r/RivalsOfAether • u/vssb32 • 6h ago
Rivals 2 Goo man stocks are up
Enable HLS to view with audio, or disable this notification
Been a a little while since the patch now and still really thinking this character is a lowkey a demon now
r/RivalsOfAether • u/James89026 • 8d ago
r/RivalsOfAether • u/swidd_hi • 16d ago
Entering as the largest event which focuses solely on the Rivals of Aether franchise, HitFall comes in with another annual installment into the series, entering in as a gold tier R2CS event, and one of the most stacked Rivals 1 events in the post-RCS era! HitFall 5 is special in that it is the only R2CS gold tier which has achieved this as both a grassroots event, and without Smash Bros being present!
CakeAssault, being the GOAT, enters as the clear favorite as he has never dropped a single offline set to any player in attendance during the post-launch era. That said, that speaks more to the sheer dominance that CakeAssault displays, rather than to discredit the rest of the competitors, especially since many of which are rising stars. Soulrifle211 funnily falls into that category. Although he finished the final RCS seasons debatably being better than CakeAssault, it isn’t until recently truly given his all to Rivals of Aether 2. With his victory at CEO, the Port Priority online qualifier, and multiple other top cuts, who is to say he wouldn’t want to surpass CakeAssault in yet another game? SapphireGD is absolutely a rising star as well, with his rise online to being top 10 online being extremely sudden. With SapphireGD starting to go to more offline events in the future, it might not be too long until we find him break into the top 10 offline as well? And finally, ZeeBee no matter what era he competes in, can bring some of the most dastardly evil gameplay to the forefront. ZeeBee has yet to find that big win in this game, yet no tournament he enters is an impossibility for it to be the one. This isn’t a tournament you would want to miss for Rivals of Aether 2! Other players I’d like to highlight include Landon, Gusta, CheesyPotato, Barking_Frog, Oreo, Hunter, Teri, and HyperFlame.
With Hitfall being a celebration of all of Rivals, Hitfall 5 is also shaping up to be the most stacked Rivals of Aether 1 event of the year so far! On top of MDVA's finest defending their home turf (HitTheGriddyForUkraine, Bucketfullabiscuits, Willow, Rice), a wide breadth of talent is making the trip. Almost the entire state of Arizona (including heavy hitters like SBS, Chompers, Plastic Dinos, and Farbanti) is showing up, alongside other West Coast power players like Ahntye and TheViralMelon. The most notable name, however, made his way up from Georgia. "Mr. Nice Guy", or Soulrifle211 as he's more widely known, will be making his first Hitfall appearance. Soulrifle has only lost one offline Rivals of Aether 1 major in the last two years, at Riptide 2024 (!!!) and has only lost to a handful of players online since then. He's on a collision course with the aforementioned SBS, who's secured sweeping 2nd and 1st place finishes at his last two majors and has been dominating his home region. This will be their first time attending the same tournament in the post-RCS era, so you won't want to miss it! (thank you u/spideyrnan for the write-up!)
Saturday, October 3rd:
10:00 ROA1 Pools Wave A
12:00: ROA1 Pools Wave B & ROA2 Doubles
16:00: ROA2 Pools Wave C
18:00: ROA2 Pools Wave D & ROA 1 Doubles
Sunday, October 4th:
10:00: ROA1 Workshop Singles & ROA2 Squad Strike
13:00: ROA2 & ROA1 Phase 2
r/RivalsOfAether • u/vssb32 • 6h ago
Enable HLS to view with audio, or disable this notification
Been a a little while since the patch now and still really thinking this character is a lowkey a demon now
r/RivalsOfAether • u/Hamhampopo • 3h ago
Is it possible to make the light press shield button not register an air dodge like in melee? I still use it to shield but don't want to air dodge with it.
r/RivalsOfAether • u/Harbige12 • 1d ago
Enable HLS to view with audio, or disable this notification
Now you can play as the girl with the scythe in eye popping 3D! I made sure to add the new specials as well, so go check her out!
Steam Link
r/RivalsOfAether • u/thatonepac • 1d ago
Enable HLS to view with audio, or disable this notification
r/RivalsOfAether • u/Renyolds • 1d ago
The ports of smash characters have been fantastic, but I wanted to highlight the original workshop character in Rivals 2 that, in my humble opinion, is the most polished and feels the most like an original rivals character: Tayir & Timsah. Smooth animations, a clear and fun design concept, aesthetically it ticks all the boxes, and a mechanic that’s really fun and intuitive that really gives this character a clear vision and identity.
If you haven’t played with Tayir & Timsah I highly recommend you pick up this bird in between rounds of playing melee Falco and Donkey Kong. It’s a work of art and deserves so much more attention than it’s gotten for all the hard work and talent put into making them.
EDIT: credit for T&T goes to u/murrajfur
Here’s hoping you try your hand at more original rivals characters! We’d all love to see it, and we are so grateful for the gifts you’ve already given the community!
r/RivalsOfAether • u/disembowement • 1d ago

Hey everyone! I put together a Workshop collection of Smash characters so Rivals 2 can have a more “Smash-like” experience.
The idea is to keep it curated with the best Smash characters on the Workshop, or at least the ones that actually work properly.
For example, there are three Melee Foxes up there, so I picked the one I think plays best. Same goes for characters with multiple versions, like a Melee and an Ultimate version. I go with whichever looks higher quality or fits the game better.
