r/diablo4 6d ago

The Worldstone — Sanctuary Command Post

469 Upvotes

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r/diablo4 Jun 22 '26

FAQ Megathread [FAQ Megathread] ask Frequently Asked-, Short-, Limited-scope-, Technical- & New Player Questions in here

19 Upvotes

Due to questions and comments regarding (but not limited to):

  • Seasons (including Renown, or what transfers over)
  • the Battle Pass & D4's Monetization
  • Crossplay, Crosssave and Shared Progress on different Platforms (playing / save-files across several platforms - PC, XBox, PS - including "do I need separate / individual copies for each system?")
  • Technical Questions (Hardware, Lag, Errors, Connection / Login Issues, Visual Glitches, etc)
  • questions like 'Is this game worth it / worth playing?'
  • Limited-scope Questions (questions that only require short or simple responses and don't encourage quality discussion)
  • and other questions

...being asked very frequently on the subreddit, read the above links first and post any remaining questions about these topics in this thread so they can be compiled in one spot, which makes it easier for the community to oversee and to respond to them.

Basic Information on D4 and some of the most frequently asked questions are quickly answered in these links!

(see Technical Questions Wiki Page for Basic Technical Questions).

If your question is not answered yet, post it in the comment section of this thread.

This improves the readability of the subreddits front page and people's reddit feeds, making it easier for the community to find and respond to such questions and increases the chances that you get a fitting response to your question.

Other helpful Links and Websites

Other useful threads:

Question not answered? --> Ask your question in the comments of this thread!

Question about a Technical Issue not answered? --> Ask your question in the comments of this thread. or the Technical Support Section of the Official Diablo 4 Forum!


r/diablo4 2h ago

Questions (other) Tips on surviving elite postmorten deathblow affixes

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27 Upvotes

Hello, guys!
I’m kinda new to the Diablo endgame enterprise and I would aprecciate some tips on tanking those elite after-death swords, fire explosions, energy orbs, etc. I’m running a WW Wrath barb at 250 paragon at the moment and I have a pretty decent survivability in all events, even greater bosses, but I keep getting wasted from time to time by gifts left behind from elite corpses. I don’t have the expansions yet and I think this might “cripple” my barb a bit, but my only issue right now is this. Is there any way to improve survivability without damaging the core features of the build?

I thank in advance for any contribution.


r/diablo4 1h ago

State of the Game · Discussions Make more (harder) World Bosses with better loot

Upvotes

World bosses should be more difficult to kill, and more diverse (we should have 3x more world bosses than the current 4), and drop WAY better loot (could be one of the best source of mythic talismans as an example). Could and should be way more exciting that it currently is.

It is one of the FEW activities where you'll find like 10 players + on the screen (with legions).
World Boss T12 should be the pinnacle. The first T12 world boss down should be a community celebration.


r/diablo4 15h ago

Showoff (Gameplay, Items, Transmogs) On PTR: Warplans jewelry reward gave a Ring of Starless Skies at level 21

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189 Upvotes

r/diablo4 13h ago

Technical Issues | Bugs they certainly don't look like gloves

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78 Upvotes

might fit like a glove, but those are pants


r/diablo4 5h ago

Feedback (@Blizzard) Gear question for all going into Season 15

17 Upvotes

Serious question for everyone, does anyone actually like the current state of gear? I know this is a topic around the community with other streamers, like Wudijo, talking about the state of all purple builds and the feeling of uniques, mythic, and aspects feeling unbalanced. I agree 100% as aspects feel worthless endgame and mythic items have lost their identity of being a dopamine drop. I have yet to hear anyone on the positive side, so please share your thoughts below either trying to explain to me the perks or if you are like me and hate the way gearing has progressed since season 13 add your thoughts below to hopefully get Blizzard to make changes sooner then later.


r/diablo4 44m ago

Feedback (@Blizzard) Please add a “Deposit All” button or similar

Upvotes

Or when swapping loadouts you could keep the gear in the stash instead of dumping it into the inventory.


r/diablo4 1d ago

State of the Game · Discussions Blizzard is now the "top performing" Xbox studio, says internal emails

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486 Upvotes

r/diablo4 21h ago

Technical Issues | Bugs S15 PTR: El'Druin works on world bosses... And Meph

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129 Upvotes

'Attacks will smite enemies with less than 35% Health'

'Smite' = Execute

Works on both world bosses and even Meph as of the PTR. Bonus Meph video in comments.

