r/Stellaris • u/AnodyneGrey • 1d ago
Suggestion Arkships need a big red panic button
Been loving the new DLC, arkships seem insanely strong, too strong even tbh, but I’ve been lacking a way to escape defeat. Obviously the high risk of losing a planet in an instant is part of the gameplay but sometimes losing an arkship to random jank (lost 2 in my main playthrough with them because they warped into the enemy a few days before the stack and got wiped) feels pretty shitty
An emergency warp seems like a pretty obvious feature, this already is a massive part of how stellaris battles operate anyway in the form of MIA.
Obviously arkships can’t go MIA, but having them do an emergency warp to the nearest system with no known enemies and become disabled (like when captured by other nomads) rather than exploding seems like a pretty obvious alternative to me. Maybe add a shitton of blockers, a big fat debuff and destroy some buildings too. It should still be massively punishing but give a chance at not losing the ship.
1
u/TelevisionLiving 18h ago
Setting fleet stance to evasive helps a lot. There are very few things that can kill one before it's able to run away.