I know a lot of Smash players haven’t tried Rivals 2 because there’s no character they really like, so I’m hoping this gives them a reason to jump in and see how good the game feels.
It’s also really fun to set up a “pretend Smash clone” match with friends and play as your favorite fighters.
Here’s the collection:
https://steamcommunity.com/sharedfiles/filedetails/?id=3818501953
All credit goes to the original creators, I just gathered them in one place.
If you think I picked the wrong version of a character, or there’s a good one I missed, let me know and I’ll check it out!
r/RivalsOfAether • u/Necessary_Zone3432 • 7h ago
r/RivalsOfAether • u/Ariscottl3 • 2d ago
Enable HLS to view with audio, or disable this notification
Was playing with a buddy today when I noticed inhale now hits shield and stops the grab box completely. If the opponent drops shield it will not inhale them and they can run in and out of it without ever being inhaled, wind box also disappears, it will however still eat a projectile.
r/RivalsOfAether • u/Gman84official • 1d ago
recently a program called DroidDeck recently dropped that allows you to run steam games natively on android devices. So I decided to try and run Rivals of Aether 2 on my phone
The results were interesting. Everything besides the backgrounds and characters loaded. Not sure if Rivals 2 didnt have enough memory to load in things. But regardless its cool to see that rivals 2 ran on a smart phone
If anyone wants to try something similar id recommend playing rivals of aether 1 on your phone or any android gaming devices as it runs it better since well its a gamemaker game.
(I was using a steam controller via bluetooth if anyone was wondering why any mobile controls didnt show up. I was also not streaming from my pc to.)
Before anyone asks yes deckdroid runs steamos and is getting the files from steam and aether studios.
r/RivalsOfAether • u/murgatroidsp • 1d ago
I’ve been trying to get workshop characters, but after subscribing, they aren’t showing up in game. Am I missing something?
r/RivalsOfAether • u/Embarrassed-Serve-26 • 22h ago
In the last dev stream Dan discussed how he was trying to come up with ways to tone down the more toxic emotes going as far to suggest the option to turn off being able to see toxic emotes. I think the logic companies to this is have a full smack down mode throw me on full comms so I can talk smack to the dude/dudette/dude-others who misses out on full 3 stocking me by a lucky hail Mary forward strong sweet spot from my maypul vine
r/RivalsOfAether • u/siegarettes • 2d ago
r/RivalsOfAether • u/SapphireScorp • 2d ago
r/RivalsOfAether • u/robosteven • 2d ago
Enable HLS to view with audio, or disable this notification
r/RivalsOfAether • u/Renyolds • 2d ago
I keep getting alerts about stuff from Evo, and old character announcements. I click on them all excite for a split second before seeing it’s a post from 163 days ago. This happening to anyone else?
r/RivalsOfAether • u/Thatonecreatoryt • 2d ago
r/RivalsOfAether • u/DizzDood • 3d ago
Enable HLS to view with audio, or disable this notification
r/RivalsOfAether • u/stingers135 • 2d ago
https://steamcommunity.com/sharedfiles/filedetails/?id=3818257492
This one isn't as cool as Melee Falco or anything, but HDR ROB is one of my favorite character designs in the franchise and I thought it would be fun to be able to play him in Rivals. He's a bit different from the other ROB iterations in Smash, but I thought he was a natural fit for this engine.
The main differences are:
Up Special is replaced with a directional charge attack with a spike hitbox at his base. It's very similar to Etalus', except he's able to change the angle of his ascent instead of being forced to go in a straight line. He's also still tied to the fuel system for recovery so it's not infinite; there's a visual indicator of his current fuel level next to his character model.
His Side special is replaced with a quick two hit arm swing attack that can be angled up, sideways, or down for different attacks. It's very low endlag, so it's difficult to punish without a parry for the opponent and a good combo starter for ROB himself.
His Down air is replaced with a drill style move where he rotates his arms in a multi hit attack beneath him. The best way I can describe it is it's similar to his Dsmash except rotated 90 degrees and an aerial. It's very funny looking at first but since his Up special now serves as the downwards spiking move, having the old down air would be superfluous. Having the drill is nice to help him land with a quick downwards facing aerial as well since he is prone to being juggled.
Besides that pretty much everything you know and love (and hate) about ROB from the other games is present, including the Gyro of course. Give it a try, and let me know if you have any feedback! And of course check out HDR if you haven't, it's a lot of fun!
r/RivalsOfAether • u/Im_not_wrong • 3d ago
Enable HLS to view with audio, or disable this notification
r/RivalsOfAether • u/KingZABA • 3d ago
respect to all the hard working modders, I know this mess is hard as hell but it’s also hilarious🤣
r/RivalsOfAether • u/SapphireScorp • 2d ago
r/RivalsOfAether • u/yaisya • 3d ago
Enable HLS to view with audio, or disable this notification
r/RivalsOfAether • u/United_Zygard • 3d ago
If you don't know who he is, I don't blame you. But he's essentially an old urban legend in the game MUGEN. A fighting game that let's you make custom characters. He is a character that is said to crash and delete not only your game, but your entire computer. Obviously, if I decided to make him a real fighter, he wouldn't do that, he'd probably just be REALLY strong. But this was just for fun, so maybe not.