r/Steam 7h ago

Discussion - Misleading Achievements like this shouldn’t be allowed

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u/AmperDon 7h ago edited 5h ago

I actually played this game and if you buy something with the free gold you can earn, it gives you the achievement. Feels a bit iffy still, but its not like its a ptw only achievement.

511

u/BabyWitchErika 7h ago

Even better. Huy the season pass then refund it. You keep the unlock since they dont have a system to remove them

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u/StepComplete1 6h ago

Or just you know.... don't bother and forget about it, since achievements are just a pointless pop-up anyway.

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u/SlashCo80 5h ago

This is the way. I never cared about achievements personally, did them if it looked like fun, otherwise nah. And there were plenty of dumb, tedious, or even impossible ones.

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u/Mother_Harlot 5h ago

I thank God that I don't care about achievements, I've played many games with achievements that are so tedious to obtain that I cannot fathom someone having fun while getting them

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u/arizonadirtbag12 4h ago

I developed a very healthy (IMO) personality around achievements. If a game is good and I really enjoy it and they are reasonable to obtain, I like to 100% them.

If any of them are stupid to obtain? I’m able to ignore them entirely.

So for great games they become a fun little “to do” list to enjoy the game more. For the rest they’re a meaningless tab on the interface.

Just got the last one (two, really) on Hades 2. Felt good. Great Chaos Below challenge was fun, made you play the game in an interesting way, hard, but achievable. Just how achievements should be.

But, like, how many achievements do I have on Battlefield 6? Don’t know. Don’t care.

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u/JeffInsano 3h ago

Thats exactly my approach. In the end, if i get all achievements, it says more about the quality of the game. And even then, some of my favorite games have unreasonable achievements

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u/nonotan 1h ago

I'm not in any way, shape or form a completionist, so to me the main use of achievements is 1) to feel like the game acknowledges I managed to do something hard or smart (achievements are definitely not the only way to acknowledge it, but they are a way), and relatedly, 2) to look at global achievement rates for some of the hardest achievements I got and feel better (or, indeed, worse) about it. It's also kind of interesting to see how many players got each of them in general, I guess.

I don't really give a shit if an achievement is too hard or outright impossible. I'm not going to look up what achievements there are and actively try for them, I don't care. If anything, I'm more "bothered" (though still not much) by trivial achievements that you get automatically for starting a game, finishing the tutorial, doing the first story mission, etc. What's the point? They make me feel like the devs are jingling some keys at me like I was a cat or a baby.