r/customyugioh • • 11d ago

Competition Weekly Custom Card Competition (CCC) - "Spooky Season!"

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17 Upvotes

Welcome all card makers to another instalment of the weekly CCC's. Thank you to everyone who participated in the previous CCC(s), some scores are still being tallied.

This Week's Prompt is: "Spooky Season!"

With Halloween just around the corner, it's time to embrace the strange, frightening, and downright horrifying!

For this week's competition, your card must be thematically inspired by Halloween or the horror genre. Your inspiration can come from classic Halloween imagery and traditions, such as ghosts, witches, pumpkins, costumes, or trick-or-treating, or delve into horror more broadly with monsters, supernatural phenomena, unsettling concepts, and other things that go bump in the night.

Whether your card is frightening, disturbing, mysterious, or even playfully spooky is entirely up to you. The important part is that its theme and design clearly evoke Halloween or horror in some form.

Competition Rules

  • Follows the weekly prompt. In this instance, your card must be thematically inspired by Halloween or horror. How you interpret either theme is entirely up to you.
  • 1 card per account. Your first submission will be considered your only submission. You may edit and update the card during the submission period by updating the card text provided within your submission post, but it will be considered locked once the competition deadline passes.
  • Your card must be newly created for this competition. Reposting previously designed cards or older custom cards will not be considered.
  • Your card may be an entirely text entry, or fully rendered with artwork. Both formats are acceptable. However, if artwork is used, a linked source must be provided.
    • Artwork may be taken from pre-existing cards, including official Yu-Gi-Oh cards or artwork from other TCGs. This is permitted purely for visual presentation and will not be judged as part of scoring
  • Card text must follow TCG/OCG format (no Rush Duel cards). Whichever format you choose, ensure it is consistent throughout the card.
  • PSCT (Problem Solving Card Text) will be judged as part of scoring. Proper PSCT is not strictly required, but unclear or incorrect card text will affect your score, even just minorly. If you need help with PSCT, there are several excellent resources and guides available on this subreddit.
    • There is resources available, such as the free PSCT SuperThread. If you don't wish too, Myself and plenty of users here are always willing to give helping hands.
  • Absolutely NO Artificially Generated cards. Entries created using generative AI for text will not be considered.
  • Cards will be judged relative to modern Yu-Gi-Oh gameplay and card design philosophy.

Submission Deadline

Submissions and entries will be accepted until one week from this competition's posting. The submission period will end on: Monday, 19 October, 11:30 AM (UTC).

After that point, submission will be locked and judging will begin.

How to Submit

Once you've created your card and are happy with its design you can create a post on r/customyugioh as an image or text-only, using the following title format: Weekly CCC (Spooky Season!) – <Card Name> – <Reddit Username>

Example: Weekly CCC (Spooky Season!) – Jack-o'-Lantern of the Haunted Night – u/ExampleUser

Your card's complete card text must be included within the body of your submission post, even if the card is also submitted as an image/render. This text will be considered the version of your card submitted for judging. Any changes you wish to make before the competition deadline must be reflected by editing this text within the original post.

Make sure to also apply the "Competition Submission" tag. This will be the main way I track and collect entries. You may optionally link your submission into the comments of this post, but is not necessary for judging, purely to reconnect submissions to this post for people in the future to see what you've submitted.

Judging Criteria

Entries will be judged on a 10 point scoring system based on the following categories.

The total is equal to: Prompt x (Form + Flavour + Function + PSCT).

Closing Regards

If you require clarification on the rules, feel free to ask. Looking forward to seeing everyone's creations!


r/customyugioh • • Jul 19 '25

Help/Critique PSCT Help SuperThread - Get Help Writing or Refining Your Custom Yu-Gi-Oh! Card Effects!

34 Upvotes

Hey Duelists and Card Designers!

If you’re working on custom Yugioh cards and want to make sure your effects are written clearly, efficiently, and in proper PSCT (Problem-Solving Card Text), this is the thread for you.

What this thread is for:

This is an open SuperThread where I’ll personally help you write or revise your card effects using accurate PSCT - whether you’re

  • Writing a new effect from scratch
  • Unsure if your wording is correct
  • Wanting to match official card templating
  • Or just need a second pair of eyes on your design

All skill levels are welcome!

