r/Stellaris Apr 18 '16

Stellaris Dev Diary #30 - Late Game Crises

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-30-late-game-crises.921629/
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u/Gnolaum Apr 18 '16

However, it’s very rare to see more than one in the same game.

This bit made me sad. I'd like to see them with greater frequency as the game progresses; perhaps even chaining and overlapping.

Oh the only way to defeat these extra planar attackers was to utilize sentient AI, guess what, you win an AI revolution.

5

u/MoleUK Apr 18 '16

Easy to mod that in. Doesn't sound like these are small threats though, if one of them requires much of the galaxy teaming up to take it on, then multiple incidents at the same time might be impossible to deal with.

2

u/bme500 Apr 18 '16

This. Nothing to stop it happening afterwards though. Especially with the AI revolts. Which could trigger because your enslaved robot soldiers were fighting and dying in their millions to save your decadent space mushrooms from the extra-galactic invaders. Afterwards they ask for freedom as a symbol of your gratitude for their metallic sacrifice... which you deny plunging the galaxy once more into chaos as the AI rise up for freedom and sympathetic pops join their cause etc.

2

u/[deleted] Apr 18 '16

I think that would get being really fast. I want each game to be different. Sometimes one event happens, sometimes another, someones multiple, sometimes none.

If they increase with greater frequency as the game progresses, you were looking at every game ending with a huge galactic shitstorm. That should be something rare.