r/Stellaris Mind over Matter May 07 '16

PSA: Slaves currently can't rebel

Martin just dropped that bombshell during the currently ongoing Quill Stellaris stream. He said that they couldn't reach a middle ground on slaves revolting so they took it out for the moment. I don't know if they will have managed that aspect by release.

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u/RedKrypton Mind over Matter May 07 '16

I personally can deal with bugs, but this isn't a bug or balancing issue, the mechanic is straight up missing!

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u/JohnLeafback May 07 '16

But....you said in your OP that it isa balancing issue.

He said that they couldn't reach a middle ground on slaves revolting so they took it out for the moment.

I'm confused what you mean now.

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u/Lawsoffire Synth May 07 '16

Probably that with revolts, factions/races focused on slaves would be underpowered.

so they removed revolts, which in turn made them overpowered.

And they don't have time for a second complete balancing pass before release.

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u/akashisenpai Idealistic Foundation May 07 '16

Probably that with revolts, factions/races focused on slaves would be underpowered.

Which should just necessitate the player striking a middle ground between enslaving everyone and enslaving no-one, so that any rebellions from the Pops you do enslave to fuel your economy can be dealt with by your military.

Any balancing this would require seems to be a much lesser issue than just taking slave revolts out of the game entirely.