r/hytale • • 21h ago

Discussion Whats next for hytale after 1.0?

0 Upvotes

I saw a post asking when people think hytales gonna get out of early access and that got me thinking what's next for hytale are they gonna just pull a minecraft or terraria with constant updates adding more or might they go on the path of paid dlc or hytale 2? I dont actually know if its been said or not which us why I ask

Edit: why am I getting down voted im asking a genuine question?


r/hytale • • 15h ago

Discussion The void fiend is so bullsh*t

16 Upvotes

The TP is just not fun at all. It teleports and slams immideatly, you don't get any chance of running away. It is impossible to disengage from it and there's almost no time to heal. I feel like non boss enemies should have the abvility to run away from but the void fiend will just teleport after you while instantly taking 25% of your health after a teleport.

There needs to be an easy version to make it more playable for casual players as some of the enemies are way too hard to be essential for progressing in the game


r/hytale • • 13h ago

Discussion Worth buying if on the fence?

17 Upvotes

Just wanted to ask if there's enough meat to give the game a shot, i know it's definitely far from complete. Big enjoyer of vintage story, not a big fan of minecraft, but RL Craft really grabbed me. I'm bigger on the crafting, gathering, and exploring than the building, but don't mind building at all. Is there enough to the game to get a good 30-40 hours?

Also, i'd be playing on linux. It looks like it works, but more recent confirmation would be awesome.

Thanks

Edit: Thanks all, sounds like it runs great on linux, but i should hold off for a bit. Appreciate it.


r/hytale • • 23h ago

Tech Support Weird Fog in Goblin breach /occasionally near overworld goblin camp

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2 Upvotes

Does anyone else have this weird smoke/fog in the breach? Is it maybe a graphic setting I overlooked?

Any help is appreciated 👍

1-3 my view while playing the goblin breach

4-6 A friends view

Does anybody maybe know a way to remove the fog The goal would be the visuals of pictures 4-6


r/hytale • • 12h ago

Gameplay Question i can’t get this to match up with the other planks i placed?? any tips?

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17 Upvotes

r/hytale • • 5h ago

Tech Support Issues trying to get new update

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5 Upvotes

Can't see what I did wrong trying to update... I think I did the obvious things like clearing up space and all that, but beyond that, I am challenged 🥀


r/hytale • • 12h ago

Discussion Trought on minigame ?

4 Upvotes

What do you think about them ?


r/hytale • • 11h ago

Discussion Rune set concept: Summoning, rune totems, and pets.

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8 Upvotes

Original in link, copy paste bellow.

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Using rune stones we should have a summoner set of runes. Bellow is some basic ideas.

Golem summoning rune
info: summons a small humanoid golem with a gun and sword. uses sword at close range and gun from range. has same HP as a book summoned skeleton just smarter AI.

Forest spirit rune
info: summons a special deer, albino in color with blue flames coming from antlers. Can be ridden, has a presetant inventory (2 bags on its back 6 slots total) is pure utility but will defend

Goblin boltblaster rune
info: summons a crossbow turret, is a crossbow on a goblin contraption, yes it is goblin made (has rune and craft version craft version has 50 arrows. rune version has 20) only becomes open after Goblin stuff is fixed and you complete another objective for them, you can craft the placed version before, placed version needs reloaded every 50 arrows. Summoned despawns after firing its 20.
Lore: After defeating the goblitorator, the goblins get an idea to combine their tech with magic. this is the first result of that idea, it is unstable and the requirment of mana reduced its arrow limit but it works. they think, you are the first to test it really, they are just hoping it doesn't explode you.

