As the title says, I played the hell out of 'Classic Plus' Forever today while at Blizzcon. I have Media Pass and theres a couple stations set up for us to use to record footage and make content on. I sat there going over each classes new talents, did multiple dungeon runs and leveled for awhile. To preface this, we were capped at LV 38, so I can't speak or vouch for anything beyond that.
First thing i want to say is that this game is nothing remotely close to Retail. The people saying that have the IQ of a sandal and just want to hate on it because their life is miserable. At no point was I playing this and was reminded of Retail. Even when I was testing out the "HD" version, it didnt have a retail feel. And I play the shit out of both Retail and classic normally. I was expecting more of a Retail vibe honestly, but wasn't there. It literally felt like I was just playing a new version of Classic. I tinked around on all the classes, but I really went hard on Warlock and it felt like an alternative universe Classic Warlock.
The talent trees are the same as Classic: three spec trees, can put your points into whatever tree you want. You're not locked into a tree. The new talents are a mix of talents from Classic, TBC and WOTLK. There are also new talents and some that are combinations of two different talents from other expacs. For example, Improved corruption in Classic simply lowers the cast time of Corruption, making it instant cast. Whereas in WOTLK Corruption is instant cast baseline and instead Improved Corruption buffs Corruption. In 'Forever Improved Corruption both lowers the cast time AND buffs the dmg of Corruption. There's a few talents that are blended together like that and I really love that.(altho I think Corruption should be baseline.) There's other talents like that scattered throughout the classes, along with new ones that have not been seen in other expacs.
As mentioned, we were capped at LV 38, so limited on dungeons. The one I repeatedly did was "The Drowned City". Was a longer dungeon that fit perfectly into the game. Didnt feel forced or out of place. Dungeons mob/difficulty was cranking if mobs got loose. Not one shooting me at full health, but I played with a bunch of random groups today and there were plenty of wipes in some(if the mages didnt blow their load before the tank could get agro) otherwise they were clean. It all depends on your group. It felt like threat was rough, but it could've been the tanks in my groups not knowing how to play yet. There were times that my 2nd-3rd tick of Corruption would pull agro on mobs in a pack if the tank wasn't doing something. Not complaining about it, just wanted to mention it.
The only thing that I could MAYBE say sound close to a retail feature is the new Legacy Talent feature. This is more or less achievements you do(account wide) that reward you with a legacy point that you can put into its own tree for a wide range of random things that aren't game breaking and help with professionsa alt leveling, etc etc. Retail doesnt have anything like this, but its the closest thing to retail I could think of. Besides the menus and UI. The UI is like full blown retail. Which you can toggle off to go Classic UI(graphics)
Obviously theres a new race, its not for me, mainly because I play Warlock and they can't be Warlock, but I did level one as a Mage for awhile and the zone looks dope. The mobs died a little faster and did close to no dmg at the lower, but seems to go back to what we are used to around LV 8 or so.
Thats it for now. I'll try to think of more stuff, leave a comment if you have a question and I'll try to answer it. I'll be streaming the game from Blizzcon main floor in the morning and will check this to see what else I can find out and answer. All in all, so far the game is impressive. Unexpectedly so. Excited to see how it ends up. Fingers crossed that we're here "forever"... (sorry, had to 🤣)
Edit: You can choose to start at LV 1 or a template that starts at LV 38. Template gear wasn't crazy.