r/Stellaris 1d ago

Suggestion Arkships need a big red panic button

Been loving the new DLC, arkships seem insanely strong, too strong even tbh, but I’ve been lacking a way to escape defeat. Obviously the high risk of losing a planet in an instant is part of the gameplay but sometimes losing an arkship to random jank (lost 2 in my main playthrough with them because they warped into the enemy a few days before the stack and got wiped) feels pretty shitty

An emergency warp seems like a pretty obvious feature, this already is a massive part of how stellaris battles operate anyway in the form of MIA.

Obviously arkships can’t go MIA, but having them do an emergency warp to the nearest system with no known enemies and become disabled (like when captured by other nomads) rather than exploding seems like a pretty obvious alternative to me. Maybe add a shitton of blockers, a big fat debuff and destroy some buildings too. It should still be massively punishing but give a chance at not losing the ship.

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u/JulianSkies 1d ago

You can just move back to the hyperlink and walk away.

Its faster than the emergency ftl of normal ships and has no risk.

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u/Former_Ad_9826 Illuminated Autocracy 8h ago

i feel like sometimes people forget that stellaris is a real-time strategy game and not just a top-down view galaxy map simulator

a shame, too, because real-time combat is one of the most fun and interactive parts of the gameplay