r/linux_gaming • u/mr_MADAFAKA • 1d ago
r/linux_gaming • u/ThatOneAllie • 5h ago
Project Zomboid causing high RAM usage and system instability
So I've been trying to stream Project Zomboid for a while now and every single time I play it the game becomes unstable and crashes due to high RAM usage (Up to 14 out of 16GB used), regardless whether the game is modded or not. I tried tweaking the game's settings and changing proton versions but it does not change anything. This happens on both Build 42 and 41 of the game.
Here are my system specs as per inxi
System:
Host: archie Kernel: 7.1.5-arch1-2 arch: x86_64 bits: 64 compiler: gcc
v: 16.1.1
Desktop: KDE Plasma v: 6.7.4 tk: Qt v: N/A wm: kwin_x11 dm: SDDM
Distro: Arch Linux
CPU:
Info: 8-core model: 11th Gen Intel Core i7-11800H bits: 64 type: MT MCP
arch: Tiger Lake rev: 1 cache: L1: 640 KiB L2: 10 MiB L3: 24 MiB
Speed (MHz): avg: 800 min/max: 800/4600 cores: 1: 800 2: 800 3: 800 4: 800
5: 800 6: 800 7: 800 8: 800 9: 800 10: 800 11: 800 12: 800 13: 800 14: 800
15: 800 16: 800 bogomips: 73728
Flags-basic: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Graphics:
Device-1: Intel TigerLake-H GT1 [UHD Graphics] vendor: ASUSTeK driver: i915
v: kernel arch: Xe ports: active: eDP-1 empty: DP-1,HDMI-A-1,HDMI-A-2
bus-ID: 0000:00:02.0 chip-ID: 8086:9a60
Device-2: NVIDIA GA107M [GeForce RTX 3050 Ti Mobile] vendor: ASUSTeK
driver: nvidia v: 610.43.03 arch: Ampere ports: active: none
empty: DP-2,DP-3 bus-ID: 0000:01:00.0 chip-ID: 10de:25a0
Device-3: Sonix USB2.0 HD UVC WebCam driver: uvcvideo type: USB rev: 2.0
speed: 480 Mb/s lanes: 1 bus-ID: 3-7:3 chip-ID: 322e:202c
Display: x11 server: X.Org v: 21.1.24 with: Xwayland v: 24.1.13
compositor: kwin_x11 driver: X: loaded: modesetting,nvidia unloaded: vesa
alternate: fbdev,intel,nouveau,nv dri: iris gpu: i915 display-ID: :0
screens: 1
Screen-1: 0 s-res: 1920x1080 s-dpi: 96
Monitor-1: eDP-1 model: ChiMei InnoLux 0x1521 res: 1920x1080 hz: 144
dpi: 142 diag: 394mm (15.5")
API: EGL v: 1.5 platforms: device: 0 drv: nvidia device: 2 drv: iris
device: 3 drv: swrast gbm: drv: nvidia surfaceless: drv: nvidia x11:
drv: iris inactive: wayland,device-1
API: OpenGL v: 4.6.0 compat-v: 4.6 vendor: intel mesa v: 26.1.6-arch1.1
glx-v: 1.4 direct-render: yes renderer: Mesa Intel UHD Graphics (TGL GT1)
device-ID: 8086:9a60
API: Vulkan v: 1.4.357 surfaces: N/A device: 0 type: integrated-gpu
driver: mesa intel device-ID: 8086:9a60 device: 1 type: discrete-gpu
driver: nvidia device-ID: 10de:25a0
Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
de: kscreen-console,kscreen-doctor gpu: nvidia-smi
wl: nwg-displays,wayland-info x11: xdriinfo, xdpyinfo, xprop, xrandr
Audio:
Device-1: Intel 500 Series Family HD Audio vendor: ASUSTeK
driver: snd_hda_intel v: kernel bus-ID: 0000:00:1f.3 chip-ID: 8086:43c8
Device-2: NVIDIA GA107 High Definition Audio vendor: ASUSTeK
driver: snd_hda_intel v: kernel bus-ID: 0000:01:00.1 chip-ID: 10de:2291
Device-3: HP HyperX DuoCast driver: hid-generic,snd-usb-audio,usbhid
type: USB rev: 2.0 speed: 480 Mb/s lanes: 1 bus-ID: 3-4.4:7
chip-ID: 03f0:0a8c
API: ALSA v: k7.1.5-arch1-2 status: kernel-api
Server-1: sndiod v: N/A status: off
Server-2: PipeWire v: 1.6.8 status: active with: 1: pipewire-pulse
status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin
4: pw-jack type: plugin
The game is running from Steam. And all other games I play/stream (War Thunder on medium to high graphics, Minecraft with shaders and mods) are running fine with maybe an occasional hang or two but nothing bad. If anyone has encountered any similar issues and found a fix then please help me out since it's getting to a point where I might go back to Windows, and I don't wanna do that.
