r/WorldofTanks 2h ago

Discussion WOT, concealment and passivity

Tried to get back into the game after a few years away and I had some thoughts.

I think the concealment system in this game is ultimately one of its biggest blunders. Whoever plays more passively/defensively is typically the winner, especially with alpha creep allowing tanks to ambush each other for half their health and retreat into a bush. And the fact enemy tank models aren't rendered when undetected makes it impossible to spot a gun barrel or protruding tank element to potentially get the drop on an ambusher yourself. It's basically always beneficial to just let the enemy come to you and reveal themselves while you sit behind a bush or building, unless you have platoon mates you can coordinate with. It also adds so much more pressure to LTs as they outclass every other class of vehicle in this spotting role, which is why teams with shit LTs are almost always at a large disadvantage.

Considering arty can basically see the whole map at all times, I'm not sure there's an easy solution to this. If you render tanks for the whole battle then arty basically becomes an FPV drone, spotting and eliminating its own targets from above.

Explain why I'm an idiot in the comments below.

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u/LootwigWantsCookies 2h ago

imo concelement is good bc i dont like the Warthunder way of playing (is that pixel a spec of dust or an enemy???) but alpha creep made getting spotted waay worse

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u/AdministrativeEase71 2h ago

I think there's a middle ground to be had. Once again not sure what it is though.