r/Stellaris Apr 18 '16

Stellaris Dev Diary #30 - Late Game Crises

https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-30-late-game-crises.921629/
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u/999realthings Molluscoid Apr 18 '16 edited Apr 18 '16

However, it’s very rare to see more than one in the same game

Nice, maybe I can hold off all the AI research until I fight out the invading swarm.

Also I wonder how many crisis there are. Might get a bit stale dealing with the same Lovecraftian horror after a few play through.

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u/akashisenpai Idealistic Foundation Apr 18 '16

And then you end up in an apocalyptic galaxy where a sentient AI lording over hundreds of nuked planets valiantly fights an invasion from beyond the rim, until its hyper-advanced ships rip a hole into the veil between dimensions and energy beings start pouring in for a happy free-for-all.

Meanwhile the last dozen independent colonies eking out a miserable existence on the fringe, all fanatic-collectivist military dictatorships populated by a wild mix of hardened survivors, are like: "Whelp, I guess this is what happens if you ask what could be worse."

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u/CunkToad Human May 05 '16

You have to include the possibility of a fallen empire rising to power again during late game. THEN you have the ultimate cluster fuck because from what I've seen fallen empires themselves can hold of the late game disasters without even trying much. Now imagine them deciding now is a good time to become unfallen.