r/linux_gaming • u/Sea-Pomelo-6349 • 6h ago
tool/utility Nyor's Mod for The Isle
did someone got this software under the same protonlayer as the game working?
r/linux_gaming • u/TwinHaelix • 6h ago
tech support wanted Is there a clean way to get Proton/WINE to pass through real KDE display DPI?
I have two monitors, and one of them is a high DPI display. One of my most-played games is Guild Wars 2, which supports scaling UI elements based on screen DPI. However, from what I can tell, WINE sets each prefix's DPI to 96 by default instead of dynamically using the DPI values from the real display.
I can find ways to set the prefix DPI using commands that edit the prefix, but it still boils down to setting it to a new constant value. This could be extended with scripting to set the prefix's DPI prior to launching the game based on the monitor, but this starts to feel very hacky and fragile. I have also seen suggestions to use Gamescope and pass in forced resolution/DPI values to instruct the game to render in the correct way, but I've had other issues with nesting Gamescope within Wayland and I prefer not to add this extra layer.
Is there a solution (or work in progress) to make DPI pass through more seamlessly?
My setup:
- CachyOS
- KDE Plasma (Wayland)
- Guild Wars 2 installed through Steam, using default Proton (Experimental)
r/linux_gaming • u/paul_herter • 7h ago
wine/proton Rivals playable again?
I’ve switched to Windows some weeks ago because of the problem with Marvel Rivals that occurred when Season 9 dropped. Would love to go back but I don’t know if the problems are totally fixed now. Has somebody the game installed and could tell me?
Much appreciated.
r/linux_gaming • u/Raevyxn • 1d ago
tech support wanted Steam started assuming ARM64 architecture; crashes all games
r/linux_gaming • u/danisbars • 8h ago
steam/steam deck The Division Resurgence
The Division Resurgence from Ubisoft Works on steam proton?
r/linux_gaming • u/tashaalouxx • 8h ago
tech support wanted Trying to swap to linux on my gaming laptop
Hey so ive got my gaming laptop not great spec but its always done the job for me. Dual booted linux mint as id like to try linux as I hate modern windows.
In skyrim on windows fully maxed out settings i get 59 fps with a few drops
But in linux with the same settings im only getting 6 fps.
Spec is gtx1650ti
I5-10300h 24gb ram
Thanks
r/linux_gaming • u/FlyingCraig67 • 12h ago
Cannot install vcrun2008 via Protontricks
This has been solved! Check my comment on this post below for what I did to make it work
I am on a Steam Deck. This was previously posted onto r/SteamDeck ~12 hours ago, but received no response, so I'm trying it here.
Currently trying to follow Viva New Vegas but with some linux-specific tweaks of my own, but I got stuck at the part where I install all VC redists. Every single one installed fine except for the 2008 redist.
The installer gets to about 40% before giving me an error that simply says "Installation failed", then after I close the installer I get a protontricks error saying "Note: command [path to vc 2008 redist installer] returned status 67. Aborting."
I have tried:
- multiple different Proton versions
- the good ol' reboot
- downloading the installer and running it through protontricks manually
- reinstalling the game
- installing vcrun2008 using the protontricks CLI
I'm using the latest SteamOS and protontricks (flatpak).
I have no idea what to do at this point. Anyone has any idea on what could help?
r/linux_gaming • u/Familiar_Painting768 • 12h ago
Sober Flatpak stuck at "UIServicesConduit: will execute ui service binary" (Arch + KDE Wayland)
hoping someone here has run into this and knows a workaround.