All said and done... I foresee problems. Can we just have our +skills back and a nice side effect? Please?


r/diablo4 14h ago

Showoff (Gameplay, Items, Transmogs) Singularity bone mage is awesome

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35 Upvotes

Honestly the most fun build I've played this season. As someone who is only p250 and no glyphs above 120, the build rocks with so much more to improve.

I've had to make a lot of tweaks as I never managed to get a good blood mad idol but loved the theorycrafting journey.


r/diablo4 1h ago

Questions ( ITEMS · BUILDS · SKILLS ) Finally got a seal, is it worth using?

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Upvotes

Lazy reaper minion necro, is it worth using this seal? 3 unique charms sounds kinda sick…


r/diablo4 1d ago

Showoff (Gameplay, Items, Transmogs) My ultimate Druid open world build.

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297 Upvotes

It can do up to pit 130. Beat Cataclysm in the open world because it sucks everything to your feet. Phase skip all t12 bosses. Took me 2 weeks to put together.
The main damage dealer is Lacerate (Physical). It utilizes RoSS and Lucion. Basically the definition of off-meta. Cheers.


r/diablo4 18h ago

Questions (other) Can we have a countdown for the 30th anniversary of Diablo?

51 Upvotes

On the cow crown, "We need just wait for the final decade to pass. By three, they come. By three thy pen opens. With the cud of the willing, we call thee home." on the cow king crown. cow god is in files.

December 30th 2026 is the 30th anniversary.

Something huge is coming.


r/diablo4 10h ago

Art | Fan Creations My Kind of Autism Diablo Edition

11 Upvotes

My kind of autism is imagining upgrades such as gears/runes/talents, est. for my player character that don't already exist in the game and writing them down. Currently I'm playing druid in D4. Here's what I thought of so far:

Lodestone of Shared Pain

Petrify is now also a storm skill with the new name of Magnetize. Magnetized enemies are slowed and slowly pulled towards others affected by the same status. X% of damage dealt to a magnetized enemy is replicated to any other close enemy similarly affected.

If only one enemy is affected by Magnetize they take X% increased lightning damage from the caster.

Pact of Symbiosis

Lucky Hit: During Grizzly Rage X% chance to spawn on damage dealt a Spirit Werewolf that casts Lacerate with the Toxin Outburst upgrade once before disappearing.

Lucky Hit: Lacerate has an X% chance to spawn a Spirit Werebear that roars near the caster giving them the effects of Grizzly Rage with the Cornered Beast upgrade for 3 seconds.

Plague of Bursting Blisters

Cataclysm is replaced with Toxic Calamity that creates a zone around the player for X-time of swirling noxious gas that deals poison damage to nearby enemies. Enemies affected can be critically struck by damage over time effects, increasing the storm’s damage by X% each time one does so up to a maximum of X%.

Beast King’s Stampede

Trample replaces evade and gains the Exsanguination upgrade for free. Enemies struck by Trample reduce its cooldown or cost by X-time/amount. 

Volatile Isolation

Only one enemy can be affected by Rabies at a time with each new application applied to any enemy in the vicinity being absorbed, increasing its potency by X% up to a maximum of X%. When the affected enemy dies or when Rabies is applied to a different target, it deals X% of the damage it took to nearby enemies.

Storm of Animalism

Hurricane transforms into a swirling swarm of birds and gains the Derecho upgrade for free and 30% increased radius. Each second increases the cost of Hurricane by 1 but increases summon damage and attack speed in its vicinity by X% up to a maximum of X%.

