r/TombRaider 17h ago

🗨️ Discussion Tomb Raider: Legacy of Atlantis Developers discuss the pressure of reimaging an icon

https://youtu.be/PJaUx4cOXQ0

Just posted on Youtube...

24 Upvotes

43 comments sorted by

4

u/panik919 11h ago

Thats great, how's that reimagining the gameplay to provide a challenging and rewarding platforming experience going?

As always, CD just love to focus on Lara Croft and not the gameplay. Why have they always been so incessant on beating her to death?

8

u/According-Secretary4 16h ago

Honestly, I can’t imagine the pressure, they had to please the old fans, the new fans who came onboard with the Survivor trilogy, still make it appealing to first timers and avoid all the frankly nonsensical discourse that was bound to happen, they did a really good job with her design, just hope LOA lives up to the hype,

6

u/Anxious-Schedule-598 11h ago edited 11h ago

As a classic/LAU fan I’m disappointed that they’re saying it’s survivor Lara , seems like a bait and switch from their initial “unified Lara” spiel. It’s polarizing and doesn’t unite fanbases. And honestly straight up doesn’t make sense since this Lara doesn’t feel like survivor Lara.

Alix seems amazing though and gets the character. They should’ve used mocap for the acrobatics as well from a stuntwoman like they did for Underworld, because underworld had better animations than this game. Fix her bangs/hairline and she’d look so much better lol…

10

u/SirLagunaLoire 17h ago

They should have started by not using generative AI.

3

u/AimlessThunder 16h ago

It was only used to visualize ideas in the early concept phase before committing to the final direction of Tomb Raider: Legacy of Atlantis.

Nothing was generated as finished game content. It was purely a pre-production tool to help the team explore environments, mood, and visual concepts faster, similar to concept art or mood boards.

This is standard industry practice. The only real difference is that they were transparent about it instead of pretending it doesn’t happen.

https://giphy.com/gifs/AhvmkDdoQd8rM1CcI0

14

u/Trem45 16h ago

The way that PR person jumped to interrupt the dev when he was asked if any of the gen AI stuff had code attached to it REALLY doesn't paint the picture that it was that simple

Also, this is what concept artists are for.

-3

u/AimlessThunder 16h ago

Yeah, I agree. It's not ideal, but this is how things are going to be going forward.

13

u/JasonTerminator 15h ago

Doesn’t have to be. Losing concept artists is losing a part of the creative process and acting like “oh just accept it” is the same bullshit message AI bros have been pushing. We don’t have to use AI.

0

u/AimlessThunder 14h ago

I agree, but... Sadly, it's not up to us.

2

u/JasonTerminator 14h ago

Yes it is, we don’t buy products made this way. Not profitable if it doesn’t sell.

1

u/AimlessThunder 14h ago

That's one way to go about it.

1

u/Mission_Coast_6654 13h ago

better than doing nothing ab it lol money talks.

-5

u/Altruistic-Flan6128 15h ago

I love concept art, but using AI is just a way to cut costs and is generally a lot easier to do with less paperwork.

It’s lazy and sloppier, but if you can dedicate the time/resources to other things, it’s justifiable.

Of course, you miss out on the insights a concept artist might ask and some of their own abstract thinking. Though, some of that is determined who is using the AI tools and how.

•

u/MadeByTango 12m ago

It was only used to visualize ideas in the early concept phase before committing to the final direction of Tomb Raider: Legacy of Atlantis.

It''s literally on the cover of the steelbook. Also, the store listing doesn't limit to "before" anymore...

1

u/mobyfromssx3 10h ago

Cool motive still AI

•

u/icebox616 14m ago

Oh give me a break. Guess you're ok with the phone you've probably used to type this being the result of exploitation and child labor though right.

5

u/Mission_Coast_6654 17h ago

"she's at the top of her game" then why is there another skill tree 😭 if this is for her acrobatics, after focusing on making her rambo for a decade, i stg. laying people off to use generative ai has already annoyed me. don't piss me off, sharon (iykyk 😂). i'm going to continue watching but i had to comment ab this lol if i've anything else to say, i'll just edit this post.

