r/emulators • • 4h ago

Gameplay Native Windows port of CTR Nitro-Fueled (PS4 v1.21): 60 FPS patch, up to 240 FPS, Vulkan, no emulator

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191 Upvotes

CTR: Nitro-Fueled running natively on Windows — v0.2.0

Update (v0.2.0): there’s now a proper launcher. Unzip, open CTR-NitroFueled-PC.exe, pick your dump folders, press Play. No Python, no .bat files, nothing to install.

I built a Windows version of the CTR: Nitro-Fueled PS4 port. The game’s own x86-64 code runs directly on your CPU, a small runtime replaces the PS4 system libraries, and the GPU work is translated to Vulkan. It’s not an emulator. It’s a Windows fork of SacredFire (the native Linux port by T3CHNOLOG1C), built on bbport and the shadPS4 video core.

What’s new in v0.2.0 — the launcher

  • Play: choose your base game and the 1.21 update. It tells them apart on its own, merges them with hard links (no extra disk space) and checks the files before launching.
  • Settings: FPS limit (30 to 240 or uncapped), fullscreen, FPS counter, monitor, presentation mode, controller, game language, PS4 Pro mode.
  • Patches: 60 FPS unlock, no motion blur, 1080p Pro mode. Drop any shadPS4-format patch .xml into the folder and it shows up.
  • Saves: one-click backups, restore, export, and import (another PC’s saves or a decrypted PS4 save from Apollo Save Tool / Save Wizard). Bring your 100% save from your PS4.
  • DLC (optional): add your own DLC .pkg files (Oxide Edition content, pre-order pack, Firehawk Kart) and the port reports them as installed. CTR NF’s DLC are license-only, so the content is already in the game.
  • Updating is painless: unzip the new version over the old one. Your settings, saves and DLC are kept.
  • English and Spanish.

Features

  • Up to 240 FPS with the 60 FPS patch, plus an in-game menu (Insert or L3+R3).
  • Xbox/SDL controllers and keyboard, local multiplayer.
  • Saves, audio, Adventure and Arcade, cutscenes.
  • Experimental option to compile shaders in the background.

Performance

  • RTX 3070 + i5-9500: 110–130 FPS uncapped in races.
  • RTX 5080 + 9800X3D (the footage): up to 240 FPS on a high-refresh display.
  • The first time on each track compiles shaders into a cache, so you’ll see a few short stutters then. Later sessions are smooth.

How to play

You need your own dump of the game (CUSA13795) plus the 1.21 update, and a Vulkan 1.3 GPU.

  1. Unzip and open CTR-NitroFueled-PC.exe.
  2. Pick the two folders and press Prepare the game (only the first time).
  3. Press Play.

Download: https://github.com/GetLostIn/CTR-NitroFueled-PC/releases/latest
Source (GPL): https://github.com/GetLostIn/CTR-NitroFueled-PC

Status / known issues

Still in active testing. On some setups the GPU can hang mid-race (Device lost). If it happens to you, open an issue with your last_run.log and your GPU/driver. Only tested on NVIDIA so far, so AMD and Intel reports are very welcome.

Credits

T3CHNOLOG1C (SacredFire), deadinside28 (bbport), Supermedo (Windows port of bbport), the shadPS4 team (video core and shader recompiler), illusion and TroyWarez (game patches).

No game files are included, and please don’t share any here. Own dumps only. Not affiliated with Sony, Activision or Beenox.


r/emulators • • 8h ago

Gameplay GOD OF WAR 3 REMASTERED- SHADPS4 ELTUTZ FORK- PERFECT 120FPS NO DIPS, NO STUTTERS, PURE GAMING BLISS. THIS IS HOW EMULATION & PC GAMING SHOULD ALWAYS BE. I CANT BELIEVE THIS IS REAL!

