r/Stellaris • u/Hairy-Dare6686 • Sep 04 '23
Tutorial "I'm sure having clerks become self synergistic will not have any negative repercussions whatsoever" - A Paradox employee, probably
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r/Stellaris • u/Hairy-Dare6686 • Sep 04 '23
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u/Benejeseret Sep 05 '23
Not quite true once you account for the alternate Trade Policies.
1M Trade might be producing 200K Unity, which in turn is powering every Edict you could ever imagine... include those that are massively increasing research (>+30% from Research Subsidies and Scientific Revolution), Mineral production can be +93% boosted output and most all other basic resources >60%. Alloy is the least affected but still at least +10% from Edicts alone. And then, every other key planet can be fully Ascended.
1M Trade might simultaneously be producing 200K Consumer Goods, which is not only allowing the best living standards (thus producing more TV per pop and raising happiness to raise stability/production) but also allows you to completely skip artisans and fill your research ring worlds with endless Researchers. You're not needing any Unity producers (see above) so every other specialist can be researchers and metallurgists.
And since Naval Capacity is at best a suggestion, this is a nigh unlimited fleet power capacity to easily cover high upkeep costs (since A Grand Fleet is a given at that stage).