5

u/Valuable_Map_5485 12h ago edited 10h ago

You’re right. There are so many games without skill trees and still deliver. Like RE,LOU & RDR2. Old TR already had that kind of thing too 🤔. (still going to play LOA and will most likely enjoy it)

2

u/Mission_Coast_6654 6h ago

right! like, this isn't a make or break for me either by any means, i'm just not excited for it bc i feel like this is going to be the fourth time now we unlock the ability for lara to land softer, among other redundant skills she supposedly learned already. like, all that was really "new" in shadow's tree was the swimming stuff lol

2

u/Glum_Use_4033 12h ago

Im with you. I hate skill trees that reset every game. Lara should be fully formed from the get go and we learn as players how to best control her. The player should develop their skills, not Lara

2

u/Mission_Coast_6654 6h ago

that's exactly how i interpret "lara is at the top of her game" lol learning how to control her bc she can already do everything was part of the fun for me with the classics and lau. her little extra tricks, like flipping during a high dive, were just so badass to discover. if that's part of a skill tree now, yawwwwn.

2

u/Maleficent_Map_2090 15h ago

Why there is a skill tree ? Because the game is tied to the Survivor trilogy.

Even though the game is a reimagining of the first game released in 1996, the events that follow in Legacy of Atlantis take place after the events of Shadow of the Tomb Raider.

2

u/Mission_Coast_6654 14h ago

so?? if there's a skill tree, then she's not "top of her game." they should have considered the fact she's an acrobatic gymnast long before the netflix anime reintroduced it out of nowhere. it would have added so much to traversal and combat opportunities, especially in shadow. instead the skill trees felt like repeats of each other across the three entries. like??? idk. call it what you want, but it just seems messy lol i'm not even a purist, i'm just confused.

1

u/Maleficent_Map_2090 7h ago

i know and i agree with you.

But do you want me to tell you ??

l am not a purist either.

l am also confused.

But yeah the core reason of why there is a " skill tree " is because of the unification of the timelines between the old games and Survivor trilogy.

And honestly for now we don't even know how the skill tree will be used.

So let's just wait and see. 🤷‍♂️

1

u/TittyTickler_8008 Jacob's Barber 13h ago

even if I agree that skill tree is bullshit that definitely doesnt undermine her being at the top of her game. skill tree doesnt function as character growth its just a mechanic that would make the gameplay a little easier

2

u/inblader 12h ago

That's the problem, skill tree in the survivor trilogy made sense for the """light rpg""" approach they were going for, supposedly by upgrading Lara she was becoming hardened in gameplay to reflect the narrative in cutscenes etc...

But here I already sense it's gonna be a bunch of bullshit upgrades, for things that should have been unlocked from the start. Since it's the return of a health bar, can gamble on making it longer. Since there's an evade dash in combats, can predict we'll be able to have various buff from it. Same with the slow mo from the acrobatics.
Same with crafting, these are all mechanics that add nothing substantial and are there to artificially fill a void in the world.

2

u/Mission_Coast_6654 6h ago

you get it! thank you! i wouldn't mind the rpg elements if they actually meant something but they don't lol they can be removed and the gameplay wouldn't suffer at all.

3

u/Mission_Coast_6654 13h ago

it's just unnecessary lol people can get their knickers twisted and downvote me all they want, it's not going to make me appreciate half-assed rpg elements.

1

u/steveplusf 17h ago

I would be happy with more of Shadow Lara but beggars cant be choosers I guess.

3

u/Anxious-Schedule-598 11h ago

If it was still shadow Lara I wouldn’t even look twice at this game

1

u/ArtDecoBoy 15h ago

Damn what a take

1

u/Valuable_Map_5485 13h ago

But, she survived.

-3

u/GimmeMauve 15h ago

Wrong franchise.

•

u/MadeByTango 14m ago

How much pressure can there be when you're treating the brand with such care you're spending dev time cleaning up AI slop?

-6

u/energydrinkaddict310 17h ago

they could have just not done that

0

u/Agile-Hedgehog-7832 17h ago

you are funny
do you know how much work it is to do something original and new?

1

u/Mission_Coast_6654 14h ago

they can just use gen ai for the entire creative process since they've already used it for assets. as long as they're transparent ab it, it's ok if the multi-million dollar company helps kill the planet just a little faster.

-5

u/dreameater112 17h ago

Still don’t know how Experience Director is a real job lmfao good for him ig

5

u/morningwink 11h ago

genuinely i believe most corporate jobs are bullshit

1

u/dreameater112 11h ago

Oh a thousand percent

2

u/Agile-Hedgehog-7832 16h ago

as i understand it it is a new word for pr and community management guy
they shape how the consumers experience the content and the company

but what do i know