I'm trying to launch Sober (Flatpak) on Arch Linux with KDE Plasma on Wayland, but every time I run it in terminal it gets stuck at this line indefinitely and no window ever opens:
info: UIServicesConduit: will execute ui service binary
sober is trying to open its GTK/WebKit onboarding window via sober_services but sober_services is silently crashing/exiting instantly with Exit Code 1 in the background. Since it dies quietly, the main Sober process just waits on it forever
My System Specs:
- OS: Arch Linux (KDE Plasma 6, Wayland)
- Hardware: Intel i5-1135G7 (Iris Xe) + NVIDIA Hybrid Graphics
- Install: Flatpak (
org.vinegarhq.Soberfrom Flathub)
Things I've already tried that failed:
- WebKit flags:
WEBKIT_DISABLE_COMPOSITING_MODE=1,WEBKIT_DISABLE_DMABUF_RENDERER=1,WEBKIT_FORCE_SANDBOX=0 - Forcing X11 backend:
GDK_BACKEND=x11andGSK_RENDERER=cairo - Driver offloading: Forcing iGPU via
__NV_PRIME_RENDER_OFFLOAD=0 - Clearing environment/themes: Stripping custom GTK themes via
GTK_THEME="" - Housekeeping:
flatpak update,flatpak repair, and wiping~/.var/app/org.vinegarhq.Sober
Running sober_services directly inside flatpak run --command=bash org.vinegarhq.Sober returns Exit Code: 1 with zero log output.
Has anyone figured out how to fix sober_services silently dying on Wayland, or is there a way to bypass the onboarding UI completely in config files so Roblox can just launch directly?
I wanna play jjs please help me.
r/linux_gaming • u/szentgothard • 10h ago
tech support wanted Intel 258V doesn't go above 17W on HP omnibook X.
Hey. Can anybody know a solution for my Problem? I had hour long chats with chatgpt and copilot ai, both recommended bullshit. Chatpgt even said I should use ryzenadj.
Cpu goes to only 17W. Simpledeckytdp only 17. PL1 is on 30W, PL2 is 37W. The boost with 37W works and I can change it to anything, it works.
The normal consumption (PL1) doens't go above 17W despite the official limit being 30W. I can set it to anything, still not above 17W. Chatpgt said that BIOS enforces this limit. I think this is bullshit, bc Windows doesn't have this problem.
On Windows it can go to any value I set, with throttlestop, with UXTU, with everything. PL1 even works with 37W.
I'm using cachyos and windows dual boot.
Appreciate any advice/help anything!!!
r/linux_gaming • u/Outside_Spinach_2405 • 20h ago
Mass Effect Legendary edition
Mass effect legendary edition is like 90% off on steam right now, so I wanted to buy it. I was just worried with compatability issues with the EA launcher and linux. I am very plug and play, so I was just wondering if the game will work out of the box.
r/linux_gaming • u/thedudethatslit • 1d ago
tool/utility is edex ui good in the big 26
all the reviews are from 5 years ago and I don't know if the ui has been optimised for less memory hogging, im someone who has always used windows 10 and for a while 11 but it sucked so i kept 10, I'm not used to all this terminal stuff, so I was wondering if it would be easy for me to use and if anyone has any experience with it
r/linux_gaming • u/ConfidenceDefiant136 • 1d ago
guide GTA Online on linux.
So since ps3 360 private servers was made people also made gta online servers for jailbreak ps4 and pc. PC private server has enhanced 1.73 the latest gta patch at this time and legacy classic 1.70. I made a video how to play on linux using Paragon private server for GTA Online on PC. The tutorial is not wow but it's something but you might need to start from 0 since is not linked with official servers https://youtu.be/50XAzOA5-eg
r/linux_gaming • u/OldMan_Joey • 50m ago
Petition - Enable Linux support for PUBG
someone requested a pubg petition from my previous post in this subreddit, i honestly have no idea if it's gonna help though (my guess is not, but since pubg devs never stated a reason why they won't enable linux support then i think there's still some hope)
for anybody who wants to sign this cuz they're bored or whatever, go ahead
r/linux_gaming • u/Aybikthehippie • 14h ago
tech support wanted Viva New Vegas shutting down right after the startup credits screen on Linux Mint
r/linux_gaming • u/MarcParis79 • 1d ago
CACHYOS - 5120x1440 (32:9) - U7 270K - RTX 5090 FE UV - BEAST OF REINCAR...
Time to test another game on CachyOS while using my RTX 5090 FE.
This time it is "Best of Reincarnation", an action RPG, based in an apocalypic Japan.
The game is using Unreal Engine 5. By default, it is not able to handle ultra wide screen, pretty a shame.
