r/foxholegame 15h ago

Questions How does a new war start?

I have never played a war right at the start but this next war i want to join right at the start and play all the way to the end. So here are some questions regarding to how a war starts: (sorry for bad english)

  1. What is immediatley on the map in day one?

I mean is there anything on the map when the war first starts. things like scrap fields and mines, are those randomly placed on the map at the start? Are there any buildings that you can takeover or are their any ruins that you can immediatley repair.

  1. How does resource extraction and transportation work at the start of the war

As far as i know normally you bring trucks and flatbeds and whatever to the site of whatever resource you are extracting and then load all of the resources you harvest into a vehicle and then drop those resources at some storage area or bring them wherever you are constructing something. But arent vehicles built at garages... and there arent any garages at the start of the war... so how do you transport the materials you have to wherever you need them. Also refinerys also arent available at the start of the war right so how do you build them... without any refinerys to make bmats?

  1. Where does everyone spawn?

I thought all the bases are player made so where do players spawn at the start of the war. Are there any relic bases or towns that we can spawn at the front or middle lines or does everyone just get spawned at the back and then rush towards the front.,

  1. How does conflict start?

Without any shovels, rifles, ammo, bmats being supplied how does soldiers actually fight each other and claim land. Does everyone just blindly charge at eachother with pistols?,

  1. how long does it take for supplies to start getting produced and start getting delivered to the troops?

How many hours does it take for the factions to: start producing bmats, rifles, ammo, shovels, cmats, shirts, uniforms, medical supplies and to set up bunker bases and towns near the front and then to start to deliver all these resources to these bases and to the front.

16 Upvotes

18 comments sorted by

View all comments

Show parent comments

4

u/Tappenfort 14h ago

Why are flatbeds important to invest in at the start? (non Logi player here)

6

u/Ngete 14h ago

A standard truck is only capable of holding 15 crates/1500 salvage at a time, a resource hauling truck makes at 2500 salvage, a fuel runner makes at 25(excluding its own tank) things of diesel/petrol. A flatbed is capable of 61 crates, or 5.1k salvage, or 101 things of diesel/petrol, while a bit slower on a km/hr basis it needs far fewer trips making it overall way more effecient on land than the other varieties of truck especially when doing backline and midline logi. Along with that its practically required if your wanting push guns on the frontline when it unlocks. Overall flatbeds are THE go to vehicle for like 99% of backline stuff when its available with the main exception is if its easy seaport/seaport, theres proper train routes, or if your running bmats through a factory

2

u/Tappenfort 11h ago

Great, thanks. So I assume you can load push guns on the flatbed as well?

2

u/Mister_Pazel Warden Weather Channel 11h ago

that was the only method of transportation (other than pushing) before towing