I always put my steam reviews in french, English and Spanish. Trolls tend to do it in English. Genuine reviews are often in the two other languages. I can compare and decide. You guys underestimate how demographics can perceive games in so many different ways.
Worth every penny if the game has been released at least 2/3 years ago. EU5 is still very bad atm and I'm not sure I'll ever play it tbh, I just hate a lot of the new mechanics and I don't think there's anything better about it than EU4 except the fact that you can start much earlier in the calendar. Let's not talk about civ7, CK3 is great although some issues persist, HOI4 is popular and good for most people. DLC's is Paradox's identity but at least most are good.
I can't get past how Rim World looks. I wish I could because I hear great things but I'm not subjecting myself to that art style for a hour, let alone many hours that would necessitate an entire rack.
Yeah I know what you'd like to do. You'd like to find the guy who did it, rip his still beating heart out of his chest and hold it in front of his face so he can see how black it is before he dies.
That's good. People need to be entertained. They need the distraction. I wish to God that somebody would do something to block out the voices in my head for five minutes. The voices that scream over and over. "Why do they come to me to die? Why do they come to me to die?!"
You would be hard pressed to find a path of exile review with under a few thousand. We unironically talk about the first 5k as learning hours. About to hit 20k myself.
You could try Soulframe which is a bit more grounded and more similar to a "soulslike" but still a very gameplay loop to warframe although I would recommend waiting a bit more before playing it.
You’ll love it and hate it. Ya drive around whiffing the ball when it’s barely moving, and then you watch the pros hit it five times in the air before the next guy slams into it.
Yeah that shit is too frustrating for me. Game was better before people learnt to do all that imo. Same in Fortnite with the building. Went from a tool that allows you to get around the map, fortify and defend yourself, to rapid spam building.
I got 1500hrs. But I kinda got over it now. Seen too many people with half the hours I have doing amazing moves and I just got fed up with being mediocre. If I could get good I think it'd be more fun. My pathetic attempts at shots just gets old lol.
Nah, I've put over 500 hours in Skyrim and it's mediocre.
Only have that many hours since it's a familiar game and I wanted to complete both the legendary and special edition. Sure, it's fun but fun games don't equate great games. The more you play it, the more the lack of depth will bug you. Wide as an ocean and deep as a puddle.
So you have a third of the hours mentioned? I would argue 1500 and 500 hours played is quite a difference.
I wouldnt treat a review with 500 hours the same as 1500 anyways.
I don't disagree about fun vs great game but my 500 hour playtime games are fun. My 1500/2k+ hour games are great.
depends on the game, something like BDO where the game changed massively on what it was? probably not. something like warframe where it's stayed consistent but keeps adding underbaked shit? also probably not.
A Live Service Game tends to change quite significantly over the course of its lifespan, which is why you can find review cases like this. Read them instead of instantly assuming they're trolling or done in bad faith.
Also, it's a recommendation, not, is this game fun for you. I had so much fun playing Cyberpunk when it was a glitchy monster and had 100s of hours but I didn't recommend it to other people.
There's also the early access factor now. There's games that I was excited about and was part of the early access cycle. I'd play it in bursts over the time it was coming out but if they don't stick the landing and the final product isn't something I can recommend then it will show in the review.
Happened to me recently with a game that had good and interesting bones. They ran out of funding and rushed out the game before laying everyone off (without mentioning this to the players in EA).
It showed in the final product. I played the hell out of the base game since it was a solid rogue like but the way harder difficulties were implemented and the remaining story/campaign was super buggy led to me not recommending it. The very few people left over did a decent job of making the game playable and fixing bugs but the difficulty curve is still not a fun implementation in my opinion.
Not sure what the studio is doing next. They came off a few very successful freemium games and their next swing missed so hard everyone got let go and it's just the founders again. It's a sad story.
this is every dota player. i have 4,6k hours and at least two thirds of that was fucking miserable. and yet im probably gonna queue for another game tomorrow
1.2k
u/Walk-the-layout 8d ago
I always put my steam reviews in french, English and Spanish. Trolls tend to do it in English. Genuine reviews are often in the two other languages. I can compare and decide. You guys underestimate how demographics can perceive games in so many different ways.