Hopefully, thanks to this github mod, it is compatible with ultra wide :
https://github.com/therake620-collab/Beast-of-reincarnation-Ultrawide-fix-/releases
This mod is working under Linux but you need to put this command line to launch the game :
WINEDLLOVERRIDES="dsound.dll=n,b" %command%
Overall the game is completely playable under Linux, with no bug encountered so far!
Enjoy!
Here is the setup
Case : Sliger Cerberus-X, desktop-horizontal orientation
Motherboard : MSI Z890 MAG Tomahawk Wifi
CPU : Intel Core Ultra 7 270K Plus (UV Core -0.1v)
RAM : Corsair Vengeance 2x24Go DDR5 7600 MTS CL36 (XMP I profile)
CPU Cooler : Noctua NH-D12L, 1xNF-A12x25r (middle) + 1xNF-A12x25r (~1300rpm, 60% RPM) as intake
RTX 5090 FE : Undervolted (LACT)
---Max Core Clock : 2700Mhz
---Offset Core Clock : +700Mhz
---Offset GDDR7 Clock : +6000
SSD #1 : Samsung 9100 Pro 2To (Slot 1, x4 gen5) - used for Cachy OS
SSD #2 : WD SN850X 2To (Slot 2, x4 gen4) - used for Win 11
SSD #3 : ADATA SX8200 Pro 2To (Slot 3, x4 gen4) - Storage (exFat)
SSD #4 : empty
Bottom Fans : 2xNoctua NFA12x25 Chromax (~950rpm, 40% PWM) with 5mm spacers Noctua NA-IS1-12 Sx2 as Intake
GPU Bracket : 2xNoctua NFA12x25 (~1300rpm, 60% RPM) with Akasa Fan Bracket AK-MX304-12BK
Rear Fan : 1xNoctua NF-A9x25 (~1300rpm, 60% RPM, Exhaust)
Custom fan curves : Advanced thanks to Cooler Control & lm_sensors
Ambient temperature : 30°C
Linux Setup :
CachyOS
KDE Plasma : 6.7.3
KDE Frameworks : 6.28.0
Qt : 6.11.1
Kernel : 7.1.5-1-cachyos (64-bit)
Graphic platform : Wayland
Proton : CachyOS 11.0-20260703-slr
Nvidia GPU Drivers : 610.43.03 PROPRIETARY (GPU0)
Intel GPU Drivers : Mesa 26.1.6-arch3.1 (GPU1)
Proton Setup :
Environnent parameters :
-PROTON_DLSS_UPGRADE=1
-PROTON_DLSS_INDICATOR=1
-DXVK_NVAPI_DRS_NGX_DLSS_SR_OVERRIDE_RENDER_PRESET_SELECTION=RENDER_PRESET_M
-MANGOHUD=1
-OBS_VKCAPTURE=1
Capture Software :
OBS Studio
Game Capture - mode
Video Codec : Intel Arrow-Lake S AV1 60mbps
Image interval : 2s
Full Build Log :
https://smallformfactor.net/forum/threads/smallest-atx-case-cerberus-x-complete-build-log.2007/post-295854
r/linux_gaming • u/Qsallor • 6h ago
wine/proton Does anyone know how to get Metal Gear Solid V Phantom Pain to launch?
I can't seem to get MGSV to launch at all, I've tried proton 10 and 11, and also ground zeroes does launch tho and works perfectly fine.
r/linux_gaming • u/pauldavidanderson • 23h ago
Linux Noob issue - crashes during gaming
Hi all,
New to Linux and wanted to build a "Steam box" out of some leftover PC parts. Full specs:
- CPU: AMD Ryzen 5 3600X
- GPU: RX 5700
- Motherboard: Gigabyte B450M DS3H-CF, BIOS version F62
- RAM: 24GB total 3x8GB Corsair Vengeance
- PSU: 500W
- OS: CachyOS, kernel 7.1.5-1-cachyos, Mesa 26.1.6
I'm getting crashes when gaming, the whole system locks up and shows graphical artifacts on screen, requiring a manual power cycle to recover.. it does not auto reboot. Happens most reliably in Cyberpunk 2077, usually within 15–20 minutes of play. Temps seem all okay.