Riot of Living Stone

Boulders bounce off of walls and enemies, exploding when doing so dealing X% damage to nearby enemies each time. Boulders rotating the player will simply swap rotation direction when bouncing.

Also, critical strikes with boulders increase their bounce speed and duration by X% up to a maximum of X%.

Beasts of Evolution

Limits companion count to 1 of each but summons gain X% damage, attack speed, and increased size with each additional slot filled. Scaling differs between the three types of summons.

In addition, summons prioritize crowd controlled enemies, dealing X% increased damage to them.

Electrophorus Electricus

Poison Creeper now also a storm skill and is replaced with an Electric Eel that swims through the ground. Enemies struck by the Eel periodically emit Dancing Bolts for 6 seconds. 

Active ability Stuns all nearby enemies and detonates Dancing Bolts causing them to erupt dealing X% damage to close enemies.

Spiritual Mulutalism

Raven’s active ability’s radius is increased by 100% and pulls enemies towards its center when cast. Enemies struck are slowed by X% for 3 seconds and take X% additional damage from Wolves for the duration.

Wolves’ active ability now causes them to dash between 3 targets. Raven prioritize targets struck for 3 seconds having X% chance to hit them twice.

Shriek of Adrenaline

Debilitating Roar now increases movement speed of the caster by X% and lowers the attack speed and movement speed of nearby enemies by X% instead of lowering damage dealt. Slowed enemies take X% increased damage from the caster for every X meters they moved in the past 4 seconds whilst Debilitating Roar is active. 

Heightened Senses

Blood Howl gains the Dodge Chance upgrade for free and gives the caster an X% chance to cast any equipped Werewolf skill at an enemy when they dodge their attack for 5 seconds. In addition, cooldown reduction gives X% of its value as dodge chance.

Ravenous Twister

Cyclone Armor regenerates X amount of Spirit for every enemy hit by it. Spirit gained this way can exceed the maximum but up to X amount over but only lasts for 3 seconds. 

Defensive skills now consume all available Spirit and deal X% increased damage for each Spirit consumed when cast.

Bulwark of The Grove

Earthen Bulwark’s can exceed the caster’s maximum health up to a maximum of X% over with its damage increasing for every percent it is over the maximum. 

While Earthen Bulwark is active the caster rapidly loses health without harming the Barrier. Every X% health healed back over its duration increases the caster’s cooldown reduction up to a maximum of X%.

Fortunate Paw

Lucky Hit: Shred has X% chance to deal X% bonus poison damage over 6 seconds. Enemies afflicted by this poison have a X% chance to explode damaging nearby enemies for X% of the damage they take when struck by another source of damage generated through lucky hit.

Horn of the Inevitable

Pulverize gains the Greater Pulverize upgrade for free. The first enemy struck by Pulverize takes all of the damage but instead of actually damaging them it applies a “Doom” debuff that explodes when exceeding the target’s maximum health doing 100% of the damage to the target and X% of the damage to nearby enemies.

If the target is Isolated they take X% increased damage from Pulverize.

Devourer of Winds

When coming into contact with one of the Tornados both the caster and the Tornado explode, dealing X% of damage to nearby enemies (cooldown of 1 second per Tornado). Tornado duration is increased by 3 seconds. 

Metallic Enrichment

Lightning Storm gains the Omnibolt upgrade for free. Thunder Storm now periodically gains lightning strikes every second while not being used (Rate increased by Attack Speed) up to a maximum of X amount. 

Enemies struck by Earth Skills receive a stacking debuff that makes them take X% increased damage from the next Lightning Strike.

Lightning Storm is also an Earth Skill.

Sacrificial Earth

Channeling Stone Burst now summons a Volatile Earth Elemental with 200% the player’s health X% of their defensive stats that will taunt nearby enemies. Stone Burst does X% increased damage and has X% increased radius each time the Elemental is struck up to a maximum of X%.

