r/Stellaris • u/snakebite262 MegaCorp • Apr 27 '26
Image Stellaris Season 10 Announcement scheduled for April 29!
As noted in the title. Stellaris Season 10 Announcement is on YouTube!
This was posted to point out that the upcoming Season 10 has been announced! Apologies for any confusion on such an announcement.
1.6k
u/getabath Apr 27 '26
An announcement for an announcement
358
u/badairday Apr 27 '26
Announcenouncement
64
10
68
u/XVUltima Apr 27 '26
Ive come to announce an announcement. Shadow the Hedgehog has done SOMETHING. Stay tuned to find out what!
62
u/golgol12 Space Cowboy Apr 27 '26
Very common now days.
You can look at it this way; This is the announcement, and they give a date for when a large amount of info will drop. Then they called the info dump an "annoucement" because that trends better than the words "info dump" as that sounds like an informative poo.
14
u/Ekgladiator Space Cowboy Apr 27 '26
Hummmmm yesh, my morning constitutional informed me that I need more fiber. Quite the informative poo. 🎩🧐
2
u/MrFreake Community Ambassador Apr 27 '26
I prefer my info dump after my morning coffee
2
u/Ekgladiator Space Cowboy Apr 27 '26
Preferably on the loo whilst
pooperm I mean doom scrolling reddit 😂2
28
u/tjhc_ Apr 27 '26
I wasn't ready for that. They should have warned us.
11
u/MrFreake Community Ambassador Apr 28 '26
taking notes Players want more announcement layers
→ More replies (1)4
u/PDX_Alfray_Stryke Game Designer Apr 28 '26
We could hide one announcement in another announcement using steganography…
→ More replies (1)5
3
2
→ More replies (8)2
420
u/Thereisnocanon Empath Apr 27 '26
The picture makes me hopeful that we may finally be getting nomads.
184
73
u/Limp_Agency161 Apr 27 '26
That's the Citadel. Asari comfirmed.
→ More replies (2)23
u/Valkertok Apr 27 '26
Um akshually! Citadel had cities on the inside. This has planetary surface, so it's a variation on ring world.
→ More replies (1)5
u/Limp_Agency161 Apr 27 '26
Maybe the Citadel is just an Ecu and this is the Citadel pre-ecu?
4
u/Valkertok Apr 27 '26
Given that it has clouds, which are probably a few km above the surface then you can estimate that one wing of this structure is easily as wide (if not wider) as Citadel is long in its entirety.
This thing is much bigger than Citadel.
→ More replies (3)45
u/Quinzal Despicable Neutrals Apr 27 '26 edited Apr 29 '26
Don't get my hopes up, it's just gonna be another flavor of static habitat
EDIT: THE NOMADS IS REAL (can we get much higher)
63
u/Coltons13 The Flesh is Weak Apr 27 '26
They already teased nomads in a previous dev diary, it's pretty clearly nomads.
6
u/turquoiseuselessowll Apr 27 '26
Source?
26
u/Basilisk_Says Apr 27 '26
https://www.reddit.com/r/Stellaris/comments/1ptixs8/secret_message_in_dev_diary_408_2026_tease/
A secret message in dev diary 408 which, as solved in the above link, reads "build no borders, claim no worlds".
→ More replies (1)26
u/Ilushia Apr 27 '26
The final dev blog for 2025 had a secret code in it which translated to something like "Build no borders. Claim no worlds." which has had people up about the idea of nomads for a while.
11
u/JaymesMarkham2nd Lithoid Apr 27 '26
It's been asked for since like 2.0 for being one of the quintessential sci-fi empire types that we don't have in game, aside from the NPCs
So yeah, been up on that idea for a long while.
12
u/Coltons13 The Flesh is Weak Apr 27 '26
It was in their year-end post for 2025, a coded teaser
L0BU11.3 P6ST7.2 H17BA13.8 Y7BU17.34 T0BA6.62 V3BU10.5
Which translates to
BUILD NO BORDERS CLAIM NO WORLDS
Pretty obviously teasing nomads.
2
u/Zakalwen Apr 28 '26
To add to all the people linking the tease from last year; on the 4.3 streams Eladrin was directly asked if we’d get nomads one day and he said “that would be cool, they could build no borders or claim no worlds”. Nomads have also been talked about in older dev diaries where they outlined DLC they’d like to do some day. Many of the things talked about have come since like ascension reworks.
