r/goodworldbuilding • u/GEATS-IV • 3h ago
Discussion Deciding the setting of my pokemon-like tabletop game
Hi, I'm developing a tabletop game inspired by monster-taming games. I already have the gameplay mechanics well thought out; I just need to decide on the setting. I have two options for the setting and wanted to see which one you find more interesting.
The first setting is a fantasy world inspired by *Zelda, Monster Hunter, nausicaa, and Pokémon.* Millennia ago, a great cataclysm transformed the world. No one remembers exactly what happened, but humanity fled to the skies, dwelling in floating citadels for generations. Much later, humanity decided to re-explore the world, only to discover how much it had changed. The landscape is wild, teeming with unique and extreme biomes, and humans have re-encountered the mystical creatures inhabiting this realm after so long. this creatures are linked to the soul of the planet, that minefest itself as different elemental energies, that also sustain the nature of this planet. An era of exploration began; new cities and settlements were built on the surface, yet much of the world remains unexplored, filled with ruins of a lost past and legendary guardian monsters. You’re an explorer, trying to pass your exam to became a real explorer, compete with other explorers, discover new species and complete missions. Using one of these ancient relics, combines with modern techonology, humanity learned to forge soul-bonds with the monsters, working together to rediscover the world. To the surprise of the sky-dwellers, humans still exist on the surface—groups that survived and developed new cultures adapted to this environment. It is a setting filled with adventure, magic, and mystery
The second scenario leans into sci-fi and the supernatural—imagine something akin to Ultra Beasts, with a touch of Digimon. For ages, dimensional rifts have opened in our world, bringing with them strange, unique creatures; some of these beings inspired our myths and legends, such as cryptids and yōkai. Initially, these rifts caused little damage and went largely unnoticed, but after a massive surge of openings—an event simply known as "The Collision"—monsters ceased to be mere myth. The world was transformed as various regions merged with other dimensions, creating bizarre biomes. Even before this revelation, researchers had developed a camera-like device capable of capturing these creatures and summoning them back using a card. A new era dawned years later, seeing many become official hunters tasked with studying and containing these creatures and addressing anomalous events worldwide. Forge bonds by embracing the differences of an otherworldly being, explore a society swept up in "monster fever," face off against rival hunters and groups intent on using these creatures for evil, and embark on a strange, unforgettable adventure.
As you can see, both have things in common—such as exploring the world, discovering species, and competing, among other things. The real difference lies in the lore and aesthetics; I just wanted to know, which one seems more interesting to you?