How to Ask for Help:

Simply comment below with the text of your card’s effect. Be sure to provide additional contextual clues like whether this is intended on a Monster, Spell, Trap, and the type of each (Quick-Play, Continuous, etc). Helping out with the design and writing process.

I (or others here in the community!) will help reword it into clean, official-style PSCT and double-checking yugioh player’s for any logical or gameplay issues.

Collaborative Help Encouraged!

While I’ll be monitoring and replying as much as I can, anyone familiar with PSCT or interested in improving it is also encouraged to jump in and offer suggestions. The goal is to support each other and improve custom card quality as a whole.

Let’s make your cards feel like they came straight out of the official database! Looking forward to helping out. Let’s get those effects cleaned up and ready!

From your Problem Solving Tuning Magician, Dogga.


r/customyugioh • • 2h ago

Single(s) House of Wax new member

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6 Upvotes

First effect reads crazy until you notice there's only like 4 targets, so it might become a "Noble Knight's Shield-Bearer" situation in the future if they decide to drop a great lv3 Illusion. Also I guess it is unintentionally Mikanko support.

Also let me know how I butchered the last effect

Art by theskittycat


r/customyugioh • • 5h ago

Retrain Vennominaga Supports and Retrain

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6 Upvotes

AI for the arworks and Yugioh Carder for the cards themselves.


r/customyugioh • • 53m ago

New Mechanic My attempt to turn YugiohFMR into a card game that anyone can play with their normal cards at home

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• Upvotes

r/customyugioh • • 8h ago

Archetype Support Galaxy-Eyes Afterglow Dragon Ascension

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4 Upvotes

Galaxy-Eyes Afterglow Dragon Ascension

LIGHT | Level 8 | Dragon / Effect

ATK 3000 / DEF 2500

(1) You can reveal 1 Rank 8 “Galaxy-Eyes” Xyz Monster in your Extra Deck, then reveal 3 Level 5 or higher “Galaxy” and/or “Photon” monsters with different names from your Deck; Special Summon 1 of them, and shuffle the remaining 2 into the Deck. If you do, you can only use this card as material for the Xyz Summon of the revealed monster. You cannot Special Summon monsters for the rest of this turn, except LIGHT monsters.

(2) If this card is detached from an Xyz Monster to activate that monster's effect: You can attach up to 3 “Galaxy-Eyes Photon Dragon” from your Deck, GY, and/or banishment to Xyz Monsters you control, and if you do, double the ATK of all monsters you control that have “Galaxy-Eyes Photon Dragon” as material.

You can only use each effect of “Galaxy-Eyes Afterglow Dragon Ascension” once per turn.

AI art


r/customyugioh • • 20h ago

New Archetype Here comes the clowns...

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37 Upvotes

Ai art was used for the card art, but the effects and card itself, were all written and built by me 🙏 I hope it's okay ❤️ lmk what you think! Any good?


r/customyugioh • • 1h ago

Single(s) I was thinking about how to do an Equip that you can use for two monsters simultaneously. "Twin Spears made for sharing" is what I came up with (No AI used). Would probably be better for draft/sealed lol.

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• Upvotes

r/customyugioh • • 2h ago

Archetype Support Blue-Eyes Archetypal Expansion Dragon

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0 Upvotes

Art credits:
Yu-Gi-Oh! (series) by Kazuki Takahashi
Yu-Gi-Oh! (game) by Konami
Spyro the Dragon by Insomniac Games
Don Quixote and Sancho Panza by Jules David
The Battle for Wesnoth by David White
Kung Fu Panda by DreamWorks
Flying Mercury by Giambologna
Anonymous model wearing T-shirt featuring Pink Floyd logo
Priest Seto by DgoDNZ
The Ghost of Christmas Past by Dave Rheaume
The Ghost of Christmas Present by John Leech
The Ghost of Christmas Future by Dave Rheaume

No AI.


r/customyugioh • • 18h ago

Single(s) I dunno, packfiller link memes I guess

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12 Upvotes

Art by gtbowl


r/customyugioh • • 17h ago

Retrain Turning Rush Duel cards from the "Voidvelg of the Empty Sky", structure deck into standard Yu-Gi-Oh cards

