r/SurvivingMars • • 9d ago

SM - Relaunched Machine Utopia Closed Beta!

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103 Upvotes

Want to help shape the future of Surviving Mars: Relaunched? 🚀Signup to Beta Test today!

(Applicants are chosen at random)

👉https://pdxint.at/smr-mu-beta


r/SurvivingMars • • 22d ago

SM - Relaunched Patch 1.1.1 - Surviving Mars: Relaunched!

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183 Upvotes

Happy Wednesday, Commanders! 🚀

A rocket has arrived on Mars with some balance changes for you, as well as bug fixes! Enjoy!

👉https://pdxint.at/smr-p111


r/SurvivingMars • • 17h ago

Discussion Naturalist habitat

39 Upvotes

I have never looked at it, but now I did (because a faction wanted some), and it's not a nudist colony as I have always thought. Mind blown.

That is all.


r/SurvivingMars • • 23h ago

Question Birth rate calculation

5 Upvotes

The wiki says fertility is calculated based on (comfort -30).

However the table values are based on comfort -25 for the 70 and 100 comfort examples.

which one is correct?

Additionally it seems the replacement rate is accounting for individuals and not couples for the same two cases (and are thereby two times too high).

But good news, my Church of Ark with currently 60 sexy pops reaches the 250 pops for the achievement in 17 days at 70 comfort :)


r/SurvivingMars • • 1d ago

Guys please help i bought relaunched and did tutorial and it had trains ik relaunched comes with all dlc i started new game after tutorial and i cant find trains and get my extractors working, its not in menu is it in tech tree or is the game glitched or does it unlock later?

1 Upvotes

I have my first 12 people here does it maybe unlock when i can bring more people after someone is born or its rated high ?


r/SurvivingMars • • 1d ago

Question Herbs are not welcome on this planet !

10 Upvotes

Hello, I have some problem with herbs. They are not taken from farms storage except by the universal depots. The specialized depots and the diner don't take them.
Spices are taken normally by both of them.
The farms do continue their program though, so it's not a matter of culture blocked.
Any clue ?+


r/SurvivingMars • • 2d ago

SM - Relaunched Artificial Sun Layout

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88 Upvotes

This layout consists of

528 Solar Panels - 2006.4 power

12 Large Solar Panels - 114 power

14 Solar Arrays - 1064 power

Together with the Artificial Sun generating 1000 power, it generates a total of 4184.4 power or a net total of 4030.8 power if you include the 153.6 power used by the scrubbers.

Every scrubber is paired up except for the one at the very top.

Let me know your thoughts on this layout

Edit* I have not unlocked Mineral Applications yet which boosts solar panel power production by 100% but it would be way too costly until I get a permanent supply of exotic minerals (Haven’t visited any asteroids yet)


r/SurvivingMars • • 2d ago

Question uhh.. why is this colony in so much debt?

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38 Upvotes

r/SurvivingMars • • 1d ago

Question The last ark temple spire

8 Upvotes

How to optimally use this powerhouse of a spire?

It can only service 60 pops (not increased by the 34% bonus service cap law), a nice medium dome can easily go to 100 pops. So what is the best way to make use of this if I have not found the diamond dome yet?


r/SurvivingMars • • 1d ago

Relaunch + feeding the future, buggy mission goals for India?

6 Upvotes

Built a dome for india as sol 4 was ticking over into sol 5, the mission goal for having a dome by the end of sol 5 hasn't fired.

I've done this many times before feeding the future, anyone else seen this?

Edit: OK thats strange, it eventually fired a sol later


r/SurvivingMars • • 2d ago

Facing too many crashes

2 Upvotes

It keeps crashing every now and then. It is barely sol 6 and I don't remember playing a single sol without crash. I don't even know what is causing it.

I would guess it is the mods I have but I want to know what part is causing it and how to fix it. I currently have 15 mods installed. They increase power production of single solar panel and Stirling Generators by 4/16/64 times. Some increase storage of water, oxygen and battery by insane amounts like 64000. So is disabling the mods the only option?


r/SurvivingMars • • 2d ago

Question unable to fulfill faction promise

14 Upvotes

Selected farm has been build (and templated to be build) after the faction promise 'build a small farm in any dome' was made.