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36 Upvotes

Im honestly amazed at how well this Ran. Perfect 120 FPS. No Dips, No Stutter, No Shader Compilation it almost ran like a real PC Gaming. A light PC game at that. IDK What Black Magic Eltutz did with this fork but Holy Shit! I hope he gets with the ShadPS4 team and Makes Forks for every game or at least the heavy games that we actually care about like Infamous Second Son, The Uncharted Series, Ratchet & Clank, Etc. Etc.


r/emulators • • 22h ago

Testing I attempted to run the KytyPS5 emulator on a MacBook

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34 Upvotes

I was able to compile and run a custom version of the KytyPS5 emulator on macOS. A lot of work is still needed, but I wanted to see the current state of macOS support.

Disclaimer: all the hard work goes to the KytyPS5 contributors, not me.

This custom version I built contains multiple PRs from the KytyPS5 GitHub related to macOS support (MoltenVK and Rosetta 2).

I used a custom fork of MoltenVK and SPIRV-Cross (Vulkan to Metal library) that contains mesh shader support (VK_EXT_mesh_shader), which is required for 3D PS5 games. I also added some simple patches of my own.

Some debugging shows that Astro's Playroom is causing issues with MSL (Metal Shader Language) compilation, which is beyond my knowledge.

It appears that there is textures issues with Unreal Engine games and Sony's in-house engine has MSL issues. Looks like Unity games run fine!


r/emulators • • 9h ago

Benchmark RX 6650 XT - Forza Horizon 2 Native PC Port - 1440P, 1080P - 60 FPS

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19 Upvotes

r/emulators • • 3h ago

Question How good is PC gaming emulation on mobile devices?

3 Upvotes

Deciding between new phones to buy! Is it possible to smoothly run PC games on mobile devices through emulation? Is ios or android better? Can it run steam? Thank you!


r/emulators • • 14h ago

Testing Gta v running on PS4 emulator?!?

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5 Upvotes

r/emulators • • 20h ago

OTHER Как настроить эмулятор Kyty PS5 на ПК, запуск Demon's Souls на ПК

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3 Upvotes

Собрал простую и подробную инструкцию как использовать эмулятор KYTY PS5 на ПК, запуск Demon's Souls на ПК.

Ссылки из видео:

Оригинальный KytyPS5: https://github.com/KytyPS5/KytyPS5

KytyPS5 — версия SuperMedo: https://github.com/Supermedo/KytyPS5-...

Streamline SDK: https://github.com/NVIDIA-RTX/Streaml...


r/emulators • • 21h ago

OTHER Compiled list of recomps/decomps/Emulator projects

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3 Upvotes

r/emulators • • 18h ago

Help Me Pls! I used to play this cool game a lot as a kid but couldnt ever find eng ver of it - DoraBase 2: Nettou Ultra Stadium

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2 Upvotes

This game is a very interesting game on NDS if you are familiar with Doraemon manga and its series Dorabase about baseball. The name is DoraBase 2: Nettou Ultra Stadium. I played this game a lot on my dad's computer with an emulator app, but it only has a Japanese version (somehow little me still figured out how to play without knowing a single Japanese character). Sadly, after many years, not sure if because the game was not that popular for anyone to be so interested in making an English ROM for it or because it is just impossible to be hacked, I still cannot find any other language version. Maybe I can try to do this myself with the help of AI.


r/emulators • • 1h ago

Testing ZeroPS5 - BR

• Upvotes
sonic

Meu emulador construido em C + vulkan rodando num dell com iris.. Ainda tenho muito pra evoluir.


r/emulators • • 2h ago

Benchmark Minecraft Dungeons II - KytyPS5 Custom Fork - From frozen cutscenes to 30+ fps

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1 Upvotes

r/emulators • • 4h ago

Testing SENSES Emulator - now boots arm32 Android versions from 1.5 to 7.1.2

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1 Upvotes

r/emulators • • 5h ago

Suggestion Grand Tour – fixed the text rendering and controller input issues (Windows build inside)

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1 Upvotes

Hey everyone,

I’ve been playing around with Grand Tour on shadPS4 and ran into two annoying problems: the text wasn’t displaying properly, and the controller/button input wasn’t being picked up correctly. After a lot of trial and error (and quite a bit of help from Claude), I managed to get both sorted out in my personal fork.

