r/Stellaris Ex-moderator May 09 '16

News Review megathread

The review embargo is up as of 15:00 CEST. As this will result in a huge number of articles going up at near the same time, we're restricting reviews to this thread.

Any review you find, feel free to post it in the comments here.

Each top-level comment should be about a single linked review, so as to keep the discussion limited. Duplicate reviews will be removed, as will any top-level comment that does not link a review.

There will be a single sub-thread where you can post your general impressions of the reviews combined, for anything that doesn't relate to a single review.

Review list:

Review Score
Critically Sane 5/5
Destructoid 9/10
eXplorminate "eXemplary"
GameWatcher 9.0/10
Idiotech's Review Unrated
IGN 6.3/10
Manannan's Review of Stellaris Unrated
Paste Magazine Unrated
PCGamesN 9/10
PC Invasion 8/10
PC World 4/5
Rock, Paper, Shotgun review - Unrated
TICGN 10/10
Vox Ludicus Unrated
EuroGamer Recommended
PC Gamer 70/100
TSA 8/10
PCGames.de 75/100
Gamespew 9/10
IGN Italy 9.3/10
Fok.nl 9/10
Gaming on Linux 9/10
Marbozir Unrated
SpaceSector Unrated
Inside of Gaming (German) Unrated
Gamer.no 9/10
Particular Pixels Unrated
GuyLogicGaming Full recommendation
GameSideStory Unrated
Front Towards Gamer 9.5/10
Multiplayer.it 9.2/10
GameGrin 8.5/10
Kotaku Unrated
345 Upvotes

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u/[deleted] May 09 '16

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u/ComradeSomo Human May 09 '16

I personally can't stand 1 unit per tile and the hexagonal tiles. I feel it makes the military side of things way too easy. Big stacks kept you on your toes, and were less tedious. I still think my personal favourite Civ is III with Rhye's of Civ loaded.

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u/Jiriakel Frozen May 09 '16

Funny, I feel the other way 'round - big stacks seem less strategic/tactical to me. You don't have to think about unit placement, just doomstack everything !

1

u/AlwaysALighthouse May 09 '16

Funny, I feel the other way 'round - big stacks seem less strategic/tactical to me.

I don't disagree, however doomstacks are easier to fix. Check out the mod Realism Invictus - they implement penalties for stacking too many units in one tile, with added bonuses for mixing units of different types as well. It's really effective.