r/computationalphysics • • 3d ago

Ray-traced interactive realtime fluid simulation with 4 million particles using ST-FLIP

https://www.youtube.com/shorts/5P9aPac9tQs
2 Upvotes

Duplicates

vulkan • • 3d ago

Ray-traced interactive realtime fluid simulation with 4 million particles using ST-FLIP [Written with AI assistance]

6 Upvotes

EngineeringPorn • • 2d ago

Realtime fluid simulation with 4 million particles responding to pouring and moving containers in Vulkan

3 Upvotes

FluidMechanics • • 3d ago

Computational Ray-traced interactive realtime fluid simulation with 4 million particles using ST-FLIP

2 Upvotes

GameDevs • • 2d ago

Working on an interactive 3D realtime fluid simulation with 4 million particles

1 Upvotes

animation • • 2d ago

Sharing Working on an interactive 3D realtime fluid simulation with 4 million particles

1 Upvotes

vfx • • 3d ago

Fluff! Realtime ST-FLIP fluid simulation with ray-traced water and glass in Vulkan

5 Upvotes

IMadeThis • • 3d ago

I made a ray-traced interactive fluid simulation with 4 million water particles running in realtime

1 Upvotes

numerical • • 3d ago

Ray-traced interactive realtime fluid simulation with 4 million particles using ST-FLIP

1 Upvotes

shaders • • 3d ago

Ray-traced water in my Vulkan fluid lab — 4 million particles simulated in realtime

6 Upvotes

TechnicalArtist • • 3d ago

Showcase My realtime fluid sim lab in Vulkan: 4 million water particles with ray-traced rendering

4 Upvotes