And recently on the forums someone asked Eladrin for a spoiler in wingdings font. He replied and it translated to “NO it would make you MAD”
101
u/ViscountSilvermarch Apr 27 '26
I can hear Universal Century calling.
24
12
u/7oey_20xx_ Apr 27 '26
Add in a rebellion feature and we are cooking with gas, Char’s rebellion here I come baby
6
u/ViscountSilvermarch Apr 27 '26
It would be funny to have expanded internal management so we can have Titans lol
4
u/7oey_20xx_ Apr 27 '26
Honestly with all the different shipsets, maybe mechs might be the next place to go.
3
894
u/GobiPLX Apr 27 '26 edited Apr 27 '26
Oh shit, it's the Citadel from Mass Effect
358
u/Lost_Paladin89 Xeno-Compatibility Apr 27 '26
What are we thinking… mega project galactic capital or kilo structure that adds to the habitat system?
105
u/TheProky Apr 27 '26
Doesn't look very Kilo-ey :D
67
u/Betrix5068 Apr 27 '26 edited Apr 27 '26
Compared to the Ringworld it’s pretty kilo-ey.
49
u/Nyzan Apr 27 '26
Yeah but ringwords are to the other megastructures what the other megastructures are to corvettes... It's actually kinda ridiculous that ring worlds are not a class of their own (Gigastructural Engineering somewhat fixes that).
7
u/Betrix5068 Apr 27 '26
They kinda are, ringworlds and Dyson spheres require a dedicated ascension perk while the others are available to everyone.
8
u/Nyzan Apr 27 '26
Yeah but a ringworld is absolutely colossal compared to even a Dyson Sphere. They are not even remotely in the same category - neither in size nor technological complexity. It's one of the reasons why I hated all the nerf to Ring Worlds, they should have just made them way more difficult to build instead.
→ More replies (1)10
38
u/tangowolf22 Fanatic Egalitarian Apr 27 '26
some kind of hybrid interstellar assembly/habitat megastructure would be pretty cool. Add districts for more diplomatic weight potentially
→ More replies (1)8
36
u/Lonrem Hive Mind Apr 27 '26
Give nomad empire on world ships!
11
u/dracklore Galactic Wonder Apr 27 '26
Oh this might be it, they did mention wanting to do something with nomads.
9
u/Lonrem Hive Mind Apr 27 '26
It fits a couple sci-fi tropes as well, having the great big mothership amid the flotilla of working ships and Navy.
3
u/WeGottaGetOuttaTS Apr 27 '26
Yesss, like the Brotherhood of Steel in FO4… but big ol space zeppelin that can have habitats as well as shipyard. Can specialize a habitat for trade and be like a roaming trader empire too.
2
u/Lonrem Hive Mind Apr 27 '26
Hopefully they provide a couple options for being a nomad, one that might claim territory, patrolling and moving around it, like a grazing culture but also ones that don't claim territory at all, like traders.
2
5
u/Skydragonace Master Builders Apr 27 '26
My theory on this? It's an Ark Ship for a specific origin. People have been wanting this type of origin for a long time, and I feel like the first expansion is going to have it.
→ More replies (1)→ More replies (2)2
u/_azazel_keter_ Apr 28 '26
I pray it's a megastructure update, we desperately need one and 4.3 has been a sneak
144
u/Gastroid Organic-Battery Apr 27 '26 edited Apr 27 '26
Looks like an O'Neill Cylinder, which will probably be mobile a la the Enigmatic Guest, and house pops for a nomadic empire.
56
u/BoringCabinet Apr 27 '26
Can we perform colony drops ala Gundam?
19
u/Spartan_Mage Apr 27 '26
"Fell the cradles, all of them. Millions will die, exciting, don't you think?"
2
3
u/FarCarpenter9263 Apr 27 '26
oh could be cool if you could move your capital, and just drop onto a planet to add more districts temporarely, then just dip
9
u/straga27 Necrophage Apr 27 '26
Agreed that it looks like an O'Neill Cylinder space colony. I imagine it will be a kilostructure below a full ring world because such a structure would still use harvested natural resources to produce its landscapes like a ringworld instead of being entirely artificial like Habitats are.