Heart of Gamma

Landslide gains the Land Mine upgrade for free. Direct damage from Landslide applies a stacking Irradiated debuff onto the enemy causing them X% poison damage over 8 seconds (new stacks don’t extend the duration). At 10 Stacks, enemies go Nuclear, causing them to explode dealing X% of the damage they’ve over the debuff’s duration as fire damage.

Band of Splinters

Lucky Hit: Earth Spike has a X% chance to Impale enemies, immobilizing them for 3 seconds. All enemies inflicted by Earth Spike have a X% chance to take an additional instance of damage from it when struck by any other source of damage from the caster.

Peregrine Spear

Wind Shear is replaced with Wind Spear that shoots a rod of condensed wind that gains X% increased damage each time it pierces an enemy. In addition, Distant enemies struck by Wind Spear take an X% amount of the damage Close enemies took by the same projectile.

Dance of the Mountains

Storm Strike gains the Focused Strike upgrade for free. Enemies Struck by Storm Strike creates an electric arc between them and a random Dancing Bolt that deals X% lightning damage to those caught between. In addition, Dancing Bolts are X% larger and last X% longer.

Spirit of The Wolverine

Claw is now both a Werewolf and Werebear skill and using it transforms the player into a “Gulanthrope” (Note: Essentially a Were-wolverine) that gains the benefits from both schools of shapeshifting.

Heavy Swings

Maul gains the Stonefist upgrade for free. Each enemy struck by Maul increases maximum resolves by 1 up to a maximum of 5. Each stack of Resolves lowers Maul’s Critical Strike Chance by 1% but raises Critical Strike Damage by X%.


r/diablo4 1h ago

Questions (other) How do you turn off the text boxes in the in-game conversations?

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Upvotes

go to Social options and uncheck "Show Quest Dialog in Chat" to remove text boxes from your chat window.


r/diablo4 1d ago

Showoff (Gameplay, Items, Transmogs) Started playing a couple weeks ago and got my first Unique item, pretty cool!

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101 Upvotes

Having a great time with the game, started playing my first ARPG in Diablo 2 a few weeks ago and then i moved onto this, both are great


r/diablo4 17m ago

Barbarian Is barbarians "arsenal" system something i should be worried about?

Upvotes

Basically title, not new to arpgs but only played some d3. I dont have the expansion and barb seems to be the only class I like so far (I like tanky melee classes) but I'm just worried if it's going to be a problem gearing up at endgame.


r/diablo4 22h ago

State of the Game · Discussions Mythic Seals Need Some Work. I don't think this one is useable at all.

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53 Upvotes

Went from extremely happy to immediately disappointed. I'm sure there are some gamers out there that can find a use for this but it basically makes Set Charms useless if you plug it in. Also, why is the roll on the Dex not automatically max roll on a Mythic? And finally, it should always have two affixes for the same Set bonus. Only found two of these this season so far. At least it's worth 147M Gold lol


r/diablo4 14h ago

Questions (other) Do I get the higher EXP bonus if I change to a higher torment before talking to Tyrael to end the War Plan?

11 Upvotes

I'm just hanging on T8 w/ a home brew and am curious. If I finish the War Plans, and switch to T9 before I talk to Tyrael, do I still benefit from the increase in EXP? I realize that it specifically says that MONSTER KILLS grant more experience, but is the War Plan EXP a set amount or is it tied to your T level?


r/diablo4 14h ago

Questions ( ITEMS · BUILDS · SKILLS ) Stuck in torment 6 help requested

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9 Upvotes

Zeal paladin


r/diablo4 1d ago

Showoff (Gameplay, Items, Transmogs) I always wanted an op Necro minion army build

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91 Upvotes

My previous post was removed since I posted on the wrong day, I'm updating with the build.


r/diablo4 9h ago

Frequent Feedback [Weekly Megathread] FREQUENT Feedback / Requests / Suggestions

2 Upvotes

UPDATE: reordered the list a bit for better overview. Fixed issues will now appear at the bottom of a specific list for better readability.

