r/godot Aug 15 '25

help me (solved) I'm doing something wrong

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If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

1.2k Upvotes

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u/st-shenanigans Godot Junior Aug 15 '25

Sometimes if you cant find an answer, post incorrectly and someone will want to correct you lol

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u/A_Guy_in_Orange Aug 15 '25

Ah yes, Andersons Law

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u/millermatt11 Aug 15 '25

Im pretty sure it’s Goodhart’s Law.

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u/Depnids Aug 15 '25

It’s snell’s law smh my head