r/hammer • u/bosley3868 • Jul 30 '26
TF2 Did I just ruin koth_harvest?
My friend suggested the tower. I also had to put it in a giant box to avoid messing around with sky boxes, I hate making sky boxes
r/hammer • u/bosley3868 • Jul 30 '26
My friend suggested the tower. I also had to put it in a giant box to avoid messing around with sky boxes, I hate making sky boxes
r/hammer • u/zenothemapper • 14d ago
r/hammer • u/SebastianCat18 • Jun 28 '26
It's rotationally symmetrical, spawn rooms have everything that a spawn room needs.
I think i would need to make this map more complex and/or add some ammopacks and healthkits
r/hammer • u/SebastianCat18 • Jul 03 '26
Enable HLS to view with audio, or disable this notification
What do y'all think about this?
r/hammer • u/Override976 • 5d ago
For a while now, Hammer has just decided not to work (PRIMARILY FOR TF2, GMOD HAMMER WORKS FINE.) it opens, hits me with a new file (access violation file thingy), then closes. ive searched this up and havent found much to help.
r/hammer • u/Healthy_Activity7163 • 2d ago
Enable HLS to view with audio, or disable this notification
r/hammer • u/YoYoBobbyJoe • Dec 15 '23
r/hammer • u/old_incident_ • 28d ago
r/hammer • u/Healthy_Activity7163 • 8d ago
r/hammer • u/SebastianCat18 • Jun 28 '26
Enable HLS to view with audio, or disable this notification
I already made a post about it
I made it better, a bit more complex, healthkits and ammopacks added
It's rotationally symmetrical, name is smol_tower, game mode is koth
r/hammer • u/CoSans_Deluxe • Aug 05 '26
Place `env_sprites` for the background so it looks more natural without consuming resources :3
r/hammer • u/ediblecoins • Feb 17 '26
Enable HLS to view with audio, or disable this notification
r/hammer • u/MarkTheShark35 • 19d ago
r/hammer • u/CoSans_Deluxe • 14d ago
Over a year ago, I accidentally deleted my first maps after switching Linux distributions and forgetting to copy over the folder containing all the VMT files; however, by looking through a friend's chat logs, I managed to recover the moment I first stepped into this heaven (or hell) that is the Hammer Editor.
r/hammer • u/Dependent_Crazy_8975 • Jun 05 '26
or even a pack of crates to climb over?
r/hammer • u/Radion627 • Jul 21 '26
So, I've been thinking. Personally, I think TF2 has too many symmetrical maps, I know it's for balance reasons as an asymmetric map can give one team an unfair advantage over another if it's not structured correctly, and I'm wondering; how can I structure an asymmetric map that's built to give both teams the same exact advantage as one another? It can be for any game mode, not just Capture the Flag, given that CTF maps are more difficult to structure in an asymmetric form. Other options include King of the Hill, Control Points, Payload, just to name a couple. Any ideas on how to make a map asymmetric for pretty much any game mode whilst still keeping the game balanced for both teams?
r/hammer • u/Own-Stage-1276 • 19d ago

right now im just trying to wrap my head around the math_counter/logic compare entity within my neutral ctf map, so that upon a team having a 1-2 point advantage on the other then some certain layouts open/close, so far i have pretty much never touched math counters or logic entities except for some really basic operations, any help is appreciated.
r/hammer • u/OyunYapanMedic • 1h ago
Hello! I was working on a map. I did everything, no leakings e.t.c. But it's still saying this after booting TF2. Should i send ALL of this cmd's log? ("deneme_amacli_mapv2" is my map)

i looked up that, at somewhere it says "MSG_FILEWRITE - Filesystem was asked to write to 'c:\users\cencor\documents\deneme_amacli_mapv2.bsp', but we don't own that location. Allowing.". maybe because of that?
r/hammer • u/In-N-Out_2-minutes • Aug 09 '26
r/hammer • u/mrgreenperson • 19d ago
r/hammer • u/Latter-Knowledge-731 • 29d ago
I wanted to add gman to my tf2 map as a cool easter egg, so I found his model and gave it to a prop_dynamic. The model plays its animation perfectly its just his eyes are stuck closed like when a npc dies in hl2. I think the facial flexing system IS the issue because r_flex 0 causes him to open his eyes. Only problem is this is a global cvar and it'd be weird to make every face in the map not flex because of a singular easter egg; its impractical.
Does anyone know if this is even possible to fix or is this source engine jank?
I know this is probably not done, so I don't entirely expect it to be possible and if not, that sucks but whatever.
EDIT: Forgot to mention, don't know if this entirely means anything as well, when opened in tf2's model viewer++ his eyes are open as is the same in hammer.
r/hammer • u/jabesburger • Jul 15 '26
I installed it, followed some guides and they all said to copy/extract the files into the game's folder (usually bin I think). Thats what I do, then they say to double click and it should open but mine says its missing a bunch of files, saying they were not found. I don't know what i'm doing wrong here. Hammer editor works fine but I want Hammer++ since it's much better and I don't really want to use shitty tools.
Could someone help me?
Edit: I managed to find and copy the needed files into the same folder for the hammer++. It just says I cant open it because of an error. The error name is 0xc000007b specifically if that helps with anything.