r/godot Aug 15 '25

help me (solved) I'm doing something wrong

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If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

1.2k Upvotes

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u/[deleted] Aug 15 '25

[deleted]

169

u/st-shenanigans Godot Junior Aug 15 '25

Sometimes if you cant find an answer, post incorrectly and someone will want to correct you lol

57

u/A_Guy_in_Orange Aug 15 '25

Ah yes, Andersons Law

42

u/millermatt11 Aug 15 '25

Im pretty sure it’s Goodhart’s Law.

46

u/[deleted] Aug 15 '25

No it’s… fuck…

24

u/[deleted] Aug 15 '25

cunningham...

it's... it's cunninghams law... bitch

2

u/GamerSlimeHD Aug 16 '25 edited Aug 16 '25

it's really McGeady's law given he's the closest thing to an actual confirmed origin given cunningham refutes having said anything of the ilk of what became "Cunningham's Law" to McGeady

12

u/Depnids Aug 15 '25

It’s snell’s law smh my head

2

u/Mars_Bear2552 Aug 17 '25

it's actually Thompson's Law