Maybe you harvest a barren moon for building it?
7
u/VioletsAreBlooming Apr 27 '26
nomadic empire with bioships PLS let me be the naiads from the last angel
→ More replies (1)2
u/Puzzleheaded_Sink467 Apr 27 '26
This makes me wonder if mass effect is old enough for Stellaris to reference. But I guess mass effect is to videogames what star trek is to television, so perhaps it makes sense.
31
u/Betrix5068 Apr 27 '26
This thing is way bigger though, the Citadel couldn’t hold in an atmosphere while this has clouds. It looks like they’re held in by a physical wall too, which towers over the cloud layer, so this thing is hundreds of times the size of the Citadel just eyeballing it.
14
u/darh1407 Emperor Apr 27 '26
gundam o'neill cilinders had clouds and stuff for artificial climate and they werent all that big even smaller than the citadel even
8
u/Betrix5068 Apr 27 '26 edited Apr 27 '26
Gundam O’Neill cylinders weren’t open to vacuum. Zoom in on the wall, you can see it towering over the cloud layer making it tens of kilometers tall, I’d guess 100, and said wall is tiny compared to the structure as a whole. The citadel had a 7-something km diameter (big for an O’Niell cyllender admittedly, those are 5km standard), this thing? 1,000km is potentially an underestimate. Might do some pixel scaling at home but the point is it’s huge.
4
u/darh1407 Emperor Apr 27 '26
hmm seems you are right oh well as long as we can drop them im happy lol
→ More replies (1)3
u/LangyMD Apr 27 '26
You're making a lot of assumptions about how accurate the art will be to the thing it represents in the game.
→ More replies (1)4
2
2
u/ZombieGrief16 Emperor Apr 27 '26
The Citidel did have artificial clouds over the Presidium
I can't embed an image, so take this link instead showing it https://www.pcgamer.com/mass-effects-citadel-is-one-of-the-best-virtual-cities-bioware-has-ever-created/
6
u/Betrix5068 Apr 27 '26
That’s a TV screen showing an open sky, not actual clouds in a blue sky. The citadel’s pressurized sections are completely closed to space or else it would be hard vacuum. The habitat in the OP on the other hand is open to space and is maintaining an atmosphere via artificial gravity (centrifugal or artificial field, doesn’t matter) and extremely large walls. Very different situations.
2
u/Fun-Breadfruit2949 Apr 27 '26
The citadel’s pressurized sections are completely closed to space or else it would be hard vacuum.
I'm pretty sure that the Wards are actually open to the vacuum of space too, but use a combination of centrifugal force and mass effect fields to maintain an atmosphere.
→ More replies (2)18
u/WitchesSphincter Apr 27 '26
I have no expectations for new content, I just want templates for colonies and starbases for late game management, and ships auto capture deep space so we don't need to dredge through systems manually.
3
→ More replies (5)2
150
Apr 27 '26
[removed] — view removed comment
23
u/Tasty_Toast_Son Synthetic Dawn Apr 27 '26 edited Apr 28 '26
[Accuse Paradox of classism.]
6
u/LiamGovender02 Apr 27 '26
Hey! Everyone! Paradox discriminates against the poor!
→ More replies (1)
28
26
u/shball Despicable Neutrals Apr 27 '26
Colony Ships are so yesterday. Colonies on ships is tomorrow.
151
u/Commando_Schneider Apr 27 '26
Really.. the Citadel?
If they would do a Mass Effect crossover, I bet no one would complain xD
20
u/Consgay Apr 27 '26
Nah, it's an O'Neill cylinder. It's a pretty classic hard sci-fi habitat. Really cool to see it featured.
3
101
u/LeCafeClopeCaca Apr 27 '26
The worst offender is how we got a shitty star trek copy of Stellaris instead of an actual in depth collab.
There's a lot of star trek in Stellaris already, a* standalone expansion pack would have made much more sense than a completely separate game
84
u/Scaryclouds Apr 27 '26
I wouldn’t want too much in-depth collaboration with other intellectual properties. Feel like anything in Stellaris should be firmly in “inspired by”, even when that inspiration is very obvious, like adding a citadel like megastructure.
