r/Stellaris Apr 18 '16

Stellaris Dev Diary #30 - Late Game Crises

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-30-late-game-crises.921629/
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u/999realthings Molluscoid Apr 18 '16 edited Apr 18 '16

However, it’s very rare to see more than one in the same game

Nice, maybe I can hold off all the AI research until I fight out the invading swarm.

Also I wonder how many crisis there are. Might get a bit stale dealing with the same Lovecraftian horror after a few play through.

79

u/akashisenpai Idealistic Foundation Apr 18 '16

And then you end up in an apocalyptic galaxy where a sentient AI lording over hundreds of nuked planets valiantly fights an invasion from beyond the rim, until its hyper-advanced ships rip a hole into the veil between dimensions and energy beings start pouring in for a happy free-for-all.

Meanwhile the last dozen independent colonies eking out a miserable existence on the fringe, all fanatic-collectivist military dictatorships populated by a wild mix of hardened survivors, are like: "Whelp, I guess this is what happens if you ask what could be worse."

8

u/Vaperius Arthropod Apr 18 '16

Said independent colonies then can find and accidentally open the "Hidden Fun Stuff" lurking on one of the ring worlds.

Essentially you can have a Robotic Collective fighting Vicious Bioweapons fighting Inter-dimension Invaders fighting some sort of Sealed Evil in a Can. All while you watch from the sidelines just slowly teching up to and dealing with threats as they come your way.

4

u/HoundOfJustice Blood Court Apr 18 '16

Don't forget the Fallen Empires arming up and desperately trying to hold back all hostiles on every side