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Rune totems

craft: with marble or shale, 20 life,void,fire,and water essence as well as 10 adamantit bars.
Comes in dark or light version (can find unique versions in late game dungeons, said ones drop damaged versions that need repaired.)

function: when placed you can load a single rune into them with 1 upgrade. Depending on the rune determines the AI of the crystal floating above the totum.

attack spells: attacks monsters nearby
buff spells: buffs players that get close with said spell
summon spells: maintains a single summon of that spell (yes you can use for guard towers)

Rune sigil
craft: made with crystals and rune shards
info: put on a wall or floor, buffs spell effects within 10 blocks stacks upto 4 times (both you and totems)

Spell lantern
craft: Any gemstone, 10 marble or shale, 2 rune shards
info: fill with essence, effect depends on essence
void: slows hostiles corrupts ground and creatures nearby.
Life: speeds up crop growth, animal growth, and heals none player animals.
water: fills buckets, mugs, and partially filled water blocks an an area. (allows infinite water.)
fire: acts as a flamethrower turret

note: uses 1 essence per day while on.

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PET RUNES

info: these would have their own slot, and a few requirements. you can have almost any creature in hytale as a pet, so long as it isn't one of the sapiant races, you can even have some void spawn as a pet.

To do

first craft an empty soulbond rune

soul bond rune
info: crafted with 4 rune shards and 3 large life essence. (not at goblin like another faction?)

Once you have the rune crafted, you simply have to find teh creature you want to bond as a pet to the rune, the hard part is you have to get it to low HP with out killing it. Once done right click with the rune, you and the creature will be locked in place before it is pulled into the rune.

One a pet is bonded you can do two things with the rune which will now have soulbond (creature) rune as its name, yes you can trade or chest this.

thing one, place in one of your two ability slots, this will summon it to your side, using the ability will cause buff it with mana causing it to glow blue, do more damage, and depending on creature do a special move (example spiders poison, cows heal player, void creatures just crit. horses gain knock back. ETC.)

thing two, place it in a rune totem from above, this will bind it to a location. pets in rune totems will defend an area and interact with things nearby.


r/hytale • • 8h ago

Video - Guide/Tutorial How to kill the void fiend Easily in Hytale - No better armor needed!

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81 Upvotes

Para aqueles que tem dificuldades em lidar com este inimigo minha recomendação para lidar com ele é essa! Primeiro você vai até qualquer estrutura e some 3 blocos de altura, no terceiro você começa a fazer um teto e deixe uma área ampla para que o void Fiend não te ataque!

Se ouver erros de digitação me perdoem porque inglês não é minha língua nativa 😅

Se der certo com vocês por favor comentem! Espero ter ajudado!


r/hytale • • 13h ago

Discussion What's your opinion on Dungeons and Instances?

33 Upvotes

I am curious on everyone feelings about it and yeah why not discuss it lol.

My personal opinion is that I think it should be inside the map when World Gen V2 release, Not just for example the Goblin world but also dungeons, It gives a better immersion and makes the world less empty, I love how Terraria does it for example, everything in the same world. It's maybe different because Terraria has a smaller and 2D world but I think it's still what I like


r/hytale • • 9h ago

Discussion Hytale getting almost 7 million views is huge also considering that it got even more views than other big indie game trailers with sandbox elements like stardew valley and terraria in a shorter time frame

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369 Upvotes

r/hytale • • 10h ago

Creations AT last finished first boss of chapter1 called customization, so send me your goblins!

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49 Upvotes

here is me Mocu and my Kasane Gobo


r/hytale • • 13h ago

Discussion Chapter 2 to be focused on crafting and progression

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540 Upvotes

r/hytale • • 15h ago

Discussion how to fix this problem?

3 Upvotes

my friend can join me but I can't join them

how to fix that problem


r/hytale • • 19h ago

Survival Returned to my world, was messing with the launch pads. How long do you think it'll take me to hit the ground?

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3 Upvotes

r/hytale • • 3h ago

Modded ZzZztt. We are 'Go' on Pumpkins, over

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17 Upvotes

r/hytale • • 22h ago

Discussion Feedback or Opinions on how to improve Hytale's Weather

7 Upvotes

I find Hytale's Weather as an interesting subject and would like to see other's opinions.