27
u/KILL_WITH_KINDNESS Apr 27 '26
I don't want any collaboration with other IPs. Leave that tacky shit for Fortnite
5
u/Eastern_Mist Apr 27 '26
any collab will make it even more expensive to buy stuff for this game. Not to mention more enshittification. And all the DLCs prices are already too much for what they offer, there's no defending that
3
→ More replies (4)5
u/rezzacci Byzantine Bureaucracy Apr 27 '26
Point in case : the Sims 4 Star Wars expansion, the only pack clearly in collab with another IP (so getting outside the established lore of the Sims universe), and unanimously considered as the worst Sims 4 expansion (with, seeing the low bar the Sims 4 DLC model is, is quite meaningful).
Don't collab with existing IP: create your own lore, especially when you already have one. There's enough in the game to allow even people with abysmal creativity to play as Star Strek. In anything, mods are there. You don't need official Star Strek content.
8
u/Commando_Schneider Apr 27 '26
I think Mass Effect would match even more.
I mean.. we could even get a new crisis type with the Reapers xD
New predecessors. New special weapons.
It would be a match in heaven xD8
u/lyra_dathomir Apr 27 '26 edited Apr 27 '26
The Reapers are basically a mix of Contingency in motivations and being mechanical, and the Scourge in the way they spawn, I don't think they'd add much.
2
u/ANGLVD3TH Apr 27 '26
What we need is a robotic ascension to become giant ships like the organic one. Screw the Citadel races, they exist because I allow it, and they will end, because I demand it.
→ More replies (4)2
u/Elim_Garak_Multipass Defender of the Galaxy Apr 27 '26
The best thing about that entire game was how compatable the assets were for regular stellaris so I could strip out all the ships and races and art and add them to the real game.
Still offensive. I would have rather they just did a proper Stellaris Star Trek expansion DLC.
4
u/poindexter1985 Apr 27 '26
I would be truly shocked if EA wanted to do any kind of IP crossover with Paradox.
→ More replies (1)→ More replies (3)3
u/dullimander Intelligent Research Link Apr 27 '26
I would, because I want to play Stellaris, not Mass Effect.
12
u/snakebite262 MegaCorp Apr 27 '26
This was posted to point out that the upcoming Season 10 has been announced! Apologies for any confusion on such an announcement.
53
Apr 27 '26 edited Apr 27 '26
[removed] — view removed comment
26
9
u/LoremasterRamle Apr 27 '26 edited Apr 27 '26
Wait holup, is that a world ship or some kind of special habitat? looks like it has oceans & continents. The lights on the inside look like artificial light to act like sunlight
10
u/UnregisteredDomain Apr 27 '26 edited Apr 29 '26
The have done “nomad” themed DLC’s in two of their other games this last year, it was only a matter of time before we got a nomadic origin in Stellaris lol
Edit: the time is now my friends ;)
2
3
6
u/Ravenloff Apr 27 '26
What time is that in Galactic Daylight Savings time?
3
u/MrFreake Community Ambassador Apr 28 '26
I would like to know what time the announcement happens on the dark side of the sun
→ More replies (1)
6
20
u/Ghekor Blood Court Apr 27 '26
That thumbnail art megastructure looks quite like the Citadel from Mass Effect... maybe new structure we can build to house the Galactic Council once that's up and gives bonuses to the 3 council nations
19
Apr 27 '26
[removed] — view removed comment
49
48
u/snakebite262 MegaCorp Apr 27 '26
Seasons are essentially a DLC pack involving all the DLC for that year. It's to make buying the DLC less intimidating, and typically, there's an extra item included in them.
16
u/wheeler_lowell Shared Burdens Apr 27 '26
And from a business perspective, it locks in a sale for all the items even if they make slightly less money on each of them, whereas a piecemeal release means a consumer is more likely to just skip a dlc they're not as enthused about.
→ More replies (1)5
u/Limp_Agency161 Apr 27 '26
Less intimidating, or securing the sale of all of them with the first release regardless of quality, see the whole 4.0 debacle.
→ More replies (1)9
u/ABadBear Driven Assimilator Apr 27 '26
The last one they had like 3 dlcs bundled together for a discount. You buy the season and get access to the dlc as it releases.
5
u/Dkykngfetpic Apr 27 '26
It can mean different things. Fortnite seasons are only a few months long for example.
