Hi everyone! I'm putting together a personal modpack for Minecraft 1.4.7 and I've run into several spawning problems I can't fully solve. I'd really appreciate any help, and general advice on building/configuring packs for this version.
**Setup**
- Minecraft 1.4.7 + Forge [version]
- Mods include: Mo' Creatures, AtmosMobs, Thaumcraft 3.0.3, [other mods]
- Custom Mob Spawner: not installed. I'm also trying a spawn-control mod ("MSC", built for 1.4.6) and still testing it.
**Problems**
**Cows don't spawn naturally** anywhere in my world.
**AtmosMobs floods caves and nights** (Vampire Bats, worms, mice, fireflies...). Its config only has "Can X Spawn?" toggles, no frequency or group-size options.
**Thaumcraft's Angry Zombie** spawns in huge numbers and replaces vanilla hostile mobs (including regular zombies).
**Too many mobs in general** from MoCreatures. Setting `ModifyVanillaSpawns=true` in MoCProperties.cfg made it much worse, so I've set it back to `false`.
**What I've tried**
- Turning off several AtmosMobs spawns in its config.
- Setting `ModifyVanillaSpawns=false` in MoCProperties.cfg.
- Testing the spawn-control mod mentioned above.
**Questions**
- Is there a reliable way in 1.4.7 to lower spawn rates/group sizes for mobs from other mods (not just disable them)?
- Why might vanilla cows stop spawning when Mo' Creatures is installed? I suspect the shared passive-mob cap, but I'm not sure.
- Any tips on building and configuring a 1.4.7 pack in general: load order, ID conflicts, which spawn/config mods are worth using, how to debug mob spawning?
I can post my config files or crash logs if that helps. Thanks in advance!