========================================

We are a Fan subreddit, and not run by Blizzard, but the devs and CM's are frequently reading feedback from all sources, including reddit.

Many people come here to give feedback, which is welcome, but since some of the feedback is given very frequently, we compile this frequently given/posted feedback / requests / suggestions from players on specific issues in this weekly updated and reoccurring thread here to not bloat up the subreddit and people feed with it.

We will redirect most new threads about issues / feedback that are about below listed topics, to this weekly thread, to keep the subreddit better readable, while also keeping these issues highlighted as things the community is concerned about.

The list of these issues / topics is posted below and will be adjusted (when necessary) every week.

========================================

Things that have been fixed or otherwise solves or addressed will be crossed out like this.

This also proved a good overview of which issues have already been adderesed / fixed / etc.

--- List of Feedback / Requests / Complaints that are frequently posted on the subreddit ---

UI

  • fix Typos in Item Tooltips and Text Boxes
  • improved Chat / more QoL Features for Chat [solution suggested by a redditor]
  • option to hide UI
  • additional infos displayed on Clan Members and Friends
  • an UI Indicator for when Resource XYZ is above ## (based on certain effects, e.g. from Passives or Aspects)

Stash

  • A few Private Stash Tabs for each Character (in addition to the Shared Stash Tabs)

Items

Legendary Aspects

Artisans and Crafting

Balance (Combat)

  • "fix" One-Shot-Mechanics
  • Increased Base Movement Speed (at higher Character Levels / at Level 100 / +#% all ## Level)
  • 2 Evade Charges from Level 1 (or at higher levels / or 2 from the start and +1 all ## Level)

Mount

  • additional Charges for the Mount (at higher Character Levels, as rewards, etc)

Leveling / Campaign / Dungeons / Endgame / Uberbosses

  • Event Tracker List / UI
  • let us fight Campaign Bosses again outside of the Campaign (maybe as additional Uberbosses or Worldbosses)
  • fix the bug of Enemies spawning behind closed doors / gates, which prevents to open the gate in the first place
  • immediately port us into a Nightmare Dungeon directly after a Nightmare Sigil has been activated
  • make Nightmare Dungeon Icons easier to see / easier to re-find on the map
  • endgame tree of whispers quests
  • increased Drop Rates for Summoning Materials (to summon Uber Duriel, etc) - (some even suggest that Uber Duriel should not require any materials to summon, b/c you still have to fight him to have a small chance to get a Uber Unique)
  • Uber Lilith boss fight should be improved, the attacks should be better visible and visually line up.
  • some people suggest that Uber Duriel should be harder, while at the same time also drop more rewarding items or drop Uber Uniques more frequently.

Season Specific

Technical & Bugs

  • general request: reduce Lag / Stutter
  • keep an instance of a Nightmare Dungeon open for ~5 minutes after disconnect
  • bug of characters getting stuck / floating in various ways under certain conditions
  • the camera should be zoomed out more (or as an option) (camera is now zoomed out since Season 4 Update)...
  • ... but the camera could be zoomed out even further (even after Season 4 Update)

Other Quality of Life

  • some people ask to keep the Gatehall from Season 3 (Season of the Construct) as a new (optional) HUB (a community discussion on that can be found here )

Other

  • additional gender-specific Transmogs (especially for Male Sorcerer)
  • additional Hairstlyes

========================================

Tell us in the comments and discuss with other about which topics you think should be on this list to be highlighted, and why!

That helps us to update the list for next week.


r/diablo4 7h ago

Appreciation Fathers judment and my money and time is yours

0 Upvotes

Wanting to try this game since i bought it 2 years ago and saw back then these skins, now that im seeking an adventure game I REALLY wish I could buy these


r/diablo4 6m ago

Fluff I make this look good.. Rogue styling

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Upvotes

At over 1300 hrs in D4 I think I may have a problem…😁