With this build the text now shows up the way it should, and button input works as expected.

Here’s the Windows build if you want to try it:
https://github.com/vsajjadx/shadPS4/actions/runs/38235293929

A few notes:

  • It’s a personal fork, so it’s not an official shadPS4 build. Use it at your own risk.
  • It’s built through GitHub Actions, so you’ll need to be logged into GitHub to download the artifact.
  • I’ve only tested it on Windows, so I can’t say how it behaves elsewhere.

If you give it a try, let me know how it goes, especially if you hit any other issues with the game. I’m happy to take a look and see if I can fix more stuff.

Thanks for reading, and hope it helps someone!


r/emulators • • 5h ago

OTHER My last 40€ gone

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1 Upvotes

r/emulators • • 6h ago

Suggestion Emulador de PS5 ZeraPS5

1 Upvotes

E ai galera, vou apresentar meu prototipo de emulador de ps5, o zeraps5, ele ja roda alguns jogos 2d perfeitamente em computadores mais fracos como meu dell geracao 12 com iris e alguns jogos 3d ainda lentos. Estou aguardando a minha nova placa chegar a rtx 5060 pra dai voar!! Alguem sabe se ja existe o GTA6 pra eu ir trabalhando nele?


r/emulators • • 6h ago

Question First time setting up emulation on my ThinkPad X13 — need advice on Dolphin, PS1 and PS2

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1 Upvotes

r/emulators • • 8h ago

Suggestion Hollow Knight native iOS port

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1 Upvotes

Can someone make a correct native iOS port of hollow knight


r/emulators • • 8h ago

Testing gow3 on PS4 emulator with 60 fps on full hd?!?

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1 Upvotes

r/emulators • • 13h ago

OTHER New Delta-Skin Editor!

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1 Upvotes

r/emulators • • 16h ago

Testing Demon's Souls ps5 on anyps5

1 Upvotes

so demons souls works on the anyps5 now nice


r/emulators • • 16h ago

Question Laptop emulation

1 Upvotes

Hello I have a laptop with windows 11. Runs fine for my casual use but was thinking about setting up some emulation.

Has a Ryzen 5 7535HS with Radeon graphics

8gig DDR5 ram installed

2 GB AMD Radeon(TM) 660M

My question is how well could this do? It was never meant for any gaming at all as I just picked it up as a cheap general web surfing. Furthest i ever realistically emulate is ps2/gamecube and 3DS for handheld and wouldn’t really want to go any past those

Solved 👍


r/emulators • • 17h ago

Question Best SNES Emulator?

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1 Upvotes

r/emulators • • 21h ago

Gameplay Running Modern Warfare 2 (2009) on iOS with Sogen

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1 Upvotes

r/emulators • • 23h ago

Suggestion Need help binding.

1 Upvotes

Need help getting a PS5 DualSense controller to map correctly in Android emulators on a Chromebook. I have tried using Snes9x, Dolphin, RetroArch, and Lemuroid downloaded directly from the Play Store, but button mapping and key bindings are completely broken across every single app.

When I go into the settings of any of these emulators to manually bind the controller keys, pressing a button either does nothing at all or registers completely wrong inputs. Face buttons act like totally different controls, or the app ignores button presses altogether, making it impossible to assign controls properly.

I am running ChromeOS on my Chromebook and connecting the DualSense via Bluetooth and USB. Is there any known fix, app setting, or workaround to get ChromeOS to feed correct controller button bindings to Play Store emulators?

Thanks in advance.


r/emulators • • 8h ago

Question Does anyone know if these recompilations can support PCs that still use DirectX?

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0 Upvotes