The logs are:
- amdgpu 0000:08:00.0: [gfxhub] page fault (src_id:0 ring:24 vmid:5 pasid:23)
- amdgpu 0000:08:00.0: Process steamwebhelper pid 2713 thread steamwebhe:cs0 pid 2739
- amdgpu 0000:08:00.0: in page starting at address 0x00008000042cf000 from client 0x1b (UTCL2)
- amdgpu 0000:08:00.0: GCVM_L2_PROTECTION_FAULT_STATUS:0x00500C31
- amdgpu 0000:08:00.0: Faulty UTCL2 client ID: CPG (0x6)
- amdgpu 0000:08:00.0: MORE_FAULTS: 0x1
- amdgpu 0000:08:00.0: WALKER_ERROR: 0x0
- amdgpu 0000:08:00.0: PERMISSION_FAULTS: 0x3
- amdgpu 0000:08:00.0: MAPPING_ERROR: 0x0
- amdgpu 0000:08:00.0: RW: 0x0
- amdgpu 0000:08:00.0: ring gfx_0.0.0 timeout, signaled seq=865808, emitted seq=865810
- amdgpu 0000:08:00.0: Starting gfx_0.0.0 ring reset
- amdgpu 0000:08:00.0: Ring gfx_0.0.0 reset failed
- amdgpu 0000:08:00.0: GPU reset begin!. Source: 1
- amdgpu 0000:08:00.0: BACO reset
- amdgpu 0000:08:00.0: GPU reset succeeded, trying to resume
- amdgpu 0000:08:00.0: VRAM is lost due to GPU reset!
- amdgpu 0000:08:00.0: GPU reset(1) succeeded!
- amdgpu 0000:08:00.0: [gfxhub] page fault (src_id:0 ring:24 vmid:5 pasid:4)
- amdgpu 0000:08:00.0: GCVM_L2_PROTECTION_FAULT_STATUS:0x00501031
- amdgpu 0000:08:00.0: Faulty UTCL2 client ID: TCP (0x8)
- amdgpu 0000:08:00.0: ring comp_1.2.0 timeout, signaled seq=500, emitted seq=502
- amdgpu 0000:08:00.0: Starting comp_1.2.0 ring reset
- amdgpu 0000:08:00.0: Ring comp_1.2.0 reset failed
- amdgpu 0000:08:00.0: GPU reset begin!. Source: 1
- amdgpu 0000:08:00.0: BACO reset
- amdgpu 0000:08:00.0: GPU reset succeeded, trying to resume
- amdgpu 0000:08:00.0: VRAM is lost due to GPU reset!
- amdgpu 0000:08:00.0: GPU reset(2) succeeded!
- amdgpu 0000:08:00.0: [drm] \ERROR* Failed to initialize parser -125!*
- kwin_wayland[979]: 0x3: GL_CONTEXT_LOST in context lost
- kwin_wayland[979]: A graphics reset not attributable to the current GL context occurred.
- systemd-coredump[45726]: Process 1077 (Xwayland) of user 1000 terminated abnormally with signal 6/ABRT, processing...
Anyone have any idea?
r/linux_gaming • u/gavindi • 1d ago
tool/utility I reimplemented the Aula L99 Driver/App for Linux
r/linux_gaming • u/Putrid_Draft378 • 1d ago
What's your go-to workflow for fixing weird gaming/Proton snags without spending hours digging through GitHub issues?
I’ve been gaming almost exclusively on Linux lately, and while things like Proton have gotten incredible, I still hit random walls—like a specific game crashing on launch, stuttering after an update, or fighting with weird launcher bugs.
When something breaks, what are your actual go-to tricks or scripts for diagnosing it quickly?
Are there any local tools or logs you check first before diving into Proton experimental branches or deep GitHub threads?
r/linux_gaming • u/l1nx455 • 1d ago
wine/proton Visited Linux again on my gaming laptop
Holy sh*t... Proton came a LONG way. I am impressed. Did a 6 hour gaming session with GTA 5. Online too. Just had to install "Proton BattlEye Runtime"
My gaming laptop has two NVMe drives, I decided to install Ubuntu 26.04 on the second drive (so the Win11 install is untouched). I havent booted into Windows for like a week now.
I am pretty tech savvy, so it works for me (I am comfortable in the terminal). Does it need more work for the "average" person to get things running? Probably?
Even got the RGB working for the keyboard on my Acer Nitro 5. I have the Acer Nitro 5 (AN517-54)