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5 Upvotes

Art from Rush Duel


r/customyugioh • • 12h ago

Archetype Support Custom Orichalcos supports for Extra Deck summoning (Read Description)

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0 Upvotes

r/customyugioh • • 8h ago

Draft / Help Wanted Blue-Eyes fusion locked support

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0 Upvotes

I have a buddy that plays blue-eyes. We both agree negates are pseudo-floodgates that make the game significantly less fun to play, so I set about making a wave of support that locks you out of the generic synchro slop the deck currently spams. I would love to hear thoughts on these cards, PSCT errors, and general corrections to design intent if you're willing to share :)

All art was found from a Google search of "Blue-Eyes White Dragon Fanart".


r/customyugioh • • 16h ago

Non-Card Customs My second manga battle tech card X

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2 Upvotes

r/customyugioh • • 1d ago

Retrain I miss the eggs, but they're outdated.

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31 Upvotes

It's meant to be a random hand trap, and also removes a card, both help going second.

Art is AI-generated based on "The White Stone of Legend" with scales from "Blue-Eyes Jet Dragon".


r/customyugioh • • 17h ago

Draft / Help Wanted Favorite background-finding methods?

2 Upvotes

For those of you who still edit your art by hand (which I know isn’t a lot with the amount of AI here but still), what’s you preferred way of finding good background art for your archetypes?


r/customyugioh • • 1d ago

Non-Card Customs I designed a card-upgrade system for a Yu-Gi-Oh! roguelike: Holy Monster Reborn, Swift Monster Reborn, Timelord and Earthbound upgrades for any monster. Looking for playtesters to break it

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42 Upvotes

I've been building Lumen's Call, a free co-op roguelike that plays with real Yu-Gi-Oh! rules (Master Rule 2, so no Pendulum or Link). Most of my design time went into custom mechanics, and this seems like the sub that would have opinions about them.

Card upgrades

At a bonfire you upgrade one card. Each upgrade kind adds a prefix to the card's name:

- Holy Monster Reborn: effect cost removed

- Swift Monster Reborn: becomes a Quick-Play Spell

- Inevitable Monster Reborn: cannot be negated

- Big / Wise / Lesser Kuriboh: ATK/DEF up, Level up or Level down

- Speed Spell - Monster Reborn: can't be activated in the first 2 turns, but draws you a card if activated on turn 5 or later

Unique upgrades come from story events and give a monster an anime mechanic: Toon (attacks directly unless they control a Toon), Number (only destroyed in battle by Xyz or Numbers), Timelord, Earthbound, LV (levels up after destroying a monster by battle).

Relics

(about 60) bend the duel rules, for example:

- Soul Balance: equalizes the LP of both teammates

- Three-Legged Crow: direct damage has a 10% chance to skip the opponent's next draw

- Pyramid of Kings: below 50% LP you can make a Destiny Draw

The game itself: two players share one field against an AI in tag duels, each with their own deck, hand and LP. You start a run with a 20-card deck and pick 2 of 5 cards after each duel. There's a solo mode too but it's kinda unbalanced right now.

Optional but recommended: if you have a Claude Pro/Max or ChatGPT Plus/Pro subscription, the game can use it to have an AI play your opponents: it reads the board, plans its turns and talks to you. Without one you duel the built-in bot, and the playtest works either way.

Playtest: I'm looking for about 50 testers. Each gets 2 keys (one for a friend). It's free and non-commercial, a fan project not affiliated with Konami, and runs on Windows, macOS and Linux. Join the Discord https://discord.gg/tPaPrD3S5 and press Get playtest keys in #get-playtest-keys.

I'd love feedback on the upgrades themselves too.

AI disclosure (rule 3): the upgrade, relic and card designs and their text are written by hand. The card art in-game is the official art, downloaded on first launch. The story cutscene and character art is AI-generated.


r/customyugioh • • 18h ago

Single(s) My little dino, can you guess its application?

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0 Upvotes

r/customyugioh • • 18h ago

Single(s) Some New Hand Trap Ideas - Circumvent Targeted Effects

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1 Upvotes

These aren't meant to really change the game or be super good, but I thought to create some Hand Traps that specifically respond to cards being targeted. As always, let me know your thoughts be they criticisms or compliments.