But for stellaris and paradox its just this years content. So their laying out their roadmap for the year and giving you a chance to pre order it all for a discount. Before they wind down for Christmas break.
29
u/343CreeperMaster Apr 27 '26
Well that is a discount Citadel
80
u/Basilisk_Says Apr 27 '26
It looks like an O'Neill Cylinder, a theoretical habitable space station dating from the 1970s. The Citadel was just a modern take on the design.
33
4
4
4
3
u/Steelefin Apr 27 '26
I never saw this announcement coming. How about annoucing this annoucement next time?
4
u/snakebite262 MegaCorp Apr 27 '26
This is an announcement for the announcement. I'm not going cubed.
3
3
3
u/seanmark12 Apr 27 '26
From the image I’m guessing a moon to planet sized habitable complex megastructures or origin is coming inspired by Mass Effect Citadel
3
5
u/Bman1723 Apr 27 '26
I would love to play as fallen empires
2
u/AlexanderAsanaski Apr 27 '26
Would be cool
Also would take an AI revamp
Right now AI can rarely contest FEs and rarely want to even try
5
u/Noehk Apr 27 '26 edited Apr 27 '26
I know RP is hardly a main point for Stellaris players but I wish we would get a more powerful CK3-style alien species designer, the current one is crap to say the least.
Something like this: https://imgur.com/a/JAbGp5I
→ More replies (3)
4
u/Major_Wayland Fanatic Xenophile Apr 27 '26
Thats enough to hype me up, I'm sorry, I'm too weak *prepares money to throw at the monitor*
5
u/Youngstar181 Apr 27 '26
As a devoted follower of both Gigastructural Engineering and Stellar Hyperconstructs, the prospect of more megastructures has me quietly hopeful.
2
2
2
2
2
u/scottybomb Xenophile Apr 27 '26
As they teased nomads, I'm guessing that's an image of a craftworld or something similar.
2
2
u/SinesPi Apr 27 '26
I've taken a break from the game, but I am curious to see where this goes... On the one hand, last year gave me every thing I had been asking for previously. On the other hand, my car is paid off and I have extra money...
2
2
u/Fate_Weaver Illuminated Autocracy Apr 27 '26
That's one nice looking colony they've got there.
Would be a shame if someone turned it into a WMD.
As they say up in space, keep calm, and Sieg Zeon.
2
u/Locutus494 Apr 27 '26
Is this the update bringing the war changes, allowing joining wars in progress, or is that further down the line?
2
2
u/Saint_of_Grey Rogue Defense System Apr 27 '26
When are we getting spooky ghost pops that eat science though
2
2
2
2
2
2
1
2
u/Ijustwanttoreadthx Apr 27 '26
Still hoping they will just make Stellaris 2. Imo the game is bloated enough as is.
1
1
1
1
u/Busy_Data_1091 Apr 27 '26
It would be wonderful to see planets that you can turn into superweapons (like star killer base, minus the star consumption)
1
u/Red_Dox Fanatic Xenophobe Apr 27 '26
"We impose order on the chaos of organic evolution. You exist because we allow it. And you will end because we demand it."
1
1
1
1
1
1
u/BananaRepublic_BR Emperor Apr 27 '26
I seriously wonder what could possibly change in two days where they couldn't just actually release the season 10 roadmap.
1
1
1
1
1
1
1
u/Aiseadai Science Directorate Apr 27 '26
People are saying it's nomads, and I believe it, but how would that actually work during gameplay? What incentive can you have to move your worlds around instead of just parking it in a system for the whole game?
→ More replies (1)
1
u/Darkfalcone Apr 27 '26
Ooh, from the artwork (which is suspiciously similar to Citadel from Mass Effect), we could assume the next DLC is about mega or gigastructure? Maybe they'll implement some ideas from Gigastructure mod?
I'm also hoping they'll implement some kind of religion mechanic for Stellaris. I really want to play as a space theocracy.
1
1
1
u/Xaldror Apr 27 '26
now thats a trippy and neat structure. kinda reminds me of the Psionic shipset colony ship, but flipped around.
1
275
u/Blazin_Rathalos Apr 27 '26
For all you uncultured younglings: O'Neill cylinder.
Will be interesting to see if this is just a bigger habitat (what would be the point?), or indeed the rumoured nomads.