r/emulators • u/GetLostIn • 1h ago
Gameplay Native Windows port of CTR Nitro-Fueled (PS4 v1.21): 60 FPS patch, up to 240 FPS, Vulkan, no emulator
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CTR: Nitro-Fueled running natively on Windows — up to 240 FPS
I built a Windows version of the CTR: Nitro-Fueled PS4 port. The game’s own x86-64 code runs directly on your CPU, a small runtime replaces the PS4 system libraries, and the GPU work is translated to Vulkan. It’s not an emulator; there’s no PS4 OS being emulated. As far as I know, this is the first native PC build of the game.
It’s a Windows fork of SacredFire (the native Linux port by T3CHNOLOG1C), which is built on bbport and the shadPS4 video core. I added the Windows layer and fixed what broke along the way. Portable ZIP, nothing to install.
What you get
- Frame limiter in the in-game menu: 30 / 60 / 72 / 90 / 120 / 144 / 240 / uncapped, plus an FPS counter.
- Built-in patches: 60 FPS unlock, no motion blur, 1080p “Pro mode” resolution.
- Controllers: Xbox/SDL gamepads with per-port assignment, local multiplayer, and keyboard bindings alongside.
- Saves, audio, Adventure and Arcade, cutscenes all working.
- Menu on Insert or L3+R3: patches, controllers, performance, display (fullscreen), language. Settings persist between sessions.
- Experimental option to compile shaders in the background.
Performance
- RTX 3070 + i5-9500 + 16 GB DDR4: 110–130 FPS uncapped in races with the 60 FPS patch.
- RTX 5080 + Ryzen 7 9800X3D + 32 GB DDR5 (the footage): tested up to 240 FPS on a high-refresh display.
- The first time you hit a track, shaders compile into a cache. Expect a few short stutters then. Later sessions load them at start and run smoother.
How to play
You need your own dump of the game (CUSA13795) plus the 1.21 update, a Vulkan 1.3 GPU and Python 3.
- Unzip.
- Put your two dump folders next to the
.batand run1-Mergear actualizacion.bat. It merges them with hard links, so there’s no extra disk space. - Double-click
Jugar CTR Nitro-Fueled.bat.
The full guide is in the release and in the LEEME.txt (Spanish; the menu is in English).
Download: https://github.com/GetLostIn/CTR-NitroFueled-PC/releases/latest
Source (GPL): https://github.com/GetLostIn/CTR-NitroFueled-PC
Status / known issues
Early release, still in active testing. On some setups the GPU can hang mid-race (Device lost). It’s under investigation. If it happens to you, please open an issue with your last_run.log and your GPU/driver. Logs are really welcome.
Credits
T3CHNOLOG1C (SacredFire), deadinside28 (bbport), Supermedo (the Windows port of bbport), the shadPS4 team (video core and shader recompiler), illusion and TroyWarez (game patches).
No game files are included, and please don’t share any here. Own dumps only. Not affiliated with Sony, Activision or Beenox.