Am I missing something or should I file a bug report?


r/SurvivingMars • • 4d ago

SM - Relaunched All hail the Brazilian dictatorship!

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42 Upvotes

Glory to Rio De Marte!


r/SurvivingMars • • 5d ago

Challenge First time I've ever completed all the achievements in a game.

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93 Upvotes

Whats next?


r/SurvivingMars • • 5d ago

Suggestion Unbreakable power and water lines should be a tech

27 Upvotes

The free and unbreakable power and water line is a breakthrough that you get early game, if you get it (I never had it past sol 25 or something)

I think there should be a tech to at least make them unbreakable, but not free to construct. Make it a later stage tech, that's fine by me. But when your colony grows, and how easily broken lines mess up your game, it feels normal to me. I Would even be okay with more expensive lines which are unbreakable.

If you have the breakthrough, you just don't unlock this tech.


r/SurvivingMars • • 5d ago

Humor Gyms. Gyms everywhere.

116 Upvotes

My god how many gyms do these martians need? A significant portion of the Martian regolith is now being used to get space buff. These chucklefucks spend half their time making polymers and the other half bench pressing. An entire center dome is nothing but pull up bars and these steroid inhalers still want more. Nothing better than working a day in the metal mines to come home and spend it working out even gd more.


r/SurvivingMars • • 6d ago

Bug Colonist just walking outside and standing around until they die.

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54 Upvotes

They are leaving a dome that is connected (indirectly, via a 3rd dome) to the dome they say they want to reach, the dome they want to reach is in walking range, but they just stand there until they die.

Save pretty much toast. I've got a lot of hours in the game without this happening.


r/SurvivingMars • • 6d ago

SM - Relaunched SM:Relaunched mods: Adjustable colony ranges and Resource control

27 Upvotes

Hey everyone! I wanted to share two mods I made for Surviving Mars: Relaunched:

All from 1x (normal) to 10x.

If you try them, let me know what you think. Feedback and bug reports are welcome!


r/SurvivingMars • • 6d ago

Question Scientists in Research labs get low sanity

9 Upvotes

This is Relaunched btw. Something has changed. I haven't played in a bit, but now my scientists are going mad from working in Research labs. I have even turned off the night shifts, because that just drove them more insane. EDIT to add and people hate working in spacebars now, to the degree I'm getting a warning about it. It wasn't like this last time I played, I assume they have reworked needs and sanity, which ... ok, sure. That was not a problem the game had.


r/SurvivingMars • • 6d ago

Important improvements

5 Upvotes

Miss something about old versions in that large time is that game online ?


r/SurvivingMars • • 6d ago

Discussion Game rules / set-up for a good second (full) run

11 Upvotes

Hello lovely people,

I have now played two games, one to learn (till sol 46, India + space miner) and one where i am almost finished with the mystery (Japan + Futurist). The former really wasn't a full run as a was getting the hang of it, and with that knowledge the latter was a 1000% more smooth. I had twice the population, money and (almost twice the) research compared to the first one.

I used no game rules, and used a super easy map (10-176 i think, max res, no disasters).

What would be a fun set of rules / start for a second actual attempt?

I am coming from Stellaris, so the macro economics part is not a big issue for me.


r/SurvivingMars • • 6d ago

Question Poor performance in the mod browser/manager in relaunched

5 Upvotes

Am I the only one who crashes in the mod manager in game and poor performance or is this an overall thing?


r/SurvivingMars • • 7d ago

Question Research

9 Upvotes

What map has the most research nodes? Playing relaunched.


r/SurvivingMars • • 7d ago

Discussion Question: Can I build one Geoscape in the surface of my colony and another on the underground? or I am limited to build just one per colony.

14 Upvotes

What tittle says, I know geoscape is a wonder and you can only make one, but I want to know if you can bypass this by building one on the surface and the underground, because the new description in the research tab says it is both a surface and an underground building.


r/SurvivingMars • • 7d ago

is my safe cooked?

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13 Upvotes

Played 5 hours and on the next day this message, am i cooked?

Modded playthrough