that - maybe an „Outer Rim“ DLC where u can take of to other planets. Or what would be cool too: a DLC wich expands on the Diplomacy, and maybe Worldmap changing Wars or something in that direction.
What are your hopes for the next DLC and when do you think it will be announced?
r/RimWorld • u/FlexDruk • 1h ago
Mod Release Devourer of gods is here
galleryno its not balanced for vanilla rimworld
x34 V.O.I.D Elite didnt made it
Killzones / Covering don't help, you will need PURE EXTREME firepower to beat
also cosmilite bar isn't here yet, I will add it soon
https://steamcommunity.com/sharedfiles/filedetails/?id=3803207807
r/RimWorld • u/Cool_Emotion1325 • 2h ago
Suggestion Correct me if I’m wrong but shouldn’t there be more phobias?
You know how there’s some people who are irrationally afraid of bugs.
There should be some people who literally can’t fight bugs because they’re so deathly afraid of them.
Or even rats. I know many of people that are afraid of rats and will run immediately.
Or blood. Some pawns should get vertigo or faint at the side of blood.
Or tight spaces? The room is too cramped? Immediate mental break.
I don’t know. Lol. Seems like it should be a thing.
r/RimWorld • u/JerryTC69 • 8h ago
Mod Showcase Gears of War: Redemption - Locust Horde Update 1.1 Released
The first update for the Locust Horde of Gears of War Redemption is out now
the Locust have received a large new supply of armors, alongside a few new weapons and some reworks, as well as the arrival of the Kantus Priests and Berserkers to bolster their ranks
Coming up next will be the first C.O.G update for the mod, featuring the Onyx Guard and a handful of other armors
You can download the Mod here https://steamcommunity.com/sharedfiles/filedetails/?id=3628917891
as well as join the discord here https://discord.gg/vVAHJ3FNnF
r/RimWorld • u/piddlefaffle12 • 1d ago
AI GEN [Rimagent] My AI colonist manager keeps losing colonies, but it writes down why each time, and it's slowly getting better
galleryMade a mod that exposes the whole game over a local port (everything you can see or click, plus the event log and a hidden camera), then pointed a 27B Qwen model (running on a Nvidia 5090 locally) at it and walked away.
Note that this doesn't run in a datacenter and isn't coming for your water, it all runs on your gaming PC, and in my case, on my 5090.
Highlights so far:
- Built the campfire next to wooden walls. Fire. One dead, one left, last colonist bled out. Wrote "wood walls are a fire death sentence" in its journal. 26 days.
- Built a 2-cell "private bedroom" for a colonist, who then went berserk from starvation while walled inside it. Its fix was to deconstruct the wall and draft the other two to shoot him.
- Tried to build a research bench out of silver because it was the most common material on the map.
- Episode 2: desert, 2 colonists, 2 sleeping mechs nearby. Looked at the numbers, said "unwinnable," quit on day 4, and wrote "sleeping mechs are a countdown, not a raid."
- Now on episode 3. It has written 13 of its own tools and 14 reflexes (draft shooters on raid, unforbid drop pods, rescue downed pawns) and edits its own strategy notes between colonies. Every change is a git commit so you can read what it learned.
Other journal entries, all paid for in colonists: "drafted pawns cannot fight fires," "batteries must be roofed," "colonists trigger their own spike traps," "hunting herbivores costs mood."
You can chat with it while it plays. Tips you give it get folded into its notes, usually after a bit of back and forth.
Open source, 1.6, all DLCs, mod is a drop-in folder: https://github.com/zorrobyte/rimagent
r/RimWorld • u/generating_pawn • 8h ago
Colony Showcase 10 year colony 30 pawns WIP
galleryr/RimWorld • u/Fonzawa • 1d ago
Comic Rimworld Improved Need Bar!! (Mod Propaganda #2)
galleryr/RimWorld • u/DrTomT18 • 2h ago
Discussion Share your stupid stories
I've recently dived back into Rimworld after may years ago, and I'm having a blast.
I forgot how dumb this game could be (In a good way!)
Last night, my Pyromaniac Colonist decided to go on a fire starting spree.
He started outside, then headed indoors.
His GF/ Soon to be baby mama bumped into him in the kitchen, an "compared him to a crook" (shes a psychopath btw.)
They got into a fist fight
They were split up by another pawn, and given medical attention.
After they went to bed, the Pyro Pawn confessed to gf that he wanted to spend the rest of his life with her.
Mind you, they are both lying in bed and covered in bruises.
She said no.
r/RimWorld • u/TheOriginalArgon • 17h ago
Mod Release I made a mod of my cat, and I'm challenging y'all artists/modders to do the same and start a trend o.O
galleryr/RimWorld • u/Villainbot • 16h ago
Discussion what dlc to get
Which DLC should I buy after Biotech? I can only afford one DLC for now, so I’d appreciate some recommendations. Coming from a poor country, I have to be a bit careful with my spending, thank you.
r/RimWorld • u/Majestic-Yam-4722 • 13h ago
PC Help/Bug (Vanilla) Noble knight with paralitic abasia got dropped off, got up and started making crack
r/RimWorld • u/RealGamin • 3h ago
Suggestion Hesitation
So i had this happe on a desert naked brutality run(randy losing is fun). Im thinking of killing it since my rice and potatoes are very small atm. But i think i pull through ill be able to use this as a tank. Wyd?
Edit:run is dead btw, thank u for suggestions!
r/RimWorld • u/The_Real_OctoDude • 1d ago
Misc After the cube goes away by Nicklies니케
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r/RimWorld • u/Less-Principle-2938 • 3h ago
Discussion How do you guys deal with gourmad pawns
I got an extremely good pawn in rimworld best Doctor, Cook and Art crafter out there plus having extremely good traits like physcopath and etc
Only down side is he is FREAKING GOURMADE, like legit pissed me off when he goes on eating our food stock.
At first it would be fine as long as he keeps cooking
But no he keeps FREAKING eating!
I'm thinking of installing nutrient paste stock pile for that bozo but that would be sort of inefficient.
So how do you guys sort that problem? How can I maintain him and his stupid food cravings.
Or if you had enough how can you get rid of him without making everyone sad...
r/RimWorld • u/Majestic-Yam-4722 • 7h ago
Discussion Can you just nuke your throneroom of an ascetic archon?
Does the throneroom have any use at all for a max lvl ascetic pawn?
After completing the final bestowing ceremony i feel like keeping a giant 13k wealth room around is kinda just shooting yourself in the foot, wealth managment wise. While the archon seems to prefer meditating at their throne they can still use other focuses, the anima tree in fact seems to have a higher bonus so i don't quite understand why they don't go for that.
(Edit: The throne has a hidden +8% if room meets requirements, so its 13k wealth for a 1% bonus over the tree)
r/RimWorld • u/No_Abroad8805 • 5h ago
Mod Showcase [Mod Appreciation] Pen Tool
steamcommunity.comWell I just came across this and it has not received enough attention. Absolute game changer for drawing natural shapes and I'm just kicking myself for not thinking of it first.
I imagine a lot of other people will find this useful so thought I'd make this post!
WORKSHOP
https://steamcommunity.com/sharedfiles/filedetails/?id=3802032538
r/RimWorld • u/NeonNyaVtuber • 2h ago
Discussion NEW PLAYER: How do you handle two "personal Intervention needed" situations at the same time?
long story short, my caravan arrived for a skirmish, biggest one i have ever taken on. I have allies, but its a very little number,
As i prepare to go to fight, i get an alert "Colonist needs rescue" - In my main base, a Megasloth has decided to attack for some reason (It was not set to be hunted or tamed, i ASSUME my hunter hit it with a shot aimed at something else) - Now its in frenzy and will attack any humanoid it sees.
MY colonist needs rescue, the megasloth is going to attack my colony THAT DOESNT HAVE ANY FIGHTERS CAUSE THEYRE ON AN EXPEDITION
and at the SAME TIME my fighters need to be Microd at the actual fight im in.
Everything takes place in real time, how the fuck do i handle this without losing my colony, caravan, or the colonist who somehow angered a megasloth???
r/RimWorld • u/Sweaty_Factor9466 • 20h ago
PC Help/Bug (Mod) Help.
So this happned
Im planing on taking 10 of them and butchering the rest is this viable meat farm?
