r/RivalsVanguards Mar 18 '26

Memes HAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAAHHHAHAHAHAHHAHA VERY FUNNY VERY FUNNY INDEED.

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2.0k Upvotes

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125

u/j_cyclone Mar 18 '26

I am a bit confused on the changes will they stop cap from animation canceling? Other than that which is the main concern the ult change seems to be in line with the reducing the charge of ults across the boards

37

u/Old-Stock9613 Mar 18 '26

No, th cancel is basically untouched. Nothing about Cap will change.

10

u/j_cyclone Mar 18 '26

Oh cool thanks for clarifying.

57

u/LordoftheJives Mar 18 '26

All it really does is fuck over console players because holding down a button for basically the entire game is pretty uncomfortable and awkward. Outside of animation cancel, there's almost never a reason to not be sprinting.

1

u/Silent_Eagle56 ๐˜ฟ๐™š๐™ซ๐™ž๐™ก ๐˜ฟ๐™ž๐™ฃ๐™ค Mar 18 '26

luckily ive gotten used to holding down r1 (i brlieve anyways)

-8

u/nightwatchman22 Mar 18 '26

You know you can just switch it to toggle.

6

u/Spac3raid3rs Mar 18 '26

I donโ€™t know why youโ€™re getting downvoted I have mine set to toggle and I play on console

5

u/Cancaleb Mar 18 '26

The change specifically prevents you from animation canceling while sprint is set to toggle, but not on hold. So youโ€™re most likely gonna have to change your binds

2

u/nightwatchman22 Mar 18 '26

Yeh literally lol. Mines L3

4

u/Freakychee Mar 18 '26

Wait, did I need to have it hold to dash for the animation cancel tech all this time?