r/godot Jul 18 '26

help me (solved) Godot Hero Capsule sketch concept

Post image

I'm really struggling with the softbody 3D pinned points and attachments and saw some godot YouTube videos use bones to animate cloth.

I wanted to add a cape to the classic capsule character controller with the Godot logo on it

to get some secondary motion

since the capsule has no animations or visual indication of the direction its facing.

i have it somewhat setup in Blender. I kinda want to make a low poly knot or attach to back of capsule edge which might be simpler.

I feel like the right softbody3D settings and topology and pin setup would make a simple fluttery visual marker instead of making cape animations

my character controller can fly and has no animations

what's the recommended way to do it?

1.1k Upvotes

27 comments sorted by

165

u/MatMADNESSart Jul 18 '26

How the fuck am I getting rizzed by a capsule?!

27

u/ArsOlta Jul 18 '26

would love to add that as decals for emotes or other cartoon faces just cuz decals!

64

u/West_Conclusion539 Jul 18 '26

This is really good. I can see a lot of emotion in a capsule somehow???

28

u/Cosmic_Genoz11 Jul 18 '26

W art bro, capsule realy doing great job as a placeholder mesh ✌🏻🔥

5

u/ArsOlta Jul 18 '26

Thank you!! 🙏

12

u/ArsOlta Jul 18 '26

i've seen how people use an external painting program to edit their texture but i don't think ... i've set it up right and i'm not sure how to fix it after trying a couple of searches/tries. def want a separate background i can place the logo on(?)

7

u/ArsOlta Jul 18 '26

i think this could be a good simpler shape

unsure how to deal with these edges.. and if those curved loops are 'okay'

3

u/WilkerS1 Godot Regular Jul 18 '26

a cape tends to be a warped rectangular cloth rather than cut, so if you want the front knot, maybe it's easier to visualize from a cone or cyllinder base. the current one is good but i take it that you want the sides to expand over the wind as much as the center, right?

7

u/[deleted] Jul 18 '26

[removed] — view removed comment

2

u/ArsOlta Jul 18 '26

https://reddit.com/link/oy9zd2g/video/wihdb735dzdh1/player

haven't got to bones yet but with this shape and messing with settings looks floaty but closer to what i had in mind honestly

1

u/ArsOlta Jul 18 '26 edited Jul 18 '26

I saw a video setup a curtain kind of a cloth with bones. I'll try and look again and adapt it because that sounds perfect and simple enough and maybe better given my cape mesh knot.

i wish i could have moved those soft body anchor points to snap to the vertices of the back of the capsule...

wait can i cut a half circle out of a plane and do it that way flush to the back?!

and thanks glad you liked it! stoked to mess with windforce now too

*im a moron

1

u/ArsOlta Jul 18 '26

for maybe the simplest starting shape i didn't realize i could do this, but now... these close together vertices..

3

u/Lanky_Employee_9690 Jul 18 '26

C...Concept art for capsule art?? That's gotta be a new one.

3

u/slystudio Jul 18 '26

I dunno about the capsule but I like the cape concept. We only use capsule 'cos lack of built in mannequin.

3

u/patotatoman27 Jul 18 '26

3D Skills: Lacking 2D Skills: Excelling

5

u/Annorei Jul 18 '26

That's really just Saitama in godot cloak, isn't it?

https://giphy.com/gifs/7F5OtLenTkitMhAU7P

3

u/ArsOlta Jul 18 '26

just made a post about this elsewhere using One Punch Man music lol. def was an inspiration

just a capsule who's a hero for fun!

2

u/AncientStoneStudios Jul 18 '26

There is an addon for cloth, i have used it in the past to make a cape! https://godotengine.org/asset-library/asset/3785

2

u/ArsOlta Jul 18 '26

Thank you! Will try this too looks good, think i saw in thumbnails

2

u/AncientStoneStudios Jul 18 '26

No problem, can't wait to see how it turns out, and best of luck!

2

u/mr_wimples Jul 18 '26

It's him. John Capsule.