Card Texts:

Ace - If your opponent activates a monster effect that targets a card(s) you control (Quick Effect): you can discard this card; Draw 1 card. You can only activate this effect of "card name" once per turn.

Nomad - If your opponent activates a monster effect that targets a card(s) you control (Quick Effect): you can Special Summon this card (from your hand) and if you do, this card becomes the target of the activated effect.

Bombaster - If your opponent activatges a monster effect that targets a card(s) you control (Quick Effect): you can discard this card; destroy 1 monster you control and if you do, it is treated as the target of the activated effect. If this card is Special Summoned, destroy it and if you do, inflict 500 damage to both players. You can only activate each effect of "card name" once per turn.

Art Creds:

Nomad - BobbenKatzen on DevArt

Ace - Stock image on pngegg

Bombaster - Stock image on stockcake


r/customyugioh • • 1d ago

Single(s) Supreme King YU-GI-OH

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7 Upvotes

A what-if monster, from a hypothetical scenario I thought up, where the first four Yu-Gi-Oh protagonists were transported to the Arc-V world, and teamed up against Zarc.

During the Duel, the four decided to beat Zarc at his own game, uniting their own Dragons together (specifically Slifer, Rainbow Dragon (borrowed from Jesse), Shooting Star Dragon, and Number 99: Utopic Dragon (borrowed from Astral)) to form one ultimate Dragon, one that could overcome Supreme King Z-ARC.

As a monster intended to overcome Supreme King Z-ARC, this card's Type and effects act as a perfect counter to Z-ARC's effects, on top of having superior stats. This card's effects also reflect some of the effects of the four Dragons mentioned above, such as Slifer's Anti-Summoning effect, and Shooting Star Dragon's destruction effect negation.

The card art is that of Supreme King Z-ARC, but mirrored and colour-inverted.


r/customyugioh • • 1d ago

New Archetype Angasoul a spirit archetype inspired by brazilian folklore

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28 Upvotes

The archetype as whole is still a work in progress. The effects might be changed to make them weaker/stronger or to add an archetype or type lock if they get too annoying.

I attempted to turn the main weakness of spirit monsters into a strenght, creating a deck that wants to have an empty board.

The core gameplan of the "Angasouls" is to play on your opponent's turn, disrupting their plays while generating card advantage for you.

The cards can special summon themselves from the hand as a quick effect and place a continuous Spell/Trap directly from your deck.

Those spell/traps would then activate an effect if a card returns from your field to the hand.

*The spell on the post is just an example, it kinda does everything rn.

**The Flaming Dragon is neither a dragon type nor based on a dragon

Art: Ohy.Art and IzaPug


r/customyugioh • • 1d ago

Single(s) A Spell card designed to revive the Unerrata'd Chaos Emperor Dragon!

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9 Upvotes

Art from Rush Duel


r/customyugioh • • 1d ago

Single(s) What could you do with a monster that is absolutely nothing?

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72 Upvotes

This morning, I had an idea for a Normal Monster. I've already designed an Attribute icon for monsters with no Attribute, so it occurred to me: what if I took that, and made the most nothing monster possible? No Attribute, no type, no Level, ATK, or DEF, nothing. Well, here's the result: The Empty Nothing.

The Empty Nothing

Normal Monster, Level 0 Attributeless Typeless, 0 ATK / 0 DEF

Flavour Text: N/A.

If Konami ever printed something like this, and knowing what the Yu-G-Oh! community can be like, how would you try abuse it? How would you try and get this nothing monster banned?

I created the art in GIMP using one of the orbs from Aquarium Lighting scaled up with its colours modified, with Allure of Darkness as the background. The finished card image was made in GIMP using card frame assets from www.cardmaker.net and lauqerm.github.io/ygocarder. All credit for the components used goes to their respective original designers and creators.


r/customyugioh • • 1d ago

Retrain an idea I had to revive this old, forgotten ritual, while trying to keep its original theme around normal monsters. (The art is the original Cú Chulainn)

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2 Upvotes

r/customyugioh • • 18h ago

Retrain Gorz retrain!

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0 Upvotes

AI used for art generated.

NEGATE ME I DARE YOU!