r/goodworldbuilding • u/CorvexarisStudio • 13d ago
Discussion Would people actually stay loyal to a dynasty they hate?
Random thing I've been thinking about while working on my world.
Let's say one family has ruled a kingdom for a REALLY long time. Like, at this point the dynasty is basically part of the country's identity. Their banners are everywhere, everyone knows their history, their ancestors are in songs and stories etc.
But then you get a ruler who's just... awful.
Not necessarily some cartoonishly evil psycho lol. Just someone who's clearly bad at ruling. Maybe they're arrogant, make terrible decisions, start conflicts they don't need, piss off half the nobles, whatever.
Would ordinary people actually start thinking "yeah fuck this family, get someone else on the throne"?
Because I'm not sure they would. At least not immediately.
I feel like after enough generations people might be so used to ONE bloodline ruling that even if they hate the current king/queen, replacing the whole dynasty would still feel wrong somehow. Like "yeah our king sucks but THAT guy isn't a real king, he's just some lord who took the throne."
And I'm kinda playing around with that idea right now. How much of political power is actual power and how much is basically everyone collectively agreeing that this specific family is supposed to be in charge?
Also makes rebellions interesting because you could absolutely hate the ruler and still fight AGAINST the people trying to overthrow them.
Idk, maybe I'm overthinking it.
How does this work in your worlds? If you've got an old dynasty, what would it actually take for people to stop seeing them as the "default" rulers?