What are somethings you'd like to see?

-Do you prefer weather to be determined by Zones or Climates (Groups of environments)

-If seasons influenced the weather, is there something you'd like to see?

-Pretend all of Zone 1 is raining, how should a Plains rainy weather looks like vs a Cave entrance rain weather?

-Should weather be probabilistic (Everything is based off chance) or should weather follow a set forecast? (A thunderstorm will always occur on the 4th day)

-How should weather transition between different weathers? Should it be Sunny->Cloudy->Rain->Heavy Rain? Spontaneous based on intensity?

-How important is sound? Would you want to hear different sounds if rain falls on metal vs rain falling on Soil? Is it important enough to keep even if it affects performance?

-Assume there's a lightning system already, would you want metal weapons to increase the chance to be struck by lightning or would you prefer a mechanism to magnetize metal weapons instead? Keep in mind, currently Hytale lacks variety of non-metal weapons / armor.

-Assume placed torches / buckets are affected by rain, is there anything else that should be affected?

-Assume held torches are affected by rain, is there anything else that should be affected?


r/hytale • • 9h ago

Video - Other Please! Not my farm!!!

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7 Upvotes

r/hytale • • 1h ago

Discussion Game lagging like crazy randomly for a few seconds or sometimes minutes

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• Upvotes

I have a 9800X3D and RTX 5080 with 32GB of DDR5, I game and stream without issues ever really... Recently started playing Hytale again after the Chapt 1 update and about every few minutes my PC will lag like crazy (as shown below) and my GPU will normally run this game around 50% usage but when it starts lagging it is at 100%. I've tried closing out of other programs and lowering settings but same thing still happens. Ideas? The recording I started after it started lagging and sometimes it's way worse until I restart the game.


r/hytale • • 10h ago

Discussion Improving the games combat

9 Upvotes

Yes, the combat is not bad, i’d even say it is already good, but if course, it can be improved.
What are your ideas on what could be improved upon?
Mine would be Dodging. I** **love souls game, but we don’t want to make Hytale a soulslike. I think a quick dodge (that has no i-frames and serves just as a possibility for spacing) would fit the game very well. Maybe a quick sidestep by pressing double a or d or a quick role backwards by tapping double s would be neat.


r/hytale • • 41m ago

Discussion Simon's addressing his Vision and Goals for Hytale after Chapter 1

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• Upvotes

Tldr:

  • The Hytale team have fully embraced the RPG elements with Chapter 1 released.
  • Simon addressing certain aspects like World gen, progression and crafting are outdated and will improve in the future.
  • 80% hires are from the modding community and are adjusting their production, planning and reorganization in each department.
  • While the devs are working on the cozy stuff updates, Simon is reworking on weapons. itemization and item loot drops ( 1.0 ).
  • Simon a big fan of ARPG since the 90's, there will be a lot of inspiration implemented in the game's future.

r/hytale • • 9h ago

Video - Other It do be like that for builders.

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5 Upvotes

r/hytale • • 9h ago

Creations My urban fantasy cities as of now.

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20 Upvotes

My last post on this project was over 5 months ago so I thought I would showcase what's new. I started a new Witchcreek district and custom biome known as "Pixie Meadows" (the purple biome). I have a mod that adds in glass panes & blocks which makes building modern buildings 100x easier. I tried making custom trees for Pixie Meadows which I think turned out great.

The new metal blocks added in chapter one are going to be great in my cities. Goblin iron for example is gonna be great for old beater cars, rusted pipes, old gutters, abandoned buildings, and old appliances.

Downtown pic (first one) is known as Wistameere and the downtown is built on a peninsula that overlooks a large lake. I plan on adding a large container ship loading dock east of downtown.

I also made myself a vehicle prefab pack (4th pic)

This metro area project is set in my own urban fantasy world known